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[Epic] [5e] [Free] Sunday Dungeon of the Mad Mage - Epic (literally) Dungeon Crawl

1610391997

Edited 1610392147
will
Pro
This game will start players with the usual level 5th and Mad Mage setup. But there's a twist -- three of them infact. 1) In this universe, Artificers are rare but can also Craft Magic Items from the DMG and other sources. More on that later. 2) Epic is a thing and often bestowed by powerful magic users or the deities themselves, although the party starts without Epic Boons or Epic Feats. Even Epic Spells and levels beyond 20th. This is a system created by people smarter than me, more on that later too. I will NOT be adding my own homebrew to this, just other peoples. 3)  High Magic; Exceptional Heroes. Mystic , Unearthed Arcana and Blood Hunter are allowed. Furthermore, the maximum Attribute Score is a 30 Strength for example  rather than a 20. In addition, the players may reach 30th level with enough experience. High Magic means that magic is simply more powerful in this universe. While spells continue to work the same as they always have in Faerun, epic magic is a possibility and spell slots above level 9th exist in the later game. Psionics also exist alongside firearms , although both are rare and exceedingly powerful. If you are interested, please click here and happy dungeon delving!
Hi folks, still looking for 1 more for Mad Mage, Epic level campaign using Epic rules and item crafting. Limited homebrew. All builds allowed within reason.