need 1-3 players for a new campaign, open availability is a bit of a must as were looking to game a couple times a week, next game is scheduled for next sat/sun, but were able to play whenever setting is Faerun, but one doesnt have to be overly familiar with it. the DM is flexible with class/race and homebrew is welcome, but it will be balanced out to the DM's discretion, starting level is 1, and that pretty much sums up everything. ive been playing with this DM for a good couple sessions now and as a player i really like the level of depth he puts into the npcs and the world. heres a lil bit about the campaign in mind.... Aerevol, a land that most have long forgotten about. Very few can say that they have ever heard of such a place. Those that do remember the name only recall the folktale that detailed the numerous accounts of adventurers and treasure-hunters seeking to uncover the secrets of the mysterious continent hidden away from the rest of the world. Some sought to discover hidden texts, others desired to learn from the dark secrets shrouding Aerevol and unveil the truth behind the mysteries, but most came in search of wonderous riches and treasures buried beneath the sands. However, none of those that left in search of the obscure continent have ever returned. Those that go missing, wind up forgotten to even those closest to them, only able to recall the faintest connection between themselves and the explorers that never returned. What could be causing such a phenomenon, and what is hiding within the unceasing sand-storms that causes anyone who journeys to the continent to vanish? It is up to you to find out the truth and unveil the secrets of Aerevol, and to make sure that those that were once forgotten, can be remembered once more. below is a link to the game listing <a href="https://app.roll20.net/lfg/listing/267471/aerevol-the-land-shrouded-in-sand" rel="nofollow">https://app.roll20.net/lfg/listing/267471/aerevol-the-land-shrouded-in-sand</a>