
Hey all! The macro I'm currently using works well for an unarmed punch according to 5e damage which is just 1 + strength modifier. My player's level 5 character currently has a strength mod of -1, which renders his punch useless. iyo, should a minimum damage be set to 1? if so, is there a macro that would support that? Currently im using this: /em throws a punch! &{template:default} {{name=Punch}} {{Attack Roll=[[?{Attack Type|Standard, 1d20|Advantage, 2d20kh1|Disadvantage, 2d20kl1} + @{selected|strength_mod} + @{selected|pb}]]}} Damage= [[1+@{selected|strength_mod}]] Thanks for any advice/opinions! PS. I do realize that according to 5e, the negative str mod would mean it cancels out the damage, just wondering if for bar fight, or in our case pugilist club flavour, a minimum damage would be nice.