Battleaxe:~T-TID$ burst-blood
Blowgun:~T-TID$ missile-blood
Flail:~T-TID$ ~S-TID$ splatter-blood
Glaive:~T-TID$ glow-blood
Greataxe:~T-TID$ ~S-TID$ splatter-blood
Greatsword:~T-TID$ ~S-TID$ splatter-blood
Halberd:~T-TID$ burst-blood
Hand Crossbow:~T-TID$ missile-blood
Heavy Crossbow:~T-TID$ explode-blood
Lance:~T-TID$ missile-blood
Longbow:~T-TID$ burst-blood
Longsword:~T-TID$ burn-blood
Makhaira:~T-TID$ burn-blood
Maul:~T-TID$ burst-blood
Net:~T-TID$ burn-smoke
Pike:~T-TID$ burn-blood
Rapier:~T-TID$ missile-blood
Scimitar:~T-TID$ ~S-TID$ splatter-blood
Shortsword:~T-TID$ burst-blood
Trident:~T-TID$ explode-blood
War Pick:~T-TID$ bubbling-blood
Warhammer:~T-TID$ burst-blood
Whip:~T-TID$ missile-blood
Club:~T-TID$ burst-blood
Dagger:~T-TID$ missile-blood
Dart:~T-TID$ missile-blood
Dorata:~T-TID$ burst-blood
Greatclub:~T-TID$ burst-blood
Handaxe:~T-TID$ glow-blood
Javelin:~T-TID$ missile-blood
Light Crossbow:~T-TID$ missile-blood
Light Hammer:~T-TID$ burst-blood
Mace:~T-TID$ explode-blood
Quarterstaff:~T-TID$ bubbling-blood
Shortbow:~T-TID$ missile-blood
Sickle:~T-TID$ missile-blood
Sling:~T-TID$ bubbling-blood
Spear:~T-TID$ missile-blood
Bite:~T-TID$ burst-blood
Grasping Claw:~T-TID$ glow-blood
Strangle:~T-TID$ glow-blood
(Acid.):~T-TID$ bubbling-acid
(Blindness (1/Day)):~T-TID$ burn-death
(Concussion.):~T-TID$ bomb-magic
(Entanglement.):~T-TID$ glow-slime
(Paralysis (1/Day)):~T-TID$ glow-holy
(Tracking.):~T-TID$ glow-smoke
(Variant) Summon Yugoloth (1/Day):~S-TID$ nova-death
(Variant: gythka and chatkcha) Chatkcha:~S-TID$ burst-water
(Variant: gythka and chatkcha) Gythka:~S-TID$ burst-death
(Variant: gythka and chatkcha) Multiattack:~S-TID$ glow-smoke
+1 Longbow (Mortal or Angel Form Only):~T-TID$ ~S-TID$ splatter-blood
+1 Longsword (One-Handed; Mortal or Angel Form Only):~T-TID$ burn-blood
+1 Longsword (Two-Handed; Mortal or Angel Form Only):~T-TID$ burst-blood
+1 Shortbow:~T-TID$ bubbling-blood
+1 Shortsword:~T-TID$ ~S-TID$ splatter-blood
1. Acid:~S-TID$ ~T-TID$ breath-acid
1. Algiz:~S-TID$ glow-fire
1. Aversion Ray:~S-TID$ ~T-TID$ beam-magic
1. Charm Ray:~S-TID$ ~T-TID$ beam-charm
1. Confusion Ray:~S-TID$ ~T-TID$ beam-water
1. Dazing Ray:~S-TID$ ~T-TID$ beam-holy
1. Devour Magic Ray.:~S-TID$ ~T-TID$ beam-blood
1. Paralyzing Ray:~S-TID$ ~T-TID$ beam-holy
10. Death Ray:~S-TID$ ~T-TID$ beam-death
2. Alchemist’s Fire:~S-TID$ ~T-TID$ breath-fire
2. Dagaz:~S-TID$ burst-holy
2. Enervation Ray:~S-TID$ ~T-TID$ beam-slime
2. Fear Ray:~S-TID$ ~T-TID$ beam-death
2. Paralyzing Ray:~S-TID$ ~T-TID$ beam-holy
3. Basket of Centipedes:~T-TID$ bubbling-slime
3. Ehwaz, Raido:~S-TID$ glow-death
3. Enervation Ray:~S-TID$ ~T-TID$ beam-acid
3. Fear Ray:~S-TID$ ~T-TID$ beam-death
3. Frost Ray:~S-TID$ ~T-TID$ beam-frost
3. Psychic Ray:~S-TID$ ~T-TID$ beam-death
3. Pushing Ray:~S-TID$ ~T-TID$ beam-smoke
4. Disintegration Ray:~S-TID$ ~T-TID$ beam-fire
4. Fire Ray:~S-TID$ ~T-TID$ beam-fire
4. Green Slime Pot:~T-TID$ bubbling-slime
4. Ingwaz:~S-TID$ glow-holy
4. Slowing Ray:~S-TID$ ~T-TID$ ~S-TID$ splatter-smoke
4. Telekinetic Ray:~S-TID$ ~T-TID$ beam-water
4. Wounding Ray:~S-TID$ ~T-TID$ beam-blood
5. Enervation Ray:~S-TID$ ~T-TID$ beam-acid
5. Isaz, Kaunen, Sowilo, Turisaz:~S-TID$ burn-fire
5. Paralyzing Ray:~S-TID$ ~T-TID$ beam-holy
5. Rot Grub Pot:~T-TID$ bubbling-charm
5. Stunning Ray:~S-TID$ ~T-TID$ beam-magic
6. Scorpion on a Stick:~T-TID$ burn-blood
6. Sleep Ray:~S-TID$ ~T-TID$ beam-smoke
6. Telekinetic Ray:~S-TID$ ~T-TID$ beam-water
6. Tewaz:~S-TID$ bomb-frost
7. Skunk in a Cage:~S-TID$ ~T-TID$ splatter-smoke
7. Sleep Ray:~S-TID$ ~T-TID$ beam-smoke
8. Petrification Ray:~S-TID$ ~T-TID$ beam-smoke
8. Wasp Nest in a Bag:~S-TID$ burst-smoke
9. Disintegration Ray:~S-TID$ ~T-TID$ beam-death
Ability Damage (3/Day):~S-TID$ ~T-TID$ beam-acid
Absorb:~T-TID$ ~S-TID$ beam-blood
Absorb Flesh:~T-TID$ ~S-TID$ beam-blood
Absorption:~T-TID$ burning-blood
Acid Breath:~S-TID$ ~T-TID$ breath-acid
Acid Breath (Recharge 4–6):~S-TID$ ~T-TID$ breath-acid
Acid Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-acid
Acid Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-acid
Acid Breath (Recharge 5–6).:~S-TID$ ~T-TID$ breath-acid
Acid Glob:~T-TID$ glow-acid
Acid Lash:~S-TID$ ~T-TID$ beam-acid
Acid Spit:~T-TID$ bubbling-acid
Acid Spit (Recharge 5–6):~T-TID$ bubbling-acid
Acid Splash:~S-TID$ ~T-TID$ splatter-acid
Acid Spray:~S-TID$ ~T-TID$ breath-acid
Acid Spray (Recharge 6):~S-TID$ ~T-TID$ breath-acid
Acid Wash (Recharge 5-6):~T-TID$ burn-acid
Acid-coated Thorn:~S-TID$ bubbling-acid
Acidic Bile (Recharge 5-6):~S-TID$ ~T-TID$ splatter-acid
Acidic Claw:~T-TID$ bubbling-acid
Adamantine Sixblade:~T-TID$ nova-blood
Adaptive:~S-TID$ glow-magic
Agile Leap:~S-TID$ burst-smoke
Agonizing Trill (Recharge After a Short or Long Rest):~S-TID$ nova-smoke
Aklys:~T-TID$ bomb-blood
Aklys (Ranged):~T-TID$ burst-blood
Alchemical Fireball:~T-TID$ nova-magic
Alchemical Flame Jet (Recharge 5–6):~S-TID$ ~T-TID$ breath-magic
Alchemical Protection (Recharge after a Short or Long Rest):~S-TID$ burn-magic
Alchemical Spray:~S-TID$ ~T-TID$ breath-magic
Algid Aura:~S-TID$ glow-slime
Alien Piping:~S-TID$ bubbling-frost
Alluring Dance:~S-TID$ bomb-charm
