He, I'm using the provided charsheet and I've one little problem: In theory, if I set the "jack-of-all-trades" skill to Level 0+/trained, the modifier of untrained skills schould be reduced to -2/-1. Practical the modifier stays at -3 on all untrained skill. My Question: Is it a bug? My fault? Or is this rule not simulated inside the script and I've to do it manually? Regards RomanK