
Does anyone have the coding for an Experimental Elixir macro? I know it isn't necessary but it would make it a tad easier.
Thank you
Does anyone have the coding for an Experimental Elixir macro? I know it isn't necessary but it would make it a tad easier.
Thank you
Easiest solution would be to create a rollable table with the 6 effects as items. Name the table "ExperimentalElixir", then call it with [[1t[ExperimentalElixir]]].
If you are using the 5e by Roll20 sheet, you can use this macro using the traits template
&{template:traits} {{name=Experimental Elixir}} {{source=Alchemist subclass feature}} {{description=[[ 1t[ExperimentalElixir] ]]}}
Note, unless you use an api script like RecursiveTable, the die roll for "Healing" will not get rolled - only the text e.g. 2d4+INT will be displayed.
I've also been playing around with the new ScriptCards script (kinda like Powercards, but more...powerful). It's not on one-click yet, so needs a manual install. Here's a macro that works for Experimental Elixir that will auto-roll the healing if you're interested.
!scriptcard {{ --:___Formatting___ --#title|Experimental Elixir --#leftsub|Alchemist subclass feature --:___Primary Roll___ --=ElixirRoll|1d6 --:___Conditionals___ --?[$ElixirRoll] -eq 1| >Roll_1 --?[$ElixirRoll] -eq 2| >Roll_2 --?[$ElixirRoll] -eq 3| >Roll_3 --?[$ElixirRoll] -eq 4| >Roll_4 --?[$ElixirRoll] -eq 5| >Roll_5 --?[$ElixirRoll] -eq 6| >Roll_6 --X|___Exit Macro___ --:___Functions___ --:Roll_1| --=HealRoll|2d4 + @{Trix|intelligence_mod} --+**~~>Healing|** --+|The drinker regains [$HealRoll] hit points --<| --:Roll_2| --+**~~>Swiftness|** --+|The drinker's walking speed increases by 10 feet for 1 hour. --<| --:Roll_3| --+**~~>Resilience|** --+|The drinker gains a +1 bonus to AC for 10 minutes. --<| --:Roll_4| --+**~~>Boldness|** --+|The drinker can roll a d4 and add the number rolled to every attack roll and saving throw they make for the next minute. --<| --:Roll_5| --+**~~>Flight|** --+|The drinker gains a flying speed of 10 feet for 10 minutes --<| --:Roll_6| --+**~~>Transformation|** --+|The drinker's body is transformed as if by the alter self spell. The drinker determines the transformation caused by the spell, the effects of which last for 10 minutes. --<| }}