Alter Luck:~T-TID$ glow-magic
Alter Timeline:~T-TID$ ~S-TID$ beam-blood
Ancient Hatred:~S-TID$ explode-blood
Animate Bones (Recharge 5-6):~S-TID$ explode-death
Animate Boulders (1/Day):~S-TID$ explode-frost
Animate Chains (Recharges after a Short or Long Rest):~S-TID$ burst-smoke
Animate Puppet:~S-TID$ glow-magic
Animate Shadows:~S-TID$ glow-death
Animate Trees (1/Day):~S-TID$ glow-slime
Animating Spores (3/Day):~S-TID$ burst-slime
Antennae:~S-TID$ missile-smoke
Antler Glaive:~T-TID$ missile-blood
Antlers: ~T-TID$ missile-blood
Arc Lightning:~S-TID$ ~T-TID$ beam-magic
Arcane Bombardment (Recharge 6):~T-TID$ bomb-magic
Arcane Cannon:~S-TID$ ~T-TID$ beam-magic
Arcane Doubling (recharges after 10 minutes):~S-TID$ bomb-magic
Arcane Hand (1/day):~S-TID$ glow-magic
Arcane Ray:~S-TID$ ~T-TID$ beam-magic
Arclight Touch:~T-TID$ burn-holy
Ardea's Vigor (1/day):~S-TID$ burst-holy
Arm Blade:~T-TID$ missile-blood
Arm Spike:~T-TID$ missile-blood
Artistic Flourish:~S-TID$ ~T-TID$ splatter-charm
Asgardian Battleaxe (One-handed):~T-TID$ bomb-blood
Asgardian Battleaxe (Two-handed):~T-TID$ nova-blood
Ash Breath (recharge 6):~S-TID$ ~T-TID$ breath-smoke
Ash Cloud:~T-TID$ explode-smoke
Ash Storm (Recharge 5-6):T-TID$ nova-smoke
Ash Talons:~T-TID$ burn-smoke
Ashen Blade:~T-TID$ missile-blood
Ashen Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-smoke
Assault (Costs 2 Actions).:~T-TID$ bubbling-blood
Assegai (Melee, One-handed):T-TID$ missile-blood
Assegai (Melee, Two-handed):~T-TID$ missile-blood
Assegai (Ranged):~T-TID$ bomb-blood
At-Will Spell:~S-TID$ glow-magic
Atlatl Dart:~T-TID$ burst-blood
Attach:~T-TID$ ~S-TID$ beam-blood
Attack:~T-TID$ bomb-blood
Attack (2 Actions):~T-TID$ bomb-blood
Attack (Cost 2 Actions):~T-TID$ bomb-blood
Attraction (Recharge 5–6):~T-TID$ glow-charm
Aura of Drunkenness:~S-TID$ bubbling-smoke
Aura of Madness (2 actions):~S-TID$ burst-death
Aural Symbiosis (1/Day):~S-TID$ burn-acid
Avalanche of Bones (Recharge 5-6):~T-TID$ nova-smoke
Awaken Greed:~T-TID$ bomb-charm
Awaken Grove Guardians (Costs 3 Actions):~S-TID$ explode-slime
Ax Arm:~T-TID$ burst-blood
Axehand:~S-TID$ explode-blood
Babble:~S-TID$ glow-magic
Baleful Baying:~S-TID$ ~T-TID$ splatter-death
Baleful Roar (Recharge 6):~S-TID$ ~T-TID$ breath-death
Barbed Greatsword:~T-TID$ explode-blood
Barbed Pole:~T-TID$ explode-blood
Barbed Tail:~T-TID$ missile-blood
Bark:~S-TID$ ~T-TID$ splatter-smoke
Bashing Rod:~S-TID$ ~T-TID$ beam-magic
Battle Axe (humanoid form only):~T-TID$ bomb-blood
Battle Cry (1/Day):~S-TID$ burst-smoke
Battleaxe (Humanoid Form Only, One-Handed):~T-TID$ ~S-TID$ splatter-blood
Battleaxe (Humanoid Form Only, Two-Handed):~T-TID$ ~S-TID$ splatter-blood
Battleaxe (One-Handed):~T-TID$ ~S-TID$ splatter-blood
Battleaxe (Two-handed):~T-TID$ explode-blood
Battlefield Cunning (Recharge 4–6):~S-TID$ burn-smoke
Battlefield Inspiration:~S-TID$ burst-holy
Batttleaxe (Two-Handed):~T-TID$ explode-blood
Beak:~T-TID$ bubbling-blood
Beak (Eagle Form Only):~T-TID$ missile-blood
Beak (Roc Form Only):~T-TID$ missile-blood
Beaks (swarm has half HP or less):~T-TID$ bubbling-blood
Beaks (swarm has more than half HP):~T-TID$ burst-blood
Beard:~S-TID$ glow-frost
Begrimed Dart:~T-TID$ ~S-TID$ splatter-death
Begrimed Shortsword:~T-TID$ burn-death
Beguiling Whispers (recharge 5-6):~S-TID$ ~T-TID$ breath-smoke
Bell:~S-TID$ burst-smoke
Bell Toll:~S-TID$ nova-smoke
Bellow (Costs 2 Actions):~S-TID$ nova-smoke
Bend Space:~S-TID$ nova-death
Bestow Luck:~T-TID$ glow-holy
Betrayal of Riches (Recharge 5–6):~T-TID$ explode-holy
Betraying Carbuncle:~T-TID$ ~S-TID$ breath-smoke
Bibliotelekinesis:~T-TID$ ~S-TID$ beam-magic
Bind Fates (1/Day):~S-TID$ ~T-TID$ beam-death
Binding Bile (Recharge 6):~T-TID$ ~S-TID$ beam-slime
Bite (Bat or Vampire Form Only):~T-TID$ bubbling-blood
Bite (Bear or Hybrid Form Only):~T-TID$ explode-blood
Bite (Costs 2 Actions):~T-TID$ bubbling-blood
Bite (Crocodile Form):~T-TID$ burst-blood
Bite (drake form only):~T-TID$ burst-blood
Bite (Frog Form and True Form Only):~T-TID$ burn-blood
Bite (Giant Spider Form Only):~T-TID$ bubbling-acid
Bite (Grizzly or Hybrid Form Only):~T-TID$ ~S-TID$ splatter-blood
Bite (Head Only):~T-TID$ bubbling-blood
Bite (Hybrid Form Only):~T-TID$ bubbling-blood
Bite (Hydra Form Only):~T-TID$ bubbling-blood
Bite (Jackal or Hybrid Form Only):~T-TID$ bubbling-blood
Bite (Lizardfolk Form):~T-TID$ bubbling-blood
Bite (Rat or Hybrid Form Only):~T-TID$ bubbling-blood
Bite (Shark or Hybrid Form Only):~T-TID$ burst-blood
Bite (Skunk Form Only):~T-TID$ bubbling-blood
Bite (Slaad Form Only):~T-TID$ ~S-TID$ splatter-blood
Bite (Snake Form Only):~T-TID$ bomb-blood
Bite (Spider Form Only):~T-TID$ bubbling-acid
Bite (swarm has less than half hp):~T-TID$ bubbling-blood
Bite (swarm has more than half hp):~T-TID$ bomb-blood
Bite (Tiger or Hybrid Form Only):~T-TID$ bomb-blood
Bite (True Form Only):~T-TID$ burst-blood
Bite (Wolf or Hybrid Form Only):~T-TID$ bubbling-blood
Bite Attack:~T-TID$ burst-blood
Bites:~T-TID$ missile-blood
Bites (Half or less HP):~T-TID$ burst-blood
Bites (More than half HP):~T-TID$ nova-blood
Bites (Shapeless Form Only)(Swarm has half HP or less):~T-TID$ bubbling-blood
