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Ch. 53 The Battle at the Temple of Setrous and Thanatos Continues

Dungeon Master (GM): ok so let's see where we left off looks like Round 7 of combat is up next here you have 5 adversaries here 2 are still confused   Chris M.: So how come Zhra can do 1 HO damage when her Specialization says +2 damage?   Dungeon Master (GM): a bunch of deathwalkers are trying to bash in a side door and 3 fire newts and 2 yuan-ti priests went out the east side door into the residence area.   Chris M.: and how come in out tests, she got just 1 HP of damage maybe 6 times? there is something wrong it's not statistically possible   Dungeon Master (GM): so lets get underway with round 7   Chris M.: nor mathamatically correct   Dungeon Master (GM): We well see what happens tonight when you make the rolls chris and make adjustments accordingly : Round 7 Reset ↺ The Previous turn is done. Yuan-Ti Half-Blood Priest #02 -MKT9 , it's now your turn! EOT ⇨   Chris M.: yesa let's jyst roll I'm whine more in forums   Dungeon Master (GM): That is one that ran out of the temple into the residence : Yuan-Ti Half-Blood Priest #02 -MKT9 's turn is done. Lo Shan , it's now your turn! EOT ⇨ All   Buddy D.: get um roxxi lo shan   Lo Shan, attacks Gnoll #09 with the KUNG-FU IRON FIST! Strike Hits: AC  11 For  8  +  2  Bludgeoning Dmg (KO%: 22 ) Gnoll #09'S A/C :  5 Type Of Kung-Fu Fist Attack:  2 Results: If 5 above the number needed, 'To Hit'; The Opponent is stunned for  3  rounds and or: 1: Head Punch (KO : 30% or less) 2: Vitals Punch (KO : 10% or less) 3-6: Body Punch (KO : 2% or less) 7: Elbow Shot (KO : 1% or less) 8: Vitals Punch (KO : 5% or less) 9: Head Punch (KO : 15% or less) Gets 2 attacks/round   Dungeon Master (GM): he missed! : Lo Shan 's turn is done. Poison Dusk Lizard Man #01 , it's now your turn! EOT ⇨   Poison Dusk Lizard Man #01 the Ranger, Fires FLIGHT ARROWS (18") with the LONG BOW (6ft) Short Range at Camlin enemy! Flight Arrow #1 Strike Hits: AC  6 For  1  S/M/L Damage! Flight Arrow #2 Strike Hits: AC  10 For  6  S/M/L Damage! -5 'To Hit' on Long Range of 6ft to 70ft a miss! : Poison Dusk Lizard Man #01 's turn is done. The next turn has begun! EOT ⇨ All   Buddy D.: immma gunna get you sukka   Dru the Fighter, wields a dagger in each hand. He thrusts at Gnoll #07 with the DAGGER (15"; Double Spec), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  9  For  8  S/M or  6  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): that missed! : The Previous turn is done. Yuan-Ti Half-Blood Priest #01 -MKT9 , it's now your turn! EOT ⇨   Dungeon Master (GM): another YT that ran into the residence : Yuan-Ti Half-Blood Priest #01 -MKT9 's turn is done. The next turn has begun! EOT ⇨   SAVE VS. SPELL For Gnoll #01 -TA the Gnoll Fighter   Rolls:  10  Needs ≥  17 stays confused : The Previous turn is done. Lord Cromther , it's now your turn! EOT ⇨ All   Dungeon Master (GM): the ones over by that side door are concentrating on the doors   Lord Cromther the Paladin, Attacks with the TWO-HANDED SWORD (6 ft) at Gnoll #07! Strike Hits an AC of  0  For  8  S/M or  17  L HP Slashing Damage! Gets 3 attacks / 2 rounds.   Dungeon Master (GM): you hit for 17 damage : Lord Cromther 's turn is done. The next turn has begun! EOT ⇨   Dungeon Master (GM): he ran into the residence : The Previous turn is done. Xilicien , it's now your turn!
