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Dungeon Master Guide Compendium purchase is full of bugged items

I recently purchased the DMG and added it to my game. Suddenly, items that used to work would no longer work correctly when dragging them to a new character sheet. See the following examples: Scimitar + 1 (All magic weapons seem broken in the same way) Bad: "Item Type: Weapon, Damage: 1d6, Damage Type: slashing, Melee Attack +1, Melee Damage +1" Good: "Item Type: Weapon, Damage: 1d6, Damage Type: slashing, Melee Attack s  +1, Melee Damage +1" Note the missing "s" on "Melee Attack". That causes it to drop the attack bonus. Belt of Hill Giant Strength Bad: "Item Type: Wondrous item, Strength 21" Good: "Item Type: Adventuring Gear, Strength :  21" Note here the missing colon after Strength. The bad items will just add 21 to your strength score. Gloves of Thievery Bad: "Item Type: Wondrous item, Dexterity (Sleight of Hand) +5" Good: "Item Type: Wondrous item,  Sleight of Hand (Dex)  +5" Note the skill name. The item has provided by the DMG actually adds 5 to your dex score.  Since we have no way to actually edit the compendium, it would be nice if these issues were fixed considering we had to pay money for the DMG. Basically can't trust any item that comes out of it at the moment.
Hi Jaie C., Roll20 is transitioning away from the community forums for bug reports on licensed content. For all future bug reports on licensed content, please report them through the following web form : We will now close this thread. Thank you!