Bites (Shapeless Form Only)(Swarm has more than half HP):~T-TID$ burst-blood
Bites (swarm has half HP or less):~T-TID$ ~S-TID$ breath-smoke
Bites (swarm has more than half HP):~T-TID$ ~S-TID$ breath-smoke
Biting Arms:~T-TID$ missile-blood
Black Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-death
Black Ice Spray (Recharge 5-6):~S-TID$ ~T-TID$ breath-death
Blade:~T-TID$ bomb-blood
Blade Current:~T-TID$ ~S-TID$ breath-smoke
Blade Dash (Costs 3 Actions):~T-TID$ ~S-TID$ breath-blood
Blade of Retribution:~T-TID$ ~S-TID$ splatter-holy
Bladed Chain:~T-TID$ ~S-TID$ breath-blood
Bladed Wings:~T-TID$ glow-blood
Blasphemer’s Ban:~T-TID$ burst-death
Blasphemous Word (Costs 2 Actions):~S-TID$ burst-death
Blast:~T-TID$ nova-smoke
Blazing Touch:~T-TID$ burn-fire
Blessing of the Gods:~S-TID$ nova-holy
Blinding Breath (Recharge 6):~S-TID$ ~T-TID$ breath-magic
Blinding Dust:~T-TID$ burst-magic
Blinding Gaze (Costs 3 Actions):~S-TID$ explode-magic
Blinding Gaze (Recharge 5–6):~S-TID$ explode-magic
Blinding Ray (Recharge 5–6):~S-TID$ ~T-TID$ breath-magic
Blinding Spit (Recharge 5-6):~T-TID$ bubbling-magic
Blinding Spittle (Recharge 5-6):~S-TID$ ~T-TID$ splatter-magic
Blinding Standstorm (Costs 3 Actions):~S-TID$ ~T-TID$ breath-holy
Blinding Veil (Recharge 5–6):~T-TID$ burn-magic
Blistering Curse:~T-TID$ burst-fire
Blistering Touch:~T-TID$ explode-smoke
Blizzard (1/Day):~T-TID$ nova-frost
Block the Path:~T-TID$ burn-smoke
Blood Armor:~S-TID$ burn-blood
Blood Bray (Recharge 6):~S-TID$ ~T-TID$ breath-blood
Blood Drain:~T-TID$ ~S-TID$ beam-blood
Blood Drain (1/hour):~T-TID$ ~S-TID$ beam-blood
Blood Reaper:~T-TID$ explode-blood
Blood Siphon (Recharge 6):~T-TID$ ~S-TID$ beam-blood
Blood-Drinking Hair:~T-TID$ ~S-TID$ breath-blood
Bloody Breath (Recharge Special):~S-TID$ ~T-TID$ breath-blood
Bloody Rampage:~S-TID$ bomb-blood
Boar Spear:~T-TID$ missile-blood
Body Thief:~T-TID$ ~S-TID$ beam-magic
Bog Spew (Recharge 5-6):~S-TID$ ~T-TID$ breath-slime
Boil Over (Recharge 6):~S-TID$ glow-smoke
Boiling Geyser:~T-TID$ ~S-TID$ splatter-smoke
Bolster:~S-TID$ bomb-holy
Bolt:~T-TID$ missile-blood
Bolt Launcher:~T-TID$ missile-blood
Bolt of Ash:~T-TID$ missile-smoke
Bomb:~T-TID$ bomb-fire
Bonded Savior:~S-TID$ ~T-TID$ beam-holy
Bone Shard:~T-TID$ bubbling-blood
Bone Spike:~T-TID$ ~S-TID$ splatter-blood
Bone Spur:~T-TID$ ~S-TID$ splatter-blood
Bone Staff:~T-TID$ bomb-blood
Bone Staff (Costs 2 Actions):~T-TID$ burst-blood
Bonemelt Sprayer (Hellfire Weapon Option):~S-TID$ ~T-TID$ breath-fire
Boneshard Cyclone (Recharge 5-6):~S-TID$ ~T-TID$ breath-smoke
Borem's Embrace (1/Day):~T-TID$ glow-holy
Box Teleport:~S-TID$ burst-frost
Brass Crossbow:~T-TID$ missile-blood
Breach:~T-TID$ burst-smoke
Break Concentration:~S-TID$ ~T-TID$ breath-charm
Breath of Despair (Recharge 5–6):~S-TID$ ~T-TID$ breath-death
Breath of Gales (Recharge 5–6):~S-TID$ ~T-TID$ breath-smoke
Breath of Hopelessness (Recharge 5–6):~S-TID$ ~T-TID$ breath-charm
Breath of the North Wind (Recharge 5-6):~S-TID$ ~T-TID$ splatter-smoke
Breath Weapon (Recharge 5–6):~S-TID$ ~T-TID$ breath-smoke
Breathless Kiss:~T-TID$ ~S-TID$ beam-smoke
Bringer of Darkness:~S-TID$ glow-death
Buried Alive:~T-TID$ breath-smoke
Burning Touch:~T-TID$ burn-fire
Burrow (Scorpion or True Form Only):~S-TID$ bubble-smoke
Burrowing Worm:~S-TID$ bubbling-smoke
Bursting Pod:~T-TID$ burst-slime
Cacophonous Dirge:~T-TID$ explode-smoke
Cacophony Ray:~S-TID$ ~T-TID$ beam-smoke
Call Avalanche (Recharges after a Short or Long Rest):~S-TID$ nova-frost
Call Brood (1/Day):~S-TID$ explode-charm
Call Muse:~S-TID$ bubbling-charm
Call of Blood (2 Actions):~S-TID$ bubbling-blood
Call of the Deep (1/Day):~S-TID$ glow-water
Call Serpents (1/Day):~S-TID$ burst-acid
Call the Blood:~S-TID$ ~T-TID$ splatter-blood
Call the Hunt (2 actions):~S-TID$ explode-magic
Call to Attack:~S-TID$ nova-smoke
Call to Honor (1/Day):~S-TID$ burst-holy
Call to Judgement:~S-TID$ bomb-holy
Cantrip:~S-TID$ burn-magic
Captivating Dance (Recharges after a Short or Long Rest, Humanoid Form Only):~T-TID$ explode-charm
Captivating Presence (Recharge 6):~S-TID$ burst-charm
Cast a Spell:~S-TID$ burst-magic
Cast a Spell (Costs 1–3 Actions):~S-TID$ glow-magic
Cast a Spell (Costs 2 Actions):~S-TID$ glow-magic
Cast a Spell (Costs 3 Actions):~S-TID$ glow-magic
Cast Spell (Costs 1–3 Actions):~S-TID$ glow-magic
Cause Despair:~T-TID$ glow-death
Cause Row (1/Day):~S-TID$ glow-magic
Censer:~S-TID$ bomb-smoke
Ceremonial Greatsword:~T-TID$ explode-blood
Chain:~T-TID$ missile-blood
Chain Smash (Recharge 6):~T-TID$ burn-blood
Chain Sweep:~T-TID$ missile-smoke
Chains of Obligation:~S-TID$ burn-smoke
Change Gravity (Costs 3 Actions):~S-TID$ glow-death
Change Shape:~S-TID$ glow-magic
Change Shape (2/Day):~S-TID$ glow-magic
Change Shape (Recharges after a Short or Long Rest):~S-TID$ glow-magic
Change Size:~S-TID$ burst-magic
Channel Negative Energy (Costs 2 Actions):~S-TID$ explode-death
Chaos Presence:~S-TID$ explode-death
Chaotic Energy Blast:~T-TID$ beam-death
Charge (Costs 2 Actions):~S-TID$ explode-smoke
Charged Web (Recharge 4-6):~S-TID$ ~T-TID$ beam-holy
Charm:~S-TID$ ~T-TID$ beam-charm
Charming (3/day):~S-TID$ ~T-TID$ beam-charm
Charming Touch (recharge 5-6):~T-TID$ bomb-charm