  Xilicien the Magic-User, attacks with the magical STAFF OF STRIKING (6ft) at Gnoll #09! Strike hits an AC of  17  for: 1 Charge use:  4  S/M/L or 3 charges used:  15  HP Damage! DM please note charges expended!   Dungeon Master (GM): looks like cromther disappeared off the map and that is a miss! found him he was back where he originally was : Xilicien 's turn is done. Sheila , it's now your turn! EOT ⇨ All   Dungeon Master (GM): ok chris   Buddy D.: lol someone is moving him   Sheila, praying to Ra, and laying a hand upon the injured Zhora, casts the CURE SERIOUS WOUNDS Spell! Level 4 Cleric * (Necromantic) Reversible Priest Sphere: Necromancy Components V,S Casting Time 7  segments Range Touch Duration Permanent Area of Effect Creature Touched Saving Throw None Healing:   12  Hit Points   Dungeon Master (GM): she is back to full health : Sheila 's turn is done. Camlin , it's now your turn! EOT ⇨ All   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Gnoll #07! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  4  For  5  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): you hit for 5   It seems that Gnoll #07 is defeated!   Camlin 's turn is done. Zhora , it's now your turn! EOT ⇨ All   Chris M.: orientation of foe. fighting me or deru? O. he's dead done   Dungeon Master (GM): the one she moved up to is still alive though barely as it's lost a lot of blood now   Chris M.: can I still attack? i was a long sprint   Dungeon Master (GM): heh i just saw the gnoll spurting blood just now a bit of a delay there for sure yes   Zhora the Barbarian, Attacks with the TWO-HANDED SWORD (6 ft) at Gnoll #09! Strike Hits an AC of  2  For  5  S/M or  15  L HP Damage!   It seems that Gnoll #09 is defeated!   Zhora 's turn is done. The next turn has begun! EOT ⇨ The Previous turn is done. The next turn has begun! EOT ⇨   Dungeon Master (GM): that one ran into the residence : The Previous turn is done. The next turn has begun! EOT ⇨   Dungeon Master (GM): as did that one any 2nd attacks???   Buddy D.: yes   Dungeon Master (GM): ok   Zhora the Barbarian, Attacks with the TWO-HANDED SWORD (6 ft) at DeathWalker Female #04! Strike Hits an AC of  -1  For  11  S/M or  12  L HP Damage!   Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at DeathWalker Female #04! Short Range 31 to 70 ft +1 'To Hit' and Damage   Strike Hits: AC  6 For  7  S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Lo Shan: Lo will also Attack that one   Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at DeathWalker Female #04! Strike Hits an AC of  6  For  3  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   Sheila The Human Cleric Says, "B4 we do the next room, pease regruop.I have 2 more CLW spells" ^^^ then I'm out   It seems that DeathWalker Female #04 is defeated!   Dungeon Master (GM): 3rd attacks?     Lo Shan The Human Monk (Oriental) Says, "Use your healing on Camlin and Cromther"
Round 8 Reset ↺ The Previous turn is done. Yuan-Ti Half-Blood Priest #02 -MKT9 , it's now your turn! EOT ⇨ Yuan-Ti Half-Blood Priest #02 -MKT9 's turn is done. Lo Shan , it's now your turn! EOT ⇨ All   Lo Shan the Monk (Oriental), attacks DeathWalker #01 with the KUNG FU KICK! Strike Hits An AC Of  10  For  8  +  2  S/M/L Bludgeoning Damage (KO%: 26 %) Type Of Kung Fu Kick Attack:  10  : DeathWalker #01 'S A/C:  7 Result: If 5 above the number needed, 'To Hit'; The Opponent is stunned for  1  rounds and or: 1: High Flying Kick: 3x Damage +2 (KO : 20% or less) 2: Vitals Kick (KO : 15% or less) 3: Head Bash (KO : 10% or less) 4: Side Kick (KO ::5% or less) 5: Knee Shot (KO : 3% or less) 6-7: Low Kick (KO : 1% or less) 8: Side Kick (KO : 3% or less) 9: Head Bash (KO : 5% or less) 10: Vitals Kick (KO : 8% or less) 11: Head Kick (KO : 10 % or less)   Dungeon Master (GM): a miss! : Lo Shan 's turn is done. Poison Dusk Lizard Man #01 , it's now your turn! EOT ⇨   Poison Dusk Lizard Man #01 the Ranger, Fires FLIGHT ARROWS (18") with the LONG BOW (6ft) Short Range at Camlin enemy! Flight Arrow #1 Strike Hits: AC  7 For  4  S/M/L Damage! Flight Arrow #2 Strike Hits: AC  5 For  1  S/M/L Damage! -5 'To Hit' on Long Range of 6ft to 70ft a miss! : Poison Dusk Lizard Man #01 's turn is done. The next turn has begun! EOT ⇨ All   Dru: Done : The Previous turn is done. Yuan-Ti Half-Blood Priest #01 -MKT9 , it's now your turn! EOT ⇨ Yuan-Ti Half-Blood Priest #01 -MKT9 's turn is done. The next turn has begun! EOT ⇨   SAVE VS. SPELL For Camlin the Half-Elf Ranger   Rolls:  19  Needs ≥  13 No longer confused : The Previous turn is done. Lord Cromther , it's now your turn! EOT ⇨ All   Lord Cromther the Paladin, Attacks with the TWO-HANDED SWORD (6 ft) at DeathWalker #01 ! Strike Hits an AC of  9  For  6  S/M or  9  L HP Slashing Damage! Gets 3 attacks / 2 rounds.   