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[HELP] Custom - Character sheet HTML Saving error - This webpage is not available

1404151763

Edited 1404238062
I'm getting a This webpage is not available when trying to save, It is sending me to this link on save: OLD DELETED This is my HTML I am trying to save: OLD DELETED This is my CSS (which saves fine) OLD DELETED Help!!! Please note, it is loading just fine in the preview tab!!! :/
1404164874

Edited 1404238093
Seems to be directly related to my diplomacy section, I can't figure out why. OLD DELETED
1404172562
Lithl
Pro
Sheet Author
API Scripter
In the relationship select elements, after option 6, you have a backslash: <option value="6">6</option>\ I don't see why that would prevent you from saving the page, but considering it's invalid HTML and Roll20 does do some validation on the files, it might be the source of your issue. It's the only thing I can see at a glance, and I'm sorry, but I don't intend to sift through 5,000 lines of HTML to give you a more accurate issue report. =) If you can supply a minimal, complete, and verifiable example that demonstrates the problem, I'd be happy to look into it further, of course.
Thank you, it does seem strictly with the diplomacy section, and even removing those isn't allowing it to save. Could a Dev possibly weigh in? Is there a character sheet page limit? Or would a CSS styling or some other favor prevent the HTML from saving?
Well I just made a duplicate of the campaign with just the diplomacy section and it saves just fine, maybe a character sheet can't go over 15,000 lines????
1404230436
Sam M.
Pro
Sheet Author
I looked at your sheet and there were a few orphan end tags that prematurely closed some sections. I don't think there's a character sheet line limit though.
Sam said: I looked at your sheet and there were a few orphan end tags that prematurely closed some sections. I don't think there's a character sheet line limit though. I took the spell book section "Actions(Spells/Attacks/Items)" from someone else (5e character sheet), I saw some wrong " </div/ " s that messed things up, but when removed the extra end tags, it didn't work anymore. This is really confusing :/
If I fix the tags on that section and move everything before it, I can get everything to display in preview, but it doesn't save. If I remove diplomacy section then it saves again. Diplomacy saves if I save just that. Sigh!!! :(
Saves if I just remove the "Actions(Spells/Attacks/Items)" section. It seems like there is some timeout on the line limit/complexity????
1404235195

Edited 1404238036
Is everyone else getting a timeout with this (my latest), all above mentioned issues should be resolved: HTML <a href="https://gist.github.com/anonymous/6918a967589b462a" rel="nofollow">https://gist.github.com/anonymous/6918a967589b462a</a>... CSS <a href="https://gist.github.com/anonymous/58b879d45b0082e8" rel="nofollow">https://gist.github.com/anonymous/58b879d45b0082e8</a>...
1404238326

Edited 1404238401
Actoba
Pro
Sheet Author
So it looks like this is a mashup of the "Next" sheet combined with some of the earlier (and performance hogging/broken) 5e sheet versions. My first initial thoughts are - The HTML markup is broken. Not only are there orphan closing div tags there are also missing opening div tags within various sections too. My guess is that there is a cut and paste issue here where some sections have either been copied into your sheet from the "Next" or older "5e" sheets but not necessarily at the right depth/level. To fix this you really need to strip the HTML back into separate sections and then fix each section before putting the sections back together with each other and the associated markup needed for the overall page structure. It wouldnt surprise me if fixing the numerous issues here solved the saving problem you have.....though theoretically that shouldnt cause a saving problem The number of lines shouldnt be an issue.....a previous version of the 5e sheet was about 25% bigger than this one is and saved without a problem Theres really no other advice I can give to you other than to start breaking things down into smaller more managable chunkcs and get each of them fixed first......and of course I'd advise against using extracts from earlier versions of the 5e sheet as I mentioned they were broken and/or performance hogging behmoths. Edit : I was writing this in between having dinner and before your last couple of posts....as such my comments about using broken/performance impacting code from the older 5e sheet versions still applies.