Chatter:~S-TID$ ~T-TID$ splatter-smoke
Chemical Burn:~T-TID$ burn-slime
Chemical Burn (Ranged):~T-TID$ bomb-slime
Children of the Night (1/Day):~S-TID$ nova-death
Chill:~S-TID$ ~T-TID$ breath-frost
Chill Touch (Cantrip):~T-TID$ burn-frost
Chilling Gaze:~S-TID$ ~T-TID$ beam-frost
Chilling Grasp:~T-TID$ glow-frost
Chilling Touch (Half or less HP):~T-TID$ explode-frost
Chilling Touch (More than half HP):~T-TID$ nova-frost
Chisel:~S-TID$ burst-smoke
Chomp (Costs 2 Actions):~T-TID$ burst-blood
Chorus of the Conclave (Costs 2 Actions):~S-TID$ ~T-TID$ breath-magic
Chromatic Orb:~T-TID$ bomb-magic
Chromatic Resistance:~S-TID$ bomb-magic
Churn Water (Recharge 4-6):~S-TID$ burn-water
Cinder Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-smoke
Cinder Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-smoke
Cinder Breath (Recharge 6):~S-TID$ ~T-TID$ breath-smoke
Clamport (3/Day):~S-TID$ nova-magic
Claw:~T-TID$ missile-blood
Claw (Bear or Hybrid Form Only):~T-TID$ missile-blood
Claw (Bite in Beast Form):~T-TID$ missile-blood
Claw (Body Only):~T-TID$ missile-blood
Claw (drake form only):~T-TID$ missile-blood
Claw (Fiend Form Only):~T-TID$ missile-blood
Claw (Hybrid Form Only):~T-TID$ missile-blood
Claw (Oni Form Only):~T-TID$ bubble-blood
Claw (Scorpion Form Only):~T-TID$ missile-blood
Claw (Skunk Form Only):~T-TID$ missile-blood
Claw (Slaad Form Only):~T-TID$ ~S-TID$ splatter-blood
Claw (Tiger or Hybrid Form Only):~T-TID$ missile-blood
Claw Attack:~T-TID$ missile-blood
Claw Attack (Costs 2 Actions):~T-TID$ explode-blood
Clawed Gauntlet (Humanoid Form Only):~T-TID$ missile-blood
Claws (Grizzly or Hybrid Form Only):~T-TID$ missile-blood
Claws (half HP or fewer):~T-TID$ missile-blood
Claws (Hybrid Form Only):~T-TID$ burn-blood
Claws (If Attacking At Advantage):~T-TID$ missile-blood
Claws (Lizardfolk Form Only):~T-TID$ missile-blood
Claws (more than half HP):~T-TID$ splattter-blood
Claws (Slaad Form Only):~T-TID$ ~S-TID$ splatter-blood
Claws (Slaad Only):~T-TID$ ~S-TID$ splatter-blood
Cleansing Strike:~T-TID$ burst-holy
Cleaver:~T-TID$ explode-blood
Clentched Fist:~S-TID$ burn-smoke
Cloak of Swarms (Recharge 5–6):~S-TID$ burn-slime
Cloud of Dust:~S-TID$ nova-smoke
Cloud of Riming Ice (Recharge 5-6):~S-TID$ nova-frost
Cloves of Fate (Recharge 4-6):~S-TID$ bomb-charm
Club (with shillelagh):~T-TID$ burst-blood
Coils:~S-TID$ burst-holy
Coin Barrage (swarm has less than half hp):~S-TID$ ~T-TID$ splatter-holy
Coin Barrage (swarm has more than half hp):~S-TID$ ~T-TID$ splatter-holy
Coin Slam (swarm has less than half hp):~T-TID$ burst-holy
Coin Slam (swarm has more than half hp):~T-TID$ burst-holy
Cold Breath:~S-TID$ ~T-TID$ breath-frost
Cold Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-frost
Cold Breath (Recharge 6):~S-TID$ ~T-TID$ breath-frost
Cold Shadow (Recharge 5-6):~S-TID$ bomb-frost
Cold Snap (Recharge 5-6):~T-TID$ bubbling-frost
Frozen Shards:~S-TID$ ~T-TID$ splatter-frost
Cold Snap (Recharge 5-6)Frozen Shards:~S-TID$ ~T-TID$ beam-frost
Collapse Distance (Recharge 6):~S-TID$ ~T-TID$ beam-holy
Combustion Touch (Recharge 5–6):~T-TID$ burst-fire
Comet Staff (One-handed):~T-TID$ glow-fire
Comet Staff (Two-handed):~T-TID$ glow-fire
Command Allies:~S-TID$ nova-charm
Command Ally:~S-TID$ explode-charm
Compel Demon (Costs 2 Actions):~S-TID$ explode-death
Cone of Negation (Recharge 5–6):~S-TID$ ~T-TID$ breath-death
Confounding Bite:~T-TID$ burst-blood
Confusion:~S-TID$ ~T-TID$ beam-magic
Confusion Touch:~T-TID$ burst-magic
Constrict:~S-TID$ ~T-TID$ beam-slime
Constrict (Serpent Form Only):~S-TID$ ~T-TID$ beam-slime
Consume Self:~S-TID$ ~T-TID$ beam-magic
Consuming Bite:~T-TID$ glow-slime
Coordinated Assault (Costs 2 Actions):~S-TID$ ~T-TID$ beam-magic
Coral Rapier:~T-TID$ missile-blood
Corpse Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-blood
Corrupt Scroll:~S-TID$ explode-death
Corrupted Art:~S-TID$ explode-death
Corrupted Healing (Recharge 6):~S-TID$ bubbling-death
Corrupted Vengeance:~S-TID$ bubbling-acid
Corrupting Bite:~T-TID$ ~S-TID$ splatter-death
Corrupting Gaze:~S-TID$ ~T-TID$ beam-slime
Corrupting Guidance:~S-TID$ explode-slime
Corrupting Touch:~T-TID$ burst-slime
Corrupting Touch (Costs 2 Actions):~T-TID$ burst-slime
Corruption:~T-TID$ burn-slime
Crackling Death:~S-TID$ ~T-TID$ beam-death
Create Deathwisp:~S-TID$ explode-death
Create Potion of Healing (1/Day):~S-TID$ explode-smoke
Create Whirlwind:~S-TID$ burn-smoke
Creeping Darkness (Recharge 6):~S-TID$ burn-death
Crier's Lament (1/Day):~S-TID$ burst-smoke
Croaked Decree (1/Day):~S-TID$ bomb-smoke
Croaking Blast (Recharge 5-6):~S-TID$ ~T-TID$ beam-smoke
Crush:~T-TID$ burst-smoke
Crush (Recharge 4-6):~T-TID$ burst-smoke
Crush Attack.:~T-TID$ burst-smoke
Crushing Claws:~T-TID$ burst-smoke
Crushing Hug:~T-TID$ bomb-blood
Cry of the Margreve:~S-TID$ explode-slime
Crystal Edge:~S-TID$ explode-holy
Crystal Edges (swarm has less than half hp):~S-TID$ bubbling-blood
Crystal Edges (swarm has more than half hp):~S-TID$ burst-blood
Crystal Scythe:~T-TID$ ~S-TID$ splatter-blood
Crystal Staff:~T-TID$ glow-frost
Crystalline Spray (Recharge 5–6):~S-TID$ ~T-TID$ breath-frost
Crysteel Dagger:~T-TID$ missile-blood
Curl Up:~S-TID$ burst-smoke
