Not sure if you qualify this as a bug, I am because it represents a failure to represent the rules mechanics. In both of the chronicles of darkness sheets (the roll20 official, and the one without that tag but authored by the same people plus extra), when using any of the sheet templates that include a supernatural advantage, all attributes and skills should have their maximum values increase to equal said supernatural advantage attribute, when such attribute is over 5. I.e. A vampire character with 'Blood Potency' of 1-5 has a maximum skill and attribute limit of 5 dots; if they increase their BP to 6, all those limits should likewise increase to 6, likewise BP of 7 -> skills and attributes Max -> 7, all the way up to 10. As this does not represent a failure of the code itself but rather a limitation of the design I understand if this gets shuffled to the back of the que, I would still appreciate a statement saying so. Thank you.