Dungeon Master (GM): you hit from the side : Lord Cromther 's turn is done. The next turn has begun! EOT ⇨ The Previous turn is done. Xilicien , it's now your turn! EOT ⇨ All   Devin M.: I'm gon' pass. : Xilicien 's turn is done. Sheila , it's now your turn! EOT ⇨ All   Chris M.: She has cast a spell on Lord C   Buddy D.: are these guys dead   Sheila the Cleric, strikes with the Magical +2 FOOTMAN'S MACE (2.5ft) at DeathWalker #01 ! Strike Hits an AC of  5  for  8  S/M or  6  L HP Bludgeoning Damage!   Dungeon Master (GM): the ones to the west are trying to get out   Chris M.: but we tied off the doors he he he   Buddy D.: hahaha   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at DeathWalker Female #02! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  -4  For  11  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): that hit! : Sheila 's turn is done. Camlin , it's now your turn! EOT ⇨ All Camlin 's turn is done. Zhora , it's now your turn! EOT ⇨ All   Chris M.: Is that point blank of Mr. lizard?   Dungeon Master (GM): yes
Zhora the Barbarian, Fires FLIGHT ARROW (18") with the COMPOSITE LONG BOW (6ft) at Fire Newt #01! Point Blank Range 6 to30 ft   Strike Hit an AC of  2 For  3  S/M/L Piercing Damage! 2 attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): a hit!   Chris M.: It's a mop up, Lord C : Zhora 's turn is done. The next turn has begun! EOT ⇨   Chris M.: just run around and kill whetever you can see : The Previous turn is done. The next turn has begun! EOT ⇨   Dungeon Master (GM): any 2nd attacks   Chris M.: The next troom is going tyo be hellish   Lo Shan: Yes   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at DeathWalker Female #02! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  7  For  7  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Chris M.: mine for Zhora roll for me? bow point blank   Lo Shan the Monk (Oriental), Attacks with the CHOKE HOLD (2.5ft) at DeathWalker #01 ! Strike Hits an AC of  6 If a successful to hit roll is made, the choke has been applied. Once applied, the hold must be maintained until the end of the next melee round. The victim can attempt to escape by making a successful to hit roll, modified by a -2 on the die roll. The escape attempt can be tried as many times as the victim has attacks. If the escape fails, he/she falls unconscious at the end of the round, remaining unconscious for  3  rounds.   It seems that DeathWalker Female #02 is defeated!   DeathWalker #01 the Fighter, strikes with a SHIELD PUNCH (2.5ft) at Lo Shan! Strike Hits an AC of  15  for  2  S/M/L HP Bludgeoning Damage! You lose the AC bonus of the shield from now until your next attack. ok so you maintain the choke hold any other 2nd attacks?   Chris M.: Let's take a prisoner to interrogate, Lo? yes   Dungeon Master (GM): 3rd attacks now? are there any?   Chris M.: Zhora 2 more attacks for Zhora   Dungeon Master (GM): do them then   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at DeathWalker #03! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  -6  For  9  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): camlin hit   Zhora the Barbarian, Fires FLIGHT ARROW (18") with the COMPOSITE LONG BOW (6ft) at Fire Newt #01! Point Blank Range 6 to30 ft   Strike Hit an AC of  0 For  4  S/M/L Piercing Damage! 2 attacks / round Make sure to note # of arrows fired in round!   Zhora the Barbarian, Fires FLIGHT ARROW (18") with the COMPOSITE LONG BOW (6ft) at Fire Newt #01! Point Blank Range 6 to30 ft   Strike Hit an AC of  -2 For  7  S/M/L Piercing Damage! 2 attacks / round Make sure to note # of arrows fired in round! both hit for Zhora for 11 damage : Round 9 Reset ↺ The Previous turn is done. Yuan-Ti Half-Blood Priest #02 -MKT9 , it's now your turn! EOT ⇨   Chris M.: Zhoa is finished for the round now : Yuan-Ti Half-Blood Priest #02 -MKT9 's turn is done. Lo Shan , it's now your turn! EOT ⇨ All Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at DeathWalker #01 ! Strike Hits an AC of  10  For  8  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   Dungeon Master (GM): auto hit for 8 : Lo Shan 's turn is done. Poison Dusk Lizard Man #01 , it's now your turn! EOT ⇨   Lo Shan: Wake them up hehe   Poison Dusk Lizard Man #01 the Ranger, Fires FLIGHT ARROWS (18") with the LONG BOW (6ft) Medium Range at Camlin enemy! Flight Arrow #1 Strike Hits: AC  0 For  2  S/M/L Damage! Flight Arrow #2 Strike Hits: AC  -3 For  2  S/M/L Damage! -2 'To Hit' on Medium Range of 71ft to 140ft   Buddy D.: damn lizard   Dungeon Master (GM): a hit for 2