Curse of Luck:~S-TID$ burst-charm
Curse of the Evil Eye (Recharges after a Short or Long Rest):~S-TID$ ~T-TID$ beam-acid
Curtain-Call Scythe:~T-TID$ missile-blood
Cutting Runes (swarm has half hp or fewer):~T-TID$ burn-blood
Cutting Runes (swarm has more than half hp):~T-TID$ burn-blood
Dagger (Human Form Only, Melee):~T-TID$ missile-blood
Dagger (Human Form Only, Ranged):~T-TID$ missile-blood
Dagger (Melee):~T-TID$ missile-blood
Dagger (Ranged):~T-TID$ missile-blood
Dagger Legs:~T-TID$ missile-blood
Dagger of Defense:~T-TID$ missile-blood
Dance of Death (Recharge 5–6):~S-TID$ bubbling-death
Dance of the Unyielding:~S-TID$ burst-fire
Dance, My Puppet!:~T-TID$ nova-charm
Dark Invitation:~T-TID$ glow-death
Darkness (Recharges after a Short or Long Rest):~S-TID$ nova-death
Darkness Aura (1/day)Split:~S-TID$ glow-death
Darkness Aura (1/day):~S-TID$ glow-death
Split:~S-TID$ nova-blood
Darting Rend (Darting Form Only):~T-TID$ missile-blood
Darts:~T-TID$ missile-blood
Deadly Embrace:~T-TID$ burn-death
Deadly Gaze (recharge 5-6):~T-TID$ glow-blood
Deadly Leap:~S-TID$ nova-smoke
Deadly Musk (Recharge 5-6; Skunk Form Only):~T-TID$ glow-blood
Deadly Reach:~T-TID$ ~S-TID$ splatter-blood
Deafening Curse:~S-TID$ nova-smoke
Deafening Road:~S-TID$ burst-smoke
Deafening Voice (Recharge 5–6):~S-TID$ explode-smoke
Death Glare:~S-TID$ explode-death
Death Lance:~T-TID$ missile-blood
Death Ray (Recharge 5–6):~S-TID$ ~T-TID$ beam-death
Death Roll (2 actions):~S-TID$ burst-smoke
Death-infused Desert Breath (Recharge 6):~S-TID$ ~T-TID$ breath-death
Deathcap Spores (3/day):~T-TID$ burn-slime
Deathly Claw:~T-TID$ bomb-death
Deathroll:~S-TID$ burst-smoke
Death’s Embrace (Recharge 5–6):~T-TID$ burn-death
Decaying Breath (Recharge 6):~S-TID$ ~T-TID$ breath-slime
Defend Mount:~S-TID$ burst-frost
Defensive Counter:~S-TID$ explode-holy
Defensive Roll:~S-TID$ explode-smoke
Deflect Attack:~S-TID$ burst-smoke
Deflect Missile:~S-TID$ burst-smoke
Deflecting Leap:~S-TID$ burn-smoke
Demon Staff:~T-TID$ glow-blood
Demon Staff (One Handed):~T-TID$ glow-blood
Demon Staff (Two Handed):~T-TID$ glow-blood
Demonic Weapon:~S-TID$ glow-fire
Desiccating Touch:~T-TID$ glow-frost
Despairing Touch:~T-TID$ glow-water
Desperate Escape (1/day):~S-TID$ nova-smoke
Desperate Lies:~S-TID$ glow-holy
Dessicating Fist:~T-TID$ glow-frost
Dessicating Touch (Costs 2 Actions):~T-TID$ burst-frost
Destiny Distortion Wave (Recharge 5–6:~T-TID$ nova-water
Destroying Bellow (Recharge 5-6):~S-TID$ nova-fire
Detect:~S-TID$ explode-water
Detention (Costs 3 Actions):~T-TID$ bomb-holy
Devil's Mark:~T-TID$ burn-fire
Devilish Weapon:~T-TID$ burst-fire
Devour:~T-TID$ burn-blood
Devour (3 actions):~T-TID$ burn-blood
Devour Intellect:~T-TID$ burn-water
Dexterous Target:~T-TID$ explode-holy
Dimensional Hop (3/Day):~S-TID$ nova-death
Dimensional Stomp:~T-TID$ explode-death
Dire Judgement (1/Day):~T-TID$ explode-holy
Direct Victim:~T-TID$ bubbling-blood
Dirk:~T-TID$ missile-blood
Dirk (ranged):~T-TID$ missile-blood
Disabling Sting:~T-TID$ burn-acid
Disarming Attack:~T-TID$ burst-smoke
Disarming Tendrils:~T-TID$ burst-smoke
Disassembling Slam:~T-TID$ burst-acid
Discombobulating Touch:~T-TID$ explode-slime
Discordant Song:~S-TID$ explode-charm
Discorporate (Costs 2 Actions):~T-TID$ explode-death
Diseased Bite:~T-TID$ bubbling-acid
Diseased Bites:~T-TID$ bubbling-acid
Diseased Bites (half HP or fewer):~T-TID$ bubbling-acid
Diseased Bites (more than half HP):~T-TID$ bubbling-acid
Diseased Spit:~T-TID$ bubbling-acid
Disgorge Innards (Recharge 6):~T-TID$ ~S-TID$ splatter-blood
Disheartening Touch:~T-TID$ glow-blood
Disparaging Remark:~T-TID$ glow-charm
Displace (Recharge 5–6):~T-TID$ glow-death
Disrupt Concentration:~T-TID$ burst-magic
Disrupt Life (Costs 2 Actions):~T-TID$ burst-blood
Disrupt Life (Costs 3 Actions):~T-TID$ burst-blood
Disrupting Touch:~T-TID$ burst-magic
Disruptive Gaze:~S-TID$ explode-magic
Disruptive Touch:~T-TID$ nova-magic
Distressed Discharge (Recharge 5-6):~S-TID$ nova-slime
Dive Attack (Costs 2 Actions):~S-TID$ explode-water
Divide:~S-TID$ glow-magic
Divine Blast:~T-TID$ burst-holy
Divine Dread:~T-TID$ explode-holy
Divine Guzzle (Recharge 4-6):~S-TID$ explode-holy
Divine Insight (3/Day):~S-TID$ glow-holy
Divisive Chatter (recharge 5-6):~T-TID$ glow-holy
Donjon Visits (Costs 2 Actions):~T-TID$ glow-holy
Doppeling Disease:~T-TID$ glow-slime
Douse Light:~T-TID$ burst-death
Drag Through:~T-TID$ glow-smoke
Drain (2 actions):~T-TID$ glow-blood
Drain Life (Recharge 5-6):~T-TID$ glow-blood
Draining Glance (Recharge 5-6):~T-TID$ burn-blood
Draining Kiss:~T-TID$ glow-charm
Draining Tongue:~T-TID$ burn-charm
Drakefang Dart:~T-TID$ missile-blood
Draw In:~S-TID$ glow-charm
Dread Gaze:~T-TID$ burst-death
Dreadful Aspect (Recharges after a Short or Long Rest):~S-TID$ bubbling-death
Dreadful Glare:~T-TID$ bubbling-death
Dream Eater:~T-TID$ bubbling-charm
Dream Eater’s Caress:~T-TID$ missile-charm
Dream Rift (Recharge 5-6):~S-TID$ explode-charm
Drift Backward (1/Day):~S-TID$ burst-smoke
Drill:~T-TID$ explode-blood
Drop:~T-TID$ bomb-smoke
Dropped Boulder:~T-TID$ explode-smoke
Dropped Rock:~T-TID$ burst-smoke
Drought (1/Day):~T-TID$ glow-water
Drown in Filth (Recharge 4-6):~T-TID$ glow-slime
Drowning Hair (1/Day):~T-TID$ glow-death
Drunken Touch:~T-TID$ glow-smoke
Duplicating Terror (1/Day):~T-TID$ burst-death
Dust Devil:~T-TID$ burst-smoke
Earth Counter (Recharge 6):~T-TID$ bomb-smoke
Earth-Shaking Thump (Recharge 5–6):~T-TID$ glow-smoke
Earthstrike (Recharge 4–6):~T-TID$ explode-smoke
Eat Memories:~T-TID$ bomb-charm
Eject Slime (Recharge 5-6):~T-TID$ burst-slime
Eldritch Blade:~T-TID$ missile-death
Eldritch Fury:~S-TID$ glow-death
Eldritch Singularity (Recharge 5–6):~T-TID$ burst-death
Electrified Touch:~T-TID$ burst-holy
Elemental Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-magic
Embrace:~T-TID$ burn-charm
Embrace Darkness:~S-TID$ burn-death
Empathic Feedback:~T-TID$ glow-charm
Encase:~T-TID$ glow-magic
Encase in Ice:~T-TID$ glow-frost
Enchanted Glaive Maneuvers:~S-TID$ burst-magic
Enchanting Display (Recharge 5-6):~T-TID$ nova-magic
Energizing Electricity:~S-TID$ burst-holy
Energy Burst:~S-TID$ explode-water
Energy Drain (Costs 2 Actions):~T-TID$ glow-blood
Enervating Focus:~S-TID$ glow-slime
Enervating Spiked Gauntlet:~T-TID$ burst-blood
Enfeebling Touch:~T-TID$ glow-slime
Engulf:~T-TID$ burn-slime
Engulf in Shadow:~T-TID$ burn-death
Engulfing Protoplasm:~T-TID$ burn-acid
Engulfing Sand Wave (Recharge 5-6):~T-TID$ burn-smoke
Enkindle Hate:~T-TID$ burn-blood
Enlarge (Recharges after a Short or Long Rest):~T-TID$ nova-smoke
Enslave (3/day):~T-TID$ nova-charm
Enslave (Recharges after a Short or Long Rest):~T-TID$ nova-charm
Entangle:~T-TID$ burn-acid
Entangle (1/day):~T-TID$ burn-acid
Entangle Weapon:~T-TID$ burn-smoke
Entangling Plants (Recharge 5–6):~T-TID$ burn-slime
Entangling Vines:~T-TID$ burn-slime
Entomb:~T-TID$ burn-smoke
Entrails (Head Only):~T-TID$ burst-blood
Entrap:~T-TID$ burst-smoke
Envelop:~T-TID$ burn-blood
Envenomed Crossbow:~T-TID$ missile-slime
Escape the Material:~T-TID$ bomb-smoke
Esoteric Vengeance:~S-TID$ glow-fire
Ethereal Jaunt:~S-TID$ glow-water
Ethereal Lure (Recharge 4-6):~T-TID$ glow-water
Ethereal Stride:~S-TID$ burst-water
Etherealness:~S-TID$ explode-water
Etheric Harpoon:~T-TID$ ~S-TID$ splatter-blood
Euphoria Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-charm
Evade:~S-TID$ burst-smoke
Evil Eye:~S-TID$ ~T-TID$ splatter-death
Excavation Beam:~S-TID$ ~T-TID$ beam-fire
Explosive Bolt (Recharge 5-6):~T-TID$ burst-fire
Explosive Core:~S-TID$ nova-fire
Explosive Flask (Recharge 5-6):~T-TID$ burst-fire
Explosive Retribution:~S-TID$ explode-fire
Extract Brain:~T-TID$ explode-blood
Extract Brain (Costs 2 Actions):~T-TID$ explode-blood
Extract Heart:~T-TID$ burst-blood
Eye Extraction:~T-TID$ burst-blood
Eye Flare (Recharge 5–6):~S-TID$ explode-holy
Eye of blasting:~S-TID$ ~T-TID$ beam-fire
Eye of Corruption (Recharge 5-6):~T-TID$ burn-acid
Eye Ray:~S-TID$ glow-death
Eye Ray (Beholderkin Only):~S-TID$ glow-death
Eye Rays:~S-TID$ burst-death
Face Peel:~T-TID$ explode-blood
Fake Feast:~S-TID$ explode-holy
Falchion:~T-TID$ burst-blood
Fallen Glory (Recharge 5-6):~S-TID$ explode-holy
Fascinate (1/Day):~T-TID$ burst-charm
Fascinating Lure:~T-TID$ glow-charm
Fear Aura:~S-TID$ glow-death
Fear Gaze: ~T-TID$ glow-death
Fearful Shadows (Recharge 5-6):~S-TID$ explode-death
Fearful Voice (Recharge 5–6).:~S-TID$ explode-death
Fearsome Bark (Recharge 5-6):~S-TID$ explode-smoke
Feast of Fortune (Recharge 6):~S-TID$ explode-holy
Feed (Costs 2 Actions):~T-TID$ bubbling-blood
Feed (Costs 3 Actions:~T-TID$ bubbling-blood
Feed on Death:~S-TID$ explode-blood
Feed on Weakness:~S-TID$ explode-blood
Fetid Cloud (1/Day):~T-TID$ burn-slime
Fey Allure:~T-TID$ burn-charm
Fey charm:~T-TID$ burn-charm
Fiendish Charm:~S-TID$ bomb-charm
Fiendish Cunning:~S-TID$ bomb-fire
Fiendish Horn Blast:~S-TID$ ~T-TID$ breath-smoke
Fiendish Vigor:~S-TID$ glow-fire
Fiery Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-fire
Fiery Greatsword:~T-TID$ explode-fire
Fiery Sands (Recharge 5-6):~T-TID$ burn-fire
Fiery Strikes (Recharge 6):~T-TID$ bubble-fire
Fiery Talons:~T-TID$ bubble-fire
Filament:~S-TID$ glow-holy
Filaments:~S-TID$ glow-holy
Filth-Encrusted Morningstar:~T-TID$ explode-slime
Fin Flare:~S-TID$ burst-water
Find a Penny (Recharge 5–6):~S-TID$ explode-holy
Finger of Doom (Recharge 6):~T-TID$ nova-death
Fire Bolt (Cantrip):~T-TID$ burst-fire
Fire Breath:~S-TID$ ~T-TID$ breath-fire
Fire Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-fire
Fire Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-fire
Fire Breath (Recharge 6):~S-TID$ ~T-TID$ breath-fire
Fire Burst (Recharge 5–6):~S-TID$ ~T-TID$ breath-fire
Fire from Heaven (Recharge 5-6):~S-TID$ ~T-TID$ breath-fire
Fire Lance (Englarged):~T-TID$ burn-fire
Fire Ray:~S-TID$ ~T-TID$ beam-fire
Fire Spray (Recharge 5–6):~S-TID$ ~T-TID$ splatter-fire
Fire-Fallow (Costs 2 Actions):~S-TID$ explode-fire
First Roar:~S-TID$ ~T-TID$ breath-smoke
Fissure:~T-TID$ burst-smoke
Fist:~T-TID$ burn-blood
Fist (Giant Form Only):~T-TID$ explode-blood
Flail of Madness:~T-TID$ missile-death
Flail of Pain:~T-TID$ burst-blood
Flail of Paralysis:~T-TID$ burn-frost
Flail Tentacle:~T-TID$ missile-blood
Flailing Claws (Recharge 5-6):~T-TID$ missile-blood
Flame Jet:~S-TID$ ~T-TID$ breath-fire
Flames of Akros (Recharge 6):~S-TID$ ~T-TID$ breath-acid
Flaming Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-fire
Flaming Ranseur:~T-TID$ burn-fire
Flash (Recharge 5–6):~S-TID$ explode-holy
Flaying Leaves (Recharge 5–6):~T-TID$ bubble-blood
Fleeting Form:~S-TID$ glow-smoke
Flesh Tendril:~S-TID$ burst-blood
Flesh-Crushing Stride:~T-TID$ explode-blood
Flickering Dagger:~T-TID$ missile-blood
Flight:~T-TID$ explode-smoke
Flight of the Fey (Recharge 4–6):~T-TID$ burst-charm
Fling:~T-TID$ burst-smoke
Fling Victim:~T-TID$ burst-smoke
Flipper:~S-TID$ bubbling-water
Flitterstep (Recharge 5–6):~S-TID$ burst-smoke
Float:~S-TID$ burn-water
Flood Blast:~S-TID$ nova-water
Flow:~S-TID$ glow-water
Flower of Death (Recharge 5-6):~S-TID$ glow-slime
Flowering Lance:~T-TID$ burn-slime
Flurry of Bites:~T-TID$ bubbling-blood
Flurry of Claws (Recharge 4-6):~T-TID$ explode-blood
Flurry of Pinecones (Recharge 6):~T-TID$ bubbling-smoke
Flurry-Form:~S-TID$ glow-smoke
Flyby:~S-TID$ burn-smoke
Flying Fists (Recharge 5–6):~S-TID$ burst-smoke
Flying Shards:~T-TID$ bubbling-blood
Flying Sword:~T-TID$ missile-blood
Font of Power (3 Actions):~S-TID$ explode-fire
Fool’s Scepter:~S-TID$ explode-charm
Forcebeam:~S-TID$ ~T-TID$ beam-holy
Forced Obedience:~T-TID$ explode-charm
Forceful Slam:~T-TID$ explode-smoke
Foreleg:~T-TID$ burst-smoke
Forest Knowledge (Recharge 6):~S-TID$ glow-slime
Forest Song (1/Day):~S-TID$ burst-slime
Forge Fires:~S-TID$ burst-fire
Forgetfulness (Recharge 6):~T-TID$ bomb-smoke
Fork:~S-TID$ glow-smoke
Form Swap:~S-TID$ ~T-TID$ beam-blood
Foster Peace:~S-TID$ nova-holy
Foul Odor (1/day):~S-TID$ glow-acid
Fragmentation Grenade (1/day):~T-TID$ explode-fire
Freezing Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-frost
Freezing Breath (Recharge 6):~S-TID$ ~T-TID$ breath-frost
Freezing Claw:~T-TID$ missile-frost
Freezing Eye (Recharge 5-6):~S-TID$ ~T-TID$ beam-frost
Freezing Slam:~T-TID$ missile-frost
Freezing Strikes (Recharge 6):~T-TID$ bubbling-frost
Frenzy (1/Day):~S-TID$ glow-blood
Frighten Foe (Costs 2 Actions):~T-TID$ glow-death
Frighten Foes (Costs 3 Actions):~T-TID$ glow-death
Frightening Gaze (Costs 2 Actions):~T-TID$ glow-death
Frightening Presence (Costs 2 Actions):~T-TID$ glow-death
Frightening Screech (Recharge 5-6):~S-TID$ ~T-TID$ missile-death
Frightful Charge (Recharges after a Short or Long Rest):~S-TID$ burn-death
Frightful Gale (Recharge 5–6):~T-TID$ explode-death
Frightful Presence:~S-TID$ glow-death
Frightful Roar (2 actions):~S-TID$ ~T-TID$ breath-death
Frightful Word.:~S-TID$ burst-death
Frigid Rebuke:~S-TID$ bomb-frost
Frigid Shield:~S-TID$ glow-frost
Frost Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-frost
Fumarole (Recharge 5–6):~S-TID$ glow-fire
Fungal Rot:~S-TID$ glow-death
Furious Defense:~S-TID$ glow-fire
Fury of the Nine:~T-TID$ nova-death
Gale Blast (recharge 5-6):~S-TID$ ~T-TID$ splatter-smoke
Garrote:~T-TID$ burst-blood
Gather (1/Day):~S-TID$ glow-slime
Gaze (recharge 5-6):~T-TID$ glow-slime
Gaze of Ancient Light (Recharge 6):~S-TID$ nova-holy
Gaze of Confusion:~T-TID$ glow-smoke
Gaze of Corruption (Recharge 6):~T-TID$ glow-acid
Gem Explosion (Recharge 6):~T-TID$ explode-magic
Generate Static:~S-TID$ glow-magic
Ghost Wings:~S-TID$ glow-smoke
Ghostblade:~T-TID$ bubbling-smoke
Ghostly Snare (During Ghostwalk Only, Recharge 5-6):~T-TID$ glow-smoke
Ghostly Spear:~T-TID$ bubbling-smoke
Giant Snowball:~T-TID$ burst-frost
Giant Spear:~T-TID$ explode-blood
Gift of the Elder Elementals:~S-TID$ nova-magic
Glaaar-pat (3/Day):~S-TID$ glow-holy
Glaive:~T-TID$ ~S-TID$ splatter-blood
Glaive (Large Form):~T-TID$ explode-blood
Glaive (Small-Medium Form):~T-TID$ ~S-TID$ splatter-blood
Glide:~S-TID$ burst-smoke
Glimpse the Temporal Flood (Recharge 5-6):~T-TID$ burst-magic
Glitter Dust:~T-TID$ burst-magic
Glitter Dust (Costs 2 Actions):~T-TID$ burst-magic
Gloomspittle:~T-TID$ bubbling-death
Gnash:~T-TID$ ~S-TID$ splatter-blood
Gnashing Bite:~T-TID$ burst-blood
Gnashing Jaws:~T-TID$ ~S-TID$ splatter-blood
Gnaw:~T-TID$ burn-blood
Gore:~T-TID$ explode-blood
Gossip:~S-TID$ burn-holy
Gout of Flame:~T-TID$ burst-fire
Grab:~T-TID$ bomb-smoke
Graceful Step:~S-TID$ bubbling-smoke
Grapple:~S-TID$ bubbling-smoke
Grasp of the Briar (Recharge 5–6):~T-TID$ bubbling-slime
Grasping Claw:~T-TID$ missile-blood
Grasping Hand:~T-TID$ burn-smoke
Grasping Sprout:~T-TID$ burn-slime
Grasping Whirlpool (Recharge 5-6):~T-TID$ burn-water
Grass Trip:~T-TID$ burn-slime
Grave Bolts:~T-TID$ glow-death
Grave Calling Song:~S-TID$ glow-death
Gravedust:~S-TID$ ~T-TID$ splatter-death
Grease Spray (Recharge 5–6):~S-TID$ ~T-TID$ splatter-death
Greataxe (Giant Form Only):~T-TID$ bomb-blood
Greataxe (Humanoid or Hybrid Form Only):~T-TID$ burst-blood
Greataxe (While Raging):~T-TID$ ~S-TID$ splatter-blood
Greatclub (Off Ground):~T-TID$ burst-blood
Greatclub (On Ground):~T-TID$ bubbling-blood
Grounded Lightning:~T-TID$ bomb-magic
Guided Attack (Recharges after a Short or Long Rest):~T-TID$ burst-blood
Guided Strike (Recharges after a Short or Long Rest):~T-TID$ explode-blood
Guiding Song:~S-TID$ burn-holy
Gust:~T-TID$ burst-smoke
Gut Rip:~T-TID$ bubbling-blood
Haboob (1/Day):~T-TID$ explode-blood
Hail of Arrows (Recharges after a Short or Long Rest):~T-TID$ bubbling-blood
Hair:~T-TID$ glow-death
Hallucination Spores:~T-TID$ glow-slime
Hammer:~T-TID$ bubbling-blood
Hammer of Justice:~T-TID$ bubbling-holy
Hammerfist:~T-TID$ burst-blood
Hand Axe:~T-TID$ burn-blood
Hand Crossbow (Humanoid or Hybrid Form Only):~T-TID$ missile-blood
Handaxe (Melee)(One-Handed):~T-TID$ missile-blood
Handaxe (Melee)(Two-Handed):~T-TID$ ~S-TID$ splatter-blood
Handaxe (Ranged):~T-TID$ ~S-TID$ splatter-blood
Harpoon:~T-TID$ ~S-TID$ splatter-blood
Harpoon (Melee):~T-TID$ missile-blood
Harpoon (Ranged):~T-TID$ ~S-TID$ splatter-blood
Harpoon Arm:~T-TID$ missile-blood
Harvest Dance (1/Day):~S-TID$ glow-death
Harvest the Dead:~S-TID$ glow-death
Harvest the Fallen (Costs 2 Actions):~S-TID$ glow-blood
Harvester:~S-TID$ glow-death
Haste (Recharge 5-6):~T-TID$ burst-holy
Haunted Haboob (Recharge 4–6):~T-TID$ glow-death
The Final Song (Recharge 5-6):~T-TID$ burn-death
Head Slam:~T-TID$ missile-blood
Head Smash:~T-TID$ bubbling-blood
Headbutt:~T-TID$ bomb-blood
Heal Self (Costs 3 Actions):~S-TID$ burn-holy
Healing (1/Day):~T-TID$ bubbling-holy
Healing Lick (2/Day):~T-TID$ burst-holy
Healing Touch (3/ Day):~T-TID$ burn-holy
Healing Touch (3/Day):~T-TID$ burn-holy
Healing Touch (4/Day):~T-TID$ burst-holy
Heart Sight:~T-TID$ glow-blood
Heartcleaver:~T-TID$ ~S-TID$ splatter-blood
Heartstopping Stare:~T-TID$ burn-blood
Heatwave Breath (Recharge 6):~S-TID$ ~T-TID$ breath-fire
Heavenly Roar (Recharge 5-6):~S-TID$ ~T-TID$ breath-holy
Heavy Bone Crossbow:~T-TID$ explode-blood
Heavy Club:~T-TID$ burst-blood
Heavy Flail (Scourge of Avarice):~T-TID$ ~S-TID$ splatter-acid
Heavy Pick:~T-TID$ explode-blood
Hellfire Bolt (Recharge 5–6):~T-TID$ explode-fire
Hellfire Lance:~T-TID$ missile-fire
Hellfire Orb (1/Day):~T-TID$ nova-fire
Hellfire Weapons:~T-TID$ bomb-fire
Hellish Morningstar:~T-TID$ explode-blood
Herd the Underworld (Recharges after a Short or Long Rest):~S-TID$ explode-death
Hideous Feast:~T-TID$ explode-blood
Hidey-Hole:~S-TID$ burn-death
Hindering Strike:~T-TID$ burn-smoke
Hobble:~T-TID$ burst-blood
Honey Toss:~T-TID$ glow-holy
Hook:~T-TID$ missile-blood
Hooked Net:~T-TID$ bomb-blood
Hooked Spear:~T-TID$ ~S-TID$ splatter-blood
Hooked Spider Net (Recharge 5-6):~T-TID$ bubbling-blood
Hoop Form:~S-TID$ burst-smoke
Hooves:~T-TID$ bubbling-blood
Hooves (bull form only):~T-TID$ bubbling-death
Horn:~S-TID$ burst-smoke
Horrifying Visage:~S-TID$ explode-blood
Horrifying Wail:~S-TID$ explode-death
Horror Gaze (1/day):~S-TID$ burst-blood
Horror Nimbus (Recharge 5-6):~S-TID$ burn-blood
Hovering Darkness:~S-TID$ glow-death
Howl:~S-TID$ burst-smoke
Howl (Recharge 5–6):~S-TID$ burst-smoke
Howl of Agony:~S-TID$ explode-smoke
Howl of Battle (Recharge 6):~S-TID$ explode-smoke
Howl of the Maddening Wind (3/day):~S-TID$ nova-smoke
Howling Babble (Recharge 6):~S-TID$ bubbling-smoke
Howling Longbow:~T-TID$ missile-blood
Hungering Serpents (swarm has half HP or less):~T-TID$ glow-slime
Hungering Serpents (swarm has more than half HP):~S-TID$ bomb-slime
Hungering Strike (Recharge 5–6):~S-TID$ burst-blood
Huntsman's Spear:~T-TID$ bubbling-blood
Hurl Flame:~T-TID$ bomb-fire
Hurl Moonlight:~T-TID$ bomb-frost
Hurl Mote:~T-TID$ bomb-water
Hurl Tar:~T-TID$ bomb-death
Hurl Thorns:~T-TID$ bomb-slime
Hypnosis:~T-TID$ glow-charm
Hypnotic Gaze:~T-TID$ burn-charm
Ice Claw:~T-TID$ missile-frost
Ice Crown:~T-TID$ burst-frost
Ice Dagger:~T-TID$ missile-blood
Ice Spear:~T-TID$ bubbling-frost
Ice Spear (Humanoid Form):~T-TID$ bubbling-frost
Ichorous Infusions:~S-TID$ bubbling-death
Icy Doom (Recharge 5-6):~T-TID$ nova-frost
Icy Entangle:~T-TID$ glow-frost
Icy Shortbow:~T-TID$ missile-frost
Idyllic touch:~T-TID$ glow-magic
Illusory Appearance:~S-TID$ glow-death
Illusory Apperance:~S-TID$ glow-death
Ilneval’s Command (Recharge 4–6):~S-TID$ burst-charm
Imbalance Humors (3/Day):~T-TID$ explode-blood
Immolating Crest (Recharge 6):~S-TID$ explode-fire
Immolating Gaze:~T-TID$ burst-fire
Immolating Purge (Recharge 5–6):~T-TID$ explode-fire
Impale:~T-TID$ burst-blood
Impaling Proboscis:~T-TID$ bubbling-blood
Imperial Conscription (Recharge 6):~S-TID$ glow-holy
Implant Egg:~T-TID$ glow-blood
Implant Fear (Costs 2 Actions):~T-TID$ glow-death
Imprison Mind:~T-TID$ glow-water
Imprison Soul:~T-TID$ glow-death
Improvised Weapon:~S-TID$ burst-smoke
In One Bite:~T-TID$ nova-blood
Incite Rampage (Recharge 5–6):~S-TID$ bubbling-fire
Incite Violence (Recharge 5–6):~S-TID$ bubbling-death
Indentured Spirits (Costs 3 Actions):~T-TID$ glow-death
Indomitable Strength (Recharge 5–6):~S-TID$ glow-smoke
Indomitable Strength (Recharge 5–6, Leader Variant):~S-TID$ glow-smoke
Inexorable Charge:~S-TID$ glow-holy
Inexorable Threads~T-TID$ burn-holy
Infectious Insanity (Recharge 5-6):~T-TID$ bomb-death
Infernal Command:~T-TID$ bomb-charm
Infernal Command.:~T-TID$ bomb-charm
Infernal Dagger:~T-TID$ missile-blood
Infernal Glare:~T-TID$ glow-fire
Infernal Ring Leader:~T-TID$ glow-death
Infernal Ring Leader (Leader Variant):~T-TID$ glow-fire
Ingest:~T-TID$ glow-blood
Inhabit:~T-TID$ glow-magic
Inject Toxin (2/Day):~T-TID$ glow-aicd
Ink Cloud (Costs 3 Actions):~T-TID$ glow-death
Ink Cloud (Recharge 6):~T-TID$ glow-death
Ink Cloud (Recharges after a Short or Long Rest):