
Dungeon Master (GM): Hello Bahrrenn! Buddy is going to be
about a half hour late Connor D.: Oh
boy. We gonna start without
him and let him get right in there when he shows up, or... Bahrrenn Drakke: guys I wasn't in the last
session so . . . what happened? XD Rolo: Rolo is sharpening his
dagger Connor D.: Everything
happened. Dungeon Master (GM): yes we can start without him, I'll just pick him up till he gets
here Dia
the Elf Wizard Eyes the drow suspiciously Dungeon Master (GM): I do not know if Avery can make it today. (From Farren Nidanas): is everyone still lvl 4? Roqar: We cleaned out the
castle, decided to explore the mines with the map we found Rolo: ROLO winks at dia Connor D.: Cragmaw
finished up, Dolores retired, we now have Marcuria, a barbarian woman with FIST
and also Beast Path abilities. Found map, am now
exploring the mines Will wait for DM to do
a proper setup post. Dungeon Master (GM): yes everyone is at 5,774 i believe and level 5 is 6,500 Roqar: Dolores is watching
over my house for the time :) Connor D.: Yes.
Clearing out the mines should put everyone at level 5. Rolo: SWEET Dungeon Master (GM): ok, let's get underway here! You all have arrived at the mine
with no one around outside guarding the entrance and have begun to make you way
into the dark place. Marcuria
the Human Barbarian Briefly looks around, before nodding to herself, looking
forwards at the dark cave. Says: "Don't suppose anyone brought a torch, or a
light?" Rolo: is my mage armor still
active? Dungeon Master (GM): i think that lasts 8 hours so yes Roqar
the Elf Rogue Roqar gestures to let the Drow go ahead, trying to keep in mind
that this one did help win the fight Says: "I have a hooded lantern" Marcuria
the Human Barbarian Says: "Mind if I borrow it, Roqar? You'll get it back when
we leave, I promise." Elizabeth K.: Light Evocation Cantrip Casting Time: 1
action Range: Touch Target: One object that is
no larger than 10 feet in any dimension Components: V,
M (A firefly or phosphorescent moss) Duration: 1
hour Dia Xiloscient, touches one object that is no larger than 10 feet
in any dimension. Until the spell ends, the object sheds bright light in a
20-foot radius and dim light for an additional 20 feet. The light can be
colored as you like. Completely covering the object with something opaque
blocks the light. The spell ends if you cast it again or dismiss it as an
action. If you target an object held or worn by a hostile creature, that
creature must succeed on a Dexterity saving throw to avoid the spell. SPELL SAVE DC : 14 Rolo: u want me to go first Elizabeth K.: Dia
the Elf Wizard Casts Light on a pebble and hands it to Marcy Roqar
the Elf Rogue Offers her lamp over to Marcy Connor D.: Looks
like it. Marcy will be right behind you in case of danger. Farren Nidanas: want another light source? I have a torch Connor D.: Marcy
has only two hands. Thanks, lantern will suffice tho Farren Nidanas: Kk Marcuria
the Human Barbarian Takes the light-infused pebble and the lantern, and wields them,
moving onwards into the cave. Roqar
the Elf Rogue Says: "(To Rol) I want you ahead of me, if that’s
alright?" Rolo: i put my dagger away sure Elizabeth K.: I cast mage armor on myself to prepare for the caves. Mage Armor Abjuration 1 Casting Time: 1
action Range: Touch Target: A willing creature
who isn't wearing armor Components: V,
S, M (A piece of cured leather) Duration: 8
hours Dia Xiloscient, touches Dia, who isn’t wearing armor, and a
protective magical force surrounds the recipient until the spell ends. The
target’s base AC becomes 13 + its Dexterity modifier. The spell ends if the
target dons armor or if you dismiss the spell as an action. SPELL SAVE DC : 14 SPELL SLOT LEVEL 13 OF 4 REMAINING Dungeon Master (GM): As you enter into a cavern area, the mine feels cold, damp and
surprisingly drafty. The ceiling is about 10 feet in height in the passage, the
cavern is about 30 feet in height and dotted with stalactites. The entrance tunnel
leads into a large cavern supported by a natural pillar of rock and containing
three stalagmites. In the western part of the cave, behind the column of rock,
are three bedrolls and a heap of ordinary supplies—sacks of flour, bags of
salt, casks of salted meat, lanterns, flasks of lamp oil, pickaxes, shovels,
and other gear. Amid the supplies, you see the body of a dwarf miner, dead for
at least a week. Marcuria
the Human Barbarian Says: "..We've got a body. Isn't that just lovely." Dungeon Master (GM): The northeastern section of the cavern has collapsed, forming a
ten-foot-wide, twenty-foot-deep pit. A sturdy hemp rope is tied off around a
nearby stalagmite and dangles down the side of the pit, at the bottom of which
is a rough-hewn tunnel heading northwest and east. Marcuria
the Human Barbarian
Walks over to the dead dwarf to examine in more detail.