Poison Dusk Lizard Man #01 's turn is done. The next turn has begun! EOT ⇨ All   Dru the Fighter, wields a dagger in each hand. He thrusts at DeathWalker #03 with the DAGGER (15"; Double Spec), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  -2  For  6  S/M or  6  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): a hit! : The Previous turn is done. Yuan-Ti Half-Blood Priest #01 -MKT9 , it's now your turn! EOT ⇨   Dungeon Master (GM): Next round I need to init the remaining death walkers since you are attacking them : Yuan-Ti Half-Blood Priest #01 -MKT9 's turn is done. The next turn has begun! EOT ⇨   Fire Newt #01 the Fire Newt, Attacks with the FIRE BREATH (5") at Zhora enemy! Fire Breath Strike Hits an AC of  2  For  4  S/M/L HP Damage! it hits! : The Previous turn is done. Lord Cromther , it's now your turn! EOT ⇨ All   Buddy D.: crom its your go   Lord Cromther: I am next to it correct   Buddy D.: yes   Dungeon Master (GM): yes to it's side ok rear attack at +4   Lord Cromther the Paladin, attacks with his Weapon of Choice, the LONG SWORD (Double Specialized; 3.5ft) at DeathWalker #01 ! Strike Hits an AC of  -8  For  11  S/M or  7  L HP Damage! Gets 2 attacks / 1 round.   Buddy D.: holy crap, good hit!   It seems that DeathWalker #01 is defeated!   : Lord Cromther 's turn is done. The next turn has begun! EOT ⇨ The Previous turn is done. Xilicien , it's now your turn! EOT ⇨ All   Chris M.: yes, Lord c is better w/ the Longsword than the Greatsword   Lord Cromther: I had to remember how to play   Devin M.:   Lord Cromther: its been a while   Xilicien the Enchanter, casts the MAGIC MISSILE Spell at Poison Dusk Lizard Man #01! Level 1 Magic-User * Evocation/Invocation Priest Sphere: Force Components V, S Casting Time 1  segment Range 130  ft Duration Instant Area of Effect Targeted Creature(s) in a  10  square ft area Saving Throw None Damage:   3 ,  5 ,  2 ,  2  and  3  Force Force Effects:  Fires  4  missile(s) at one or more targets designated by the caster before the spell is cast. Each missile unerringly strikes it's target causing 1d4+1 points of damage.   Chris M.: :D   Dungeon Master (GM): 12 damage on him   It seems that Fire Newt #01 is defeated!   Xilicien 's turn is done. Sheila , it's now your turn! EOT ⇨ All   Chris M.: pss pass : Sheila 's turn is done. Camlin , it's now your turn! EOT ⇨ All   Sheila The Human Cleric Says, "to the survivours:"   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at DeathWalker Female #01! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage   Strike Hits: AC  10  For  5  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): a miss
Camlin 's turn is done. Zhora , it's now your turn! EOT ⇨ All   Chris M.: Thrown down your arms and bow to us you are defeated don;t throw away your lives ^^^ Shiela   Dungeon Master (GM): (To GM)rolling d100( 70 ) = 70   Dungeon Master (GM): he tosses down his spear   Chris M.: you have children and friends, and old folk to care for throw down your arms Zhora snals like a wild cat   Dungeon Master (GM): (To GM)rolling d100( 43 ) = 43   Dungeon Master (GM): (To GM)rolling d100( 86 ) = 86   Chris M.: snarls   Dungeon Master (GM): the one in the middle still holds her spear but the other two dropped them   Chris M.: Shiela to woman: we promise you w/ not be mistreated in any way   Dungeon Master (GM): do a charisma check   Chris M.:   Dru: Can you mark the enemies who dropped their weapons?   CHARISMA CHECK For Sheila the Cleric Rolls:  1  Needs ≤  13   Dungeon Master (GM): ok, she drops her weapon as well   Chris M.: smart woman : Zhora 's turn is done. The next turn has begun! EOT ⇨ The Previous turn is done. The next turn has begun! EOT ⇨   Chris M.: Lo, they are yours. But shiela w/ not let them be harmed   Dungeon Master (GM): any 2nd attacks?   Dru: Wait... No.   Lo Shan The Human Monk (Oriental) Says, "Who is this temple dedicated to?"   Buddy D.: yes DeathWalker Female #01 -TB The Human Fighter Says, "To the almighties, Sertrous and Thanatos!"   Buddy D.: did they throw down there weapons i thought so   Dungeon Master (GM): yes except for the lizard man near the front! camlin can fire at him   Chris M.: O. Him still LOL   Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Poison Dusk Lizard Man #01! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC  4 For  6  S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): that lizard man is at full health!   Chris M.: I did not see you there   Dungeon Master (GM): that hit for 6 any third attacks?   Lo Shan: Yes for Lo   Dungeon Master (GM): ok   Sheila The Human Cleric Says, "To Lizardman: Surrdener NOW!" You are defeated and hurting Let us bind your woulds and slave them   Dungeon Master (GM): hold on you still have one unconscious deathwalker near Lord Cromther and the lizardman where lo Shan is at he doesn't comply   Buddy D.: slice his ass up : Round 10 Reset ↺ The Previous turn is done. Yuan-Ti Half-Blood Priest #02 -MKT9 , it's now your turn! EOT ⇨ Yuan-Ti Half-Blood Priest #02 -MKT9 's turn is done. Lo Shan , it's now your turn! EOT ⇨ All   Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at Poison Dusk Lizard Man #01! Strike Hits an AC of  15  For  6  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   Chris M.: Camlin, please bin d the onconscious prisoner and see to his/her wounds   Dungeon Master (GM): he fumbled that punch!   Buddy D.: he hits himself in the nuts lol   Lo Shan: haha
