A token just for sound with a play/pause looping etc similar to how animated tokens work...but with audio. (much easier than the jukebox.) In addition, have these 3d spatialise or just 2d. (for anyone who codes/uses Unity etc you know how this works) Setup distance similar to how the dynamic lighting token works and then depending on how far away a player is the loudness etc increases (if its looping / ambient) , and if the token rotates similar to the lighting, you can tell if its in the left or the right. Im a coder, so forgive me if im not explaining it in easier terms. Im basically thinking how to implement and code it. I just find the jukebox way to fiddly and annoying and for immersion, having sounds in places fir characters to listen in to etc or add a sense of something coming it would be pretty cool to have it integrated into roll20.