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Torch not working for me

from what ive been reading, if i type the following into my marcro, it should operate a torch on the token i have selected !torch 40 20 yes However, it doesnt work. ive never scripted before, and only have used Combat tracker, and deathtracker before which have great interfacing. i am unable to get torch to work. anyone willing to copy/paste their torch macro for me so that i can use it properly?
1614112005
Kraynic
Pro
Sheet Author
Which lighting system are you using?  Torch may not have been updated for UDL yet, in which case it may be activating LDL settings on the tokens.
Kraynic said: Which lighting system are you using?  Torch may not have been updated for UDL yet, in which case it may be activating LDL settings on the tokens. I looked into the LDL, and it is set to 40 20. is there a way to get a similar function in UDL?
1614112719
Kraynic
Pro
Sheet Author
I know TokenMod should be able to turn on/off lighting and set distances in UDL.
Kraynic said: I know TokenMod should be able to turn on/off lighting and set distances in UDL. i Just installed tokenmod, and OMG is this thing dreadfully complex. there is too much in it. i just want lights XD This could be broken out into 15-20 smaller APIs, and it would be so much smoother. 
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Edited 1614115678
Here is a macro that generates a chat menu for TokenMod lighting settings: <a href="https://app.roll20.net/forum/permalink/6068415/" rel="nofollow">https://app.roll20.net/forum/permalink/6068415/</a> EDIT: Though now I notice it is using a roll template from the D&amp;D 5e Shaped character sheet, which you probably are not using. :-/ Sorry.
1614118766
Kraynic
Pro
Sheet Author
Scott R. said: i just want lights XD This could be broken out into 15-20 smaller APIs, and it would be so much smoother.&nbsp; No reason for it to be broken up.&nbsp; You use the bits of it you need, and they will work as smooth as anything smaller while you ignore parts of it you don't need.&nbsp; It isn't like it is spawning a bunch of tasks in the background.&nbsp; The only thing that might make for some confusion is that it supports both lighting systems (well, it supports LDL and whatever bits of UDL have been exposed to the api), so be sure you are using commands for UDL. !token-mod --on emits_bright_light emits_low_light --set bright_light_distance|20 low_light_distance|20 !token-mod --off emits_bright_light emits_low_light --set bright_light_distance|0 low_light_distance|0 This is all available in the handout that gets installed with TokenMod.
Rabulias said: Here is a macro that generates a chat menu for TokenMod lighting settings: <a href="https://app.roll20.net/forum/permalink/6068415/" rel="nofollow">https://app.roll20.net/forum/permalink/6068415/</a> EDIT: Though now I notice it is using a roll template from the D&amp;D 5e Shaped character sheet, which you probably are not using. :-/ Sorry. Change the template from 5E-shaped to default and it appears to work fine.&nbsp; Either way, thanks for pointing it out.