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[LFP] [Paid] [D&D 3.5] [Adventure Path] The Shackled City

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Edited 1608731540
Welcome to Cauldron! &nbsp;&nbsp;&nbsp;&nbsp;A metropolis of merchants built into the caldera of a long-dormant volcano, the city is home to peoples of different races and creeds. Although rather peaceful, Cauldron is no stranger to violence, larceny and intrigue. The recent events taking place in the city, however, have started stirring this melting pot, threatening its delicate balance. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In general, life in Cauldron is good. The town guard deals with local troublemakers bul leaves the bigger problems (like marauding monsters) to the Lord Mayor or one of the many churches in town. Both the Lord Mayor and the priests of Cauldron periodically hire adventurers to deal with such problems directly. Townsfolk are generally pleased with the Lord Mayor, although a recent string of disappearances and&nbsp; robberies worries them. People have been taken from their homes during the night, and the town guard has been unable to identify the culprits or locate the vanished citizens. Moreover, the victims' homes were stripped of portable valuables. It seems that no place is secure. The campaign &nbsp;&nbsp;&nbsp;&nbsp;In this game we'll be playing through the Shackled City Adventure Path. It's a full campaign composed of 12 consecutive and connected adventures set in the city of Cauldron (and its neighboring areas) that are meant to take characters from level 1 to 20. Originally published for the third edition of Dungeons &amp; Dragons through the Dungeon magazine (a bi-monthly magazine with complete adventures for Dungeon Masters to use), the series was revised and compiled into a hardcover published in 2005. &nbsp;&nbsp;&nbsp;&nbsp;Though conceived and directed by Chris Thomasson back in 2003, the adventures were written by great names of the time, such as Christopher Perkins, David Noonan, James Jacobs and Jesse Decker. Received with great critical acclaim, this campaign is still often recommended for those who are yet to be introduced to 3.5, as well as veteran players who want a good challenge. &nbsp;&nbsp;&nbsp;&nbsp;Set in the generic world of Greyhawk (also known as "3.5 standard"), there's minimal lore to be learned, making things quite simple for players and DMs alike. The campaign also doesn't have a specific "theme", easily welcoming adventurers of all sorts, be they in it for the glory, the coins or the blood.&nbsp; The game &nbsp;&nbsp;&nbsp;&nbsp;As we are yet to start, all characters will be lvl. 1 and fresh to start their careers. Since this campaign is meant to be challenging, we are aiming at 6 players to launch, so we don't get stuck with a tiny party in the middle of a quest. Nonetheless, given that the campaign is centered in a small city that often attracts adventurers, introducing new characters will be easy when necessary (as playing with fewer than 4 people would give the party quite a disadvantage).&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;Link to the game page on the LFG tool:&nbsp; <a href="https://app.roll20.net/lfg/listing/268069/the-shackled-city" rel="nofollow">https://app.roll20.net/lfg/listing/268069/the-shackled-city</a> The sessions &nbsp;&nbsp;&nbsp;&nbsp;Schedule is not yet fixed. There's some flexibility regarding both day and time to better acomodate all players. I am aiming to do voice and video because video usually has the players more engaged and makes some parts of my job much easier. However, I will only do video if everyone wants that, as I don't want anyone to feel uncomfortable. Sessions are officially 3h long, but I always stay for longer if the players are engaged.&nbsp; &nbsp; &nbsp; Current schedule is weekly on Wednesdays at 19:00 - 22:00 EST. &nbsp;&nbsp;&nbsp;&nbsp;The following links contain more information about specific topics: House Rules Character Creation Context &amp; Lore About my service Contact &nbsp; &nbsp; This game will require payment to the Game Master at a rate of 8,00 USD per player per session, paid via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.
UPDATE: &nbsp;edited the schedule in the original post to reflect the changes we voted for. Two players we had unfortunately won't be able to adventure with us, so we have 2 slots open.
are you still looking for players as i am interested but honestly don't want to spend time reading everything if the spots are already filled
I am,&nbsp; yes. Still got those 2 spots. We'll probably only start after the holidays.&nbsp;