Lo Shan 's turn is done. Poison Dusk Lizard Man #01 , it's now your turn! EOT ⇨   Poison Dusk Lizard Man #01 the Ranger, Attacks with the LONG SPEAR (8ft) at Lo Shan enemy! Long Spear Strike Hits an AC of  11  For  7  S/M or  7  L HP Damage!   Lo Shan:   Dungeon Master (GM): missed : Poison Dusk Lizard Man #01 's turn is done. The next turn has begun! EOT ⇨ All   CRITICAL FUMBLE ROLL OF 1 For Lo Shan the Human Monk (Oriental) results in: Fumble Roll 45 Result Lose Grip Effect A lose grip of your weapon, no attack next round, unless you roll your Dexterity or less Save DC DEX   Dungeon Master (GM): ok roll your dex   DEXTERITY CHECK For Lo Shan the Monk (Oriental) Rolls:  11  Needs ≤  17   Dungeon Master (GM): you are good Dru? doing anything?   Chris M.: Please do crowd control on the captives, dru   Dru: I am guarding these three.   Chris M.: ^^^^ Sheila said that : The Previous turn is done. Yuan-Ti Half-Blood Priest #01 -MKT9 , it's now your turn! EOT ⇨ Yuan-Ti Half-Blood Priest #01 -MKT9 's turn is done. The next turn has begun! EOT ⇨ Yuan-Ti Half-Blood Priest #01 -MKT9 's turn is done. Lord Cromther , it's now your turn! EOT ⇨ All   Lord Cromther: what is my run speed   Dungeon Master (GM): a 2 ok opps i mean 60 ft exploring speed so 3 times that 180   Lord Cromther: I cant do anything else now so eot : Lord Cromther 's turn is done. The next turn has begun! EOT ⇨ The Previous turn is done. Xilicien , it's now your turn! EOT ⇨ All   Devin M.: I shall let my companions handle the proceedings for now. : Xilicien 's turn is done. Sheila , it's now your turn! EOT ⇨ All   Chris M.: from the flank   Sheila the Cleric, strikes with the Magical +2 FOOTMAN'S MACE (2.5ft) at Poison Dusk Lizard Man #01! Strike Hits an AC of  -6  for  7  S/M or  7  L HP Bludgeoning Damage!   Dungeon Master (GM): a hit! : Sheila 's turn is done. Camlin , it's now your turn! EOT ⇨ All   Camlin: first aid to the guys   Dungeon Master (GM): ok : Camlin 's turn is done. Zhora , it's now your turn! EOT ⇨ All   Chris M.: from behind   Zhora the Barbarian, Attacks with the TWO-HANDED SWORD (6 ft) at Poison Dusk Lizard Man #01! Strike Hits an AC of  9  For  7  S/M or  20  L HP Damage! missed   Dungeon Master (GM): you hit from behind for 7 damage   Chris M.: o. ok :) It seems that Poison Dusk Lizard Man #01 is defeated!
Camlin 's turn is done. The next turn has begun! EOT ⇨ Camlin 's turn is done. The next turn has begun! EOT ⇨   Dungeon Master (GM): end of combat   Chris M.: Shiela wants pow wow w/ other PCs It concerns the prisoners I'd like to find out how evil they are and if it is possible to send them home w/ a message   Dungeon Master (GM): ok   Chris M.: But I need the input of other players and also Lo Shan's green light   Lo Shan The Human Monk (Oriental) Says, "Their God wants to destroy the world, not sure what we can do about that""   Chris M.: So they w/ need to change theor religion, yes   Lord Cromther: I can detect evil   Chris M.: Belief cannot and should not be compelled, in Shiela's view   Dru: "Your promise of mercy was not contingent upon them changing their religion."   Chris M.: Thank you Lord C No. Dru they are to be freed, regardless   Dungeon Master (GM): ok, Lord Cromther concentrates on each individual death walker for a minute each and to his amazement does not detect evil!   Chris M.: O Shiela to Lo: I'll soften them up for you, then you tell them the score? i'll be good cop   Lo Shan: "Okay, so we may release them, as well as urge them to worship someone else"   Chris M.: yes exactly Sheila The Human Cleric Says, "to captives:"   Camlin: back   Lord Cromther: I agree a good kick in the ass instead of death is always good   Chris M.: You are worshipping the wrong gods because the Yaun ti are bullies. makes eye contact there is no reason for us to fight you will be free and change is coming the wid of change is blowing up a storm in this valley   DeathWalker #01 -TB The Human Fighter Says, "It is our leaders whom worship Thanatos and Sertrous was introduced by the Yaun-Ti. Not all of us care for them, though we show our respects to our elders by worshipping"   Chris M.: tell your people to stay safe and think abiyt what they really want for their children and their children;s cildren Lo? Your turn   DeathWalker #01 -TB The Human Fighter acknowledges Zhora/Sheila   Lord Cromther: I am going to heal myself   Dungeon Master (GM): ok   Chris M.: Zhora is just standing around looking fierce   Lord Cromther the Paladin, Prays to Heironeous while Laying a Hand upon Lord Cromther Healing 14  Hit Points restored!   Camlin: Your goign to touch yourself crom jk   Lord Cromther: every day:)   Chris M.: Lo? Maybe time for bad cop?   Lo Shan: "Best for you to give up your worship of Sertos, He is the end of all things, soon you may be put to the sword to deny him, it would be best to leave him before that   Lord Cromther: brb ..door dash is here   Chris M.: When Lo is done, Zhora w/ lead them to the doors that have not been jammed, southeat   DeathWalker #01 -TB The Human Fighter Says, "We shall let other's know of Sertrous' true intentions and would gladly see a move away from Thanatos as well, but he has great influence over our leaders." ok so unless you have more to say to them they are now lead out the doors   Lo Shan: Let them leave   Dungeon Master (GM): ok now decide the party's next move here.   