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[PF1e] differentiative Power Attack character sheet buff

Hi! I'm trying to make a power attack buff that can differentiate between 2 handed/1 handed/off-handed attacks and I'm having some problems.. so far what I have is: -[[1+floor(@{bab}/4)]] to melee; +[[?{@{repeating_attacks_dmgattr}?|STR, 1|STR (Two-Handed), 1.5|STR (Off-Hand), 0.5}*2*(1+floor(@{bab}/4))]] to melee damage I'm sure I'm doing something here wrong, but I'm not sure what.. any advice on my syntax or workarounds that aren't too complicated?
I like what you're trying to do, not sure how to do it.
ok so I found solution, it's not elegant by any means but it works.. I chose a skill my character never uses and set it to 0 using a misc modifier. then I added said skill as a bonus to damage in the attack, multiplied appropriately (*1.5 for 2 hands or 0.5 for off-hand), and finally I had the buff bump that skill. so for instance, if I chose appraise, the attack damage would be: 1d8 + STR(Two-Handed) + [[floor(1.5*@{appraise})]] and the buff would be: -[[1+floor(@{bab}/4)]] to melee; +[[2*(1+floor(@{bab}/4))]] to appraise now I will only have to remember to remove the misc. modifier from the skill if I ever have to use it