Jarren K. said: David M. said: I see two problems The first is that you have separate d10 die rolls for the template output and the token-mod "healing". The second is that you'll need to have a kl1 inline roll for the bar3 adjustment to limit the actual healing to the max value. Due to the limitation of re-used die rolls (can't re-use the roll from the 5e template for the token-mod call), one solution is to use the --report command from token-mod. See the token-mod documentation for the --report command, and this post for usage reference. So your macro could be something like /em @{selected|token_name} saca fuerza de su interior restableciendo algunas de sus heridas!
!token-mod {{
--charid @{selected|token_id} --set bar1_value|+[[{[[1d10 + @{selected|base_level}]],[[@{selected|hp|max}-@{selected|hp}]]}kl1]]
--report
all|"Amount healed by Second Wind = {bar1_value:abschange}hp."
}}
!ammo @{selected|character_id} other_resource -1 Second Wind It's not as pretty as the 5e template, but aside from incorporating token-mod into a powercard macro (definitely possible, but not my forte), I'm not sure there is a way to have the same value both displayed in a template and used by token-mod. Ah, good catches there, David. This might be able to done in a hacky way, by using ChatSetAttr to create/update a custom field for healing each time this gets rolled: !setattr --silent --name @{selected|token_name} --healedhp|[[{[[1d10 + @{selected|base_level}]],[[@{selected|hp|max}-@{selected|hp}]]}kl1]]
/em @{selected|token_name} saca fuerza de su interior restableciendo algunas de sus heridas! &{template:simple} {{rname=Second Wind}} {{r1=@{selected|healedhp}}} {{normal=1}} {{charname=@{selected|character_name}}} !token-mod --charid @{selected|token_id} --set bar3_value|+@{selected|healedhp} !ammo @{selected|character_id} other_resource -1 Second Wind Again, I haven't tested this, but the basic idea should work, unless there's something funky that happens with the order of operations (if the healedhp attribute gets filled into the template and token-mod calls before it gets updated by ChatSetAttr for example). Jarren K. your last macro works very well, but still has the problem that heal above the max hp. Thx bro... :)