Chris M.: Let them take their weapons, yes?   Lo Shan: Yes   Chris M.: Shiela: I am out of healing spells, but I still have Deaths door and remove Fear Xili?   Xilicien: What?   Lo Shan: "Perhaps we should rest with the Mongrelmen again before exploring more"   Chris M.: I also have some Hold Person spells   Xilicien: I could use a brief respite.   Chris M.: Xili, how are you going for spells? can we do the next room?   Dungeon Master (GM): next room would be to the east   Chris M.: yes, the Residence some preistds and a few goons priests   Xilicien: I've got enough that I could manage another encounter, though my damaging spells are nearly spent.   Chris M.: Shiela and Zhora w/ both like to try   Lo Shan: Ok Lets check East Room   Chris M.: Aye aye!   Devin M.: afk   Dungeon Master (GM): ok
Lo Shan: Is the door locked?   Chris M.: Tie off the south door. Nobody escapes that way and getsbehind us   Dungeon Master (GM): ok ok is Lo Shan doing anything at the door before opening it?   Lo Shan: Checking to see if locked first?   Dungeon Master (GM): it opens slightly when you try   Chris M.: Traps   Lo Shan: Check for traps   Chris M.: Listen for breathing   Lo Shan the Human Superior Master, attempts to FIND or REMOVE a TRAP! Result Whispered to DM   (From Lo Shan):  FIND/REMOVE TRAP:  69 % Needs ≤  40 %   Dungeon Master (GM): no trap is found   Lo Shan: open the door   Devin M.: btk   Chris M.: are those doors? the gap in the wall to the south?   Lo Shan: Put on ring of INVIS and try to be stealthy   Chris M.: ah   Lo Shan the Human Superior Master, silently creeps forward, trying to MOVE SILENTLY! Result whispered to DM   (From Lo Shan):  MOVE SILENTLY Roll:  67 % Needs ≤  62 %   Chris M.: Zhora: White stuff?   Dungeon Master (GM): Lo Shan tries to creep silently but does not   Lo Shan: Hes INVIS moving that way   Dungeon Master (GM): those are plates on the tables and mugs there are 3 doors along the south wall of the hall 3 doors to the north on the west and 3 more on the east walls that is a dining hall where Lo Shan is   Chris M.: Let's work the doors sequentially North rooms first?   Lo Shan: Most North first Lo has his ring on still   Lo Shan the Human Superior Master, attempts to FIND or REMOVE a TRAP! Result Whispered to DM   (From Lo Shan):  FIND/REMOVE TRAP:  4 % Needs ≤  40 %   Dungeon Master (GM): No trap is to be found!   Lo Shan: Locked?   Dungeon Master (GM): no it opens slightly   Lo Shan: open it Lo is INVIS   Dungeon Master (GM): it's a storage room   Chris M.: Shiela:these are probably bedrooms from the door arrangement: cells   Lo Shan: Check the crates   Chris M.: Zhora opens a box   Dungeon Master (GM): ok it's all food stuffs   Chris M.: Zhora and Sheila bth bag some food esp. any expensive food   Dungeon Master (GM): ok   Camlin: or whoor houses lol   Dungeon Master (GM): ha ha! ok any more doors being entered?   Lo Shan: Open this door   Dungeon Master (GM): barrels in this room   Lo Shan: Check a barrel   Chris M.: Zhora opens a barrel   Dungeon Master (GM): it's beer   Lo Shan: Save this room   Dungeon Master (GM): i pinged the doors along the south wall going in Zhora?   Chris M.: check a box   Dungeon Master (GM): looks like bed linen   Chris M.: omg   Dungeon Master (GM): Zhora now enters a kitchen area   Chris M.: check dresser   Dungeon Master (GM): Zhora is now in a bedroom   Chris M.: check desk   Dungeon Master (GM): just casual and priestly clothing inside   Dungeon Master (GM): just blank parchment and ink vials and quill pens   Chris M.: Shiela bags the writing equipment   Dungeon Master (GM): Zhora is now in a lounge area another bedroom Zhora   Lo Shan: Anything on the table?   Dungeon Master (GM): another bedroom and another bedroom two more bedrooms!   Lo Shan: Los checking lounge area anything on the table?   Chris M.: Shiela: They somehow got away
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Dungeon Master (GM): Hmm, now where did the priests and Fire Newt Guards go?!   Chris M.: Secret doors Wind walk Plane shift   Lo Shan: Ran outside   Chris M.: Check the doors to the outside still jammed?   Lo Shan: Anything in the lounge area?   Dungeon Master (GM): yes, doors are still jammed. nothing that appears worth taking no   Lo Shan: Check for secret doors in floor and ceiling then   Chris M.: cool so ... secret door is a good bet sure to be loot in there too   Chris M.: My PCs wander around, trying to move furniture   SEARCH FOR SECRET Doors or Hidden Items For Lo Shan the Human Monk (Oriental) Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Lo Shan: North Wall:  5  East Wall:  6  South Wall:  5  West Wall:  6  Ceiling:  5  Floor:  1   Dungeon Master (GM): ok, which room and which furniture? Lo Shan did not find anything in the bedroom he is in   Lo Shan: check under bed   Dungeon Master (GM): yea I included that roll of 1 as under the bed as well.   