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Access "Round Calculation" in a macro

February 12 (4 years ago)

I'd like to have a macro that uses the Round Calculation option under Add Custom Item in the Turn Order Settings. Essentially, I'd like to be able to click one button to add a custom item to the turn tracker and have that item increment every turn. I've seen other people in the forums looking for this, but nobody has put it in as a suggestion as far as I can tell. 

February 12 (4 years ago)

Small consolation, as it is only available to Pro subscribers, but there is an API script that can do this.

See https://app.roll20.net/forum/permalink/3346527/ and https://app.roll20.net/forum/permalink/5710876/

February 13 (4 years ago)

Thanks. Good to know that's out there at least.

February 22 (4 years ago)

Related to this I was looking for the ability to hide custom turn tracker items from players. I found this old post that succinctly communicates what I was hoping for but it was from 5 years ago and didn't get enough votes so was closed.


Old post below here - 

"It would be useful to add the ability to hide custom items in the turn tracker, just as we can hide tokens in the turn tracker by moving them to the GM layer.

Why? When using custom items with round calculations to track effect durations the players should not know about. The turn tracker with round calculator is already very useful for effect durations the players know about.

A checkbox on Custom Item creation is probably the simplest solution that matches the need, and hopefully it could be hidden the same way token items are hidden when on the GM layer.

Scenario 1:
bad guy buffs his strength before the players are aware of him.
I add "STR buff to Able" custom item, decrement by -1, check "hide from players", set initial value to X. Players are never aware of this buff unless they use a detect ability that can see it.

Scenario 2:
bad guy debuffs player with Slow.
I add "Slow on Baker Rnds" as custom item, decrement -1 per round, check "hide from players" , and then set its initial value to Y
I can also add "Slow on Baker" as 2nd custom item, leave "hide from players" unchecked, increment by 1, but leaving initial value 0,
Player can then see "Slow on Baker" and can see how long it's lasted so far, but won't see the hidden item that counts down the rounds, and i can delete them both when the counter item reaches 0."
February 22 (4 years ago)

The Aaron also has a similar script to the one I linked above, only this one creates turns that are invisible to players. Add Invisible Custom Turn (AICT) can be found here: https://app.roll20.net/forum/permalink/6606389/

March 12 (4 years ago)
Roll20 Dev Team
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Thanks for the suggestion!

After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness.

Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here.