Pretty simple question: Is there any way to add a second damage roll to the additional attacks in the repeating attacks? Specifically, a TWF rogue who specializes in flanking with their allies would want their sneak attack for off-hand attacks to be calculated separatly from the regular damage so it can be added on the fly (or not) depending on whether flanking applies or not. My current workaround is the following macro (with sneak attack added as damage2 on the character sheet): %{<charactername>|repeating_attacks_$0_fullattack} Off-hand Sneak Attack: [[[[ceil((@{<charactername>|class1_level}/2))]]d6]] Off-hand 2 Sneak Attack: [[[[ceil((@{<charactername>|class1_level}/2))]]d6]] Which gives me all the rolls I need in one click, but obviously doesn't look great in the chatbox and is annoying to read I also have a pretty nice macro for before the second iterative attack comes in that just imitates the repeating attack macro and querys if you want to apply sneak attack, but that is already kind of ugly before - and would get incredibly cluttered with - additional attacks. For completeness (commented with //): &{template:default} {{name= Full Attack}} //Main Attack {{main-hand= [[1d20cs>19 + @{<charactername>|bab}[BAB] + @{<charactername>|dexterity_mod}[DEX] + 1[Masterwork] + 1[Weapon Focus] - 2[TWF]]] //Crit Confirm **(**[[1d20cs>19 + @{ <charactername> |bab}[BAB] + @{ <charactername> |dexterity_mod}[DEX] + 1[Masterwork] + 1[Weapon Focus] - 2[TWF]]]**)**}} //Main Attack Damage + Sneak if query = 1 {{damage= [[1d4 + @{ <charactername> |dexterity_mod}[DEX] + [[ceil((@{ <charactername> |class1_level}/2))]]d6 [Sneak]*?{Sneaky?|0}}]] //Damage to add for Crits **Crit:** [[1d4 + @{ <charactername> |dexterity_mod}[DEX]]]}} //Off Attack {{off-hand= [[1d20cs>19 + @{ <charactername> |bab}[BAB] + @{ <charactername> |dexterity_mod}[DEX] + 1[Weapon Focus] +1 [Masterwork] - 2[TWF]]] //Crit Confirm **(**[[1d20 + @{ <charactername> |bab}[BAB] + @{ <charactername> |dexterity_mod}[DEX] + 1[Weapon Focus] +1 [Masterwork] - 2[TWF]]]**)**}} //Off Attack Damage + Sneak if second query = 1 {{off-hand damage= [[1d4 + floor((@{ <charactername> |dexterity_mod}/2))[DEX/2] + [[ceil((@{ <charactername> |class1_level}/2))]]d6 [Sneak]*?{Sneaky Off-Hand?|0}}]] //Damage to add for Crits **Crit:** [[1d4 + floor((@{ <charactername> |dexterity_mod}/2))[DEX/2]]]}} If there's any easy solution I'm missing, I'd be happy to hear it