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Split Party Macro, Moving Players to maps

Hello RollD20 Community, I have a question to Party split in RollD20. I use a "database" of handouts for points of interests, which link to each other, but including large region or world maps my players have been to, isn't practical. Screenshotting the map with all the tokens and putting the pic into a handout is not very good to read and see, so I imagined keeping these maps as maps in the current game and allow players to click a link in the "ships database" to access the old map themselves. Sadly all I found through wiki is "dragging" players manually and no command to automate this. Any ideas?
1607193330
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
The MapChange API, available in One-Click, will let you do this. Here is a menu of maps I have given my players access to: The "Rejoin Party" option just sends them back to the map with the player flag. This is useful so that in-game, they can quickly dip out to check the city or world map, for instance. Here is the code from that section to show how this is made: **Change Map** [Rejoin Party](!mc rejoin) [Home Page](!mc move --target Home) [PC Token Page](!mc move --target PC Tokens) [Ash Guard Station House](!mc move --target Station House) [High Harbor City Map](!mc move --target High Harbor) [Western Lands](!mc move --target Western Lands) **==> [Overlays](~Site|Overlays)** [World of Elda Map](!mc move --target World Map)
1607195036

Edited 1607195093
This is a perfect answer to even more questions than I had in the first place. Thank you very much. I appreciate the extra code, that made it easy for me. Still having a lot to learn, nowadays GMs not only need to be writers, story tellers and photoshop experts, we now need to be programmers, scripters and database guys too. ;) Especially in a full sandbox ruleset  where you have to do everything yourself. Thanks again!