Nope foundry doesn't work that way unfortunately. Basically there is 4 'templates' for each damage type. Circle, Cone, Square, Ray. Its also a one size fits all' for each template. Foundry lets you place the template. You can rotate the template with the mosewheel before placing it. The images are superimposed onto the template and rotate with it. As in my OP the image has to be aligned and cropped like the image displayed or it wont line up with the template. The onlt solution is for me to manually edit all the cone png files to face that way, make sure they are centered peoperly, and crop them. But I only need one cone for each damage type as, in foundry if the cone is bigger, it resizes the image automatically to fit the template.