Xilicien: The room with the beer, it could be in one of the barrels, a passage I mean, of course I think they could hide empty barrels as well.   Lo Shan: Worth checking   Chris M.: Zhora w/ do that too   SEARCH FOR SECRET Doors or Hidden Items For Lo Shan the Human Monk (Oriental) Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Lo Shan: North Wall:  5  East Wall:  1  South Wall:  3  West Wall:  6  Ceiling:  4  Floor:  3   Lo Shan:   Dungeon Master (GM): opening the barrels reveal more beer, mead and wine and Lo Shan did not find anything else in the barrel supply room   Chris M.: Zhora checks the kitchen more thoroughly   Dungeon Master (GM): ok   SEARCH FOR SECRET Doors or Hidden Items For Lo Shan the Human Monk (Oriental) Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Lo Shan: North Wall:  5  East Wall:  3  South Wall:  2  West Wall:  2  Ceiling:  6  Floor:  4   Lo Shan:   Chris M.: Shiela moves the couch   Dungeon Master (GM): Lo shan did not find anything more in the kitchen   Chris M.: Shiela starts to blasheme their gods, loudly   Dungeon Master (GM): the rest of you could be searching other rooms as with lo shan just checking this is 3 hours   Chris M.: shiela's Roll ability macro is dead   Dungeon Master (GM): weird   Chris M.: weird   SEARCH FOR SECRET Doors or Hidden Items For Sheila the Human Cleric Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Sheila: North Wall:  2  East Wall:  6  South Wall:  2  West Wall:  6  Ceiling:  3  Floor:  6   Dungeon Master (GM): again it works for me!   SEARCH FOR SECRET Doors or Hidden Items For Zhora the Human (Eurasian) Barbarian Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Zhora: North Wall:  3  East Wall:  1  South Wall:  2  West Wall:  6  Ceiling:  1  Floor:  6
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  SEARCH FOR SECRET Doors or Hidden Items For Zhora the Human (Eurasian) Barbarian Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Zhora: North Wall:  3  East Wall:  3  South Wall:  3  West Wall:  6  Ceiling:  5  Floor:  5   SEARCH FOR SECRET Doors or Hidden Items For Zhora the Human (Eurasian) Barbarian Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Zhora: North Wall:  3  East Wall:  1  South Wall:  3  West Wall:  5  Ceiling:  5  Floor:  6     SEARCH FOR SECRET Doors or Hidden Items For Sheila the Human Cleric Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Sheila: North Wall:  3  East Wall:  4  South Wall:  1  West Wall:  1  Ceiling:  2  Floor:  6   SEARCH FOR SECRET Doors or Hidden Items For Zhora the Human (Eurasian) Barbarian Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Zhora: North Wall:  6  East Wall:  3  South Wall:  3  West Wall:  2  Ceiling:  4  Floor:  6   Dungeon Master (GM): ok they work for you and you found nothing   SEARCH FOR SECRET Doors or Hidden Items For Xilicien the Elven Magic-User Search includes North, East, South, West Walls and Ceiling and Floor 1 search =  10  minutes (One 10 ft wall section) / Full Search =  1  Hour Results Whispered to DM   SEARCH ROLLS RESULTS For Xilicien: North Wall:  1  East Wall:  5  South Wall:  2  West Wall:  3  Ceiling:  4  Floor:  2   Dungeon Master (GM): Xilicien didn't find anything   Camlin: well guys I have to go I will see you tomorrow night   Lo shan : They some how got out and went somewhere else lets leave this place and check nearby   Chris M.: back to base?   Chris M.: I need sleep Lo shan : Back to base  
Dungeon Master (GM): ok back to base then ok, so you can fully heal up here and plan where to go next   Chris M.: Xili ID Zhora Magic Ring?   Dru: That reminds me...did we search those bodies in the temple?   Xilicien: I don't know Identify.   Chris M.: o ok thanks anyway It w/ be a 3 day camp to heal everybody back up and be back to normal Zhora w/ check on tasloi They should have their Nubs   Chris M.: also check the Signals Network   Dungeon Master (GM): ok so Zhora wants to go to the Tasloi compound?   Chris M.: Yes   SURPRISE OPPONENT CHECK For Zhora the Barbarian Result Whispered to DM Surprise Chances: 3 in 6 or 4 in 6 in familiar terrain Barbarians can Surprise Opponents and are themselves surprised 10% of the time or 5% in familiar terrain.   (From Chris M.):  Zhora's chance to Surprise:  3  : If a 3 or less or 4 or less in familiar terrain than it is a Success!   Zhora the Barbarian, rolls to see if she is Surprised! Result Whispered to DM (From Chris M.):  Surprise Roll Result  12  % : If a 10% or less is rolled then Zhora is surprised!   Chris M.: rolling d100( 24 ) = 24   Hide In Natural Surroundings Check For Zhora the Barbarian Result Whispered to DM (To GM)rolling {1d100+0}< 0  **Hide in Natural Surroundings**{( 50 )+0} = 0 Successes   Lo shan : Maybe check the S area next some will skip as they are new mods   Chris M.: Zhora w/ be back soon, way b4 the healing is finished   Dungeon Master (GM): what did you want to tell the Mongrelmen while there?   