Hi! I'm trying to make a power attack buff that can differentiate between 2 handed/1 handed/off-handed attacks and I'm having some problems.. so far what I have is: -[[1+floor(@{bab}/4)]] to melee; +[[?{@{repeating_attacks_dmgattr}?|STR, 1|STR (Two-Handed), 1.5|STR (Off-Hand), 0.5}*2*(1+floor(@{bab}/4))]] to melee damage I'm sure I'm doing something here wrong, but I'm not sure what.. any advice on my syntax or workarounds that aren't too complicated?