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Card system

So the RPG mechanics ive created for my Samurai RP uses cards which replace character sheets, and act as items, skills, armor, npcs, ect. The system works well but is difficult to implement in roll20 using the basic playing card system they have. From what I can tell right now all you can do is make cards, then flip them one at a time and reveal only 1. Trying to make multiple decks clutters the side and players cant tell which deck is theres without great difficulty. Also it doesnt seem to allow players to build a hand. If there was a way to allow players at least to be able to build a hand from their deck or a base deck it would really make the card system useful. Hopefully you guys will implement something such as this even if its simple. Cuz right now theres not much use for the card system that i can find.
Lots of discussion here about improvements to the cards: <a href="http://community.roll20.net/discussion/566/adding-hands-to-the-deck-feature#Item_20" rel="nofollow">http://community.roll20.net/discussion/566/adding-hands-to-the-deck-feature#Item_20</a>
The card system as it stands is help to players of Savage Worlds for initiative tracking. We do intend to implement other features. Here's a nice conversation with some ideas about it: <a href="http://community.roll20.net/discussion/566/adding-hands-to-the-deck-feature" rel="nofollow">http://community.roll20.net/discussion/566/adding-hands-to-the-deck-feature</a> Hopefully folks will search for discussions related to their desires and join in / up vote to let the development know their desires for later on down the line. Cuz right now we're in beta.