Chris M.: talk to their Nubs make sure the Kill Zone is still operational and the Signals Network   Dungeon Master (GM): ok the leader would tell you that yes they have been strengthening the compound and yes they have connections that can signal if a raid is coming.   Chris M.: Ok. They get treats from Shiela's pack food we just took yummies   Lo shan : We defiled a temple to Sertos may have a few non evil folk here that MIGHT be willing to help us in our taking over the city but doubt unless we are really moving well   Dungeon Master (GM): ok, Lo Shan mentioned to go have a look in the north east slum section of the Forbidden City   Chris M.: How are the Tasloi?   Dungeon Master (GM): anyone want to pick which spot there? they are doing fine   Chris M.: Make some Tasloi Nubs now send one pair to the MMs the Ts should have an MM nub & I hand out treats from Zhora's pack yummies   Dungeon Master (GM): alright   Chris M.: & I have shown my face so back to camp   Dungeon Master (GM): ok and which spot from S1 to S10, with the exception of S2   Chris M.: Lo? New onjective?   Dungeon Master (GM): you covered the old market square area where the shambling mounds were. He said to go in the Slum section of the city marked as S1-10 so pick a spot there someone please   Lo shan : Just clearing out what we can   Dungeon Master (GM): 8 minutes so far to pick this new spot!   Lo shan : S6   Dungeon Master (GM): alright   Dungeon Master (GM): Ok, so here we are move your token where you wish to explore from the outside this looks to be another temple   Lo shan : "Want to defile another evil temple?"   Dungeon Master (GM): where you are now looks to be the residence bldg the temple itself on the lower half   Chris M.: Let's do this door   Lo shan : oh ok go to temple   Dungeon Master (GM): I mean the middle as this north portion and south portion appear similar on the outside   Lo shan : is the door locked by Lo Shan?   Dungeon Master (GM): no it is not   Chris M.: zhora goes in   Lo shan : open it walk in   Zhora the Barbarian, rolls to see if she is Surprised! Result Whispered to DM (From Chris M.):  Surprise Roll Result  60  % : If a 10% or less is rolled then Zhora is surprised!   Chris M.: rolling d100( 45 ) = 45   Dungeon Master (GM): 2 doors on the west side of hall, 1 double door one east side and 1 double door at it's south end   Chris M.: door locked?   Dungeon Master (GM): yes
  Lo Shan the Human Superior Master, attempts to gain entry, by PICKING OPEN a LOCK! Result Whispered to DM   (From Lo shan ):  OPEN LOCKS Roll:  22 % Needs ≤  52 %   Dungeon Master (GM): it is picked open!   Zhora the Barbarian, rolls to see if she is Surprised! Result Whispered to DM (From Chris M.):  Surprise Roll Result  17  % : If a 10% or less is rolled then Zhora is surprised!   Chris M.: rolling d100( 27 ) = 27   Lo shan : open it then   Dungeon Master (GM): it is a bedroom area   Lo shan : Anyone here?   Dungeon Master (GM): not in the bedroom you are inside of, no   Lo shan : anything worth taking? Any chests or Closets?   Dungeon Master (GM): just the chest at the foot of the bed and nothing appears to be worth taking   Lo shan : check for traps on chest   Dungeon Master (GM): ok   Lo Shan the Human Superior Master, attempts to FIND or REMOVE a TRAP! Result Whispered to DM   (From Lo shan ):  FIND/REMOVE TRAP:  27 % Needs ≤  40 %   Dungeon Master (GM): no trap to be found!   Lo Shan the Human Superior Master, attempts to gain entry, by PICKING OPEN a LOCK! Result Whispered to DM   (From Lo shan ):  OPEN LOCKS Roll:  84 % Needs ≤  52 %   Dungeon Master (GM): it is not picked open!   Chris M.: Shiela bashes it to bits w/ +2 Mace   Lo shan : Anyone good at locks?   Dungeon Master (GM): looks to be just Lo Shan is   Chris M.: Sheila opens chest w/ +2 mace   Dru groans.   Dungeon Master (GM): that will make noise, to remind you, so still going to do that?   Chris M.: yes I want them to come   Dungeon Master (GM): very well ok a couple of bashes break it open inside is clothing and a coin pouch   Chris M.: Xili has the Haversack   Dungeon Master (GM): the noise sends 4 bugbears out of the lounge / office area to the east to investigage!   SURPRISE OPPONENT CHECK For Zhora the Barbarian Result Whispered to DM Surprise Chances: 3 in 6 or 4 in 6 in familiar terrain Barbarians can Surprise Opponents and are themselves surprised 10% of the time or 5% in familiar terrain.   (From Chris M.):  Zhora's chance to Surprise:  4  : If a 3 or less or 4 or less in familiar terrain than it is a Success!   Lo shan : We call it a night at that   Dungeon Master (GM): they open the doors to see the 3 adventurers out in the hall and yes this is a good place to stop for the night!   Chris M.:   :)  Bye for now   Lo shan : G night CYA Next Week   Dungeon Master (GM): ok Thanks to you all for playing tonight and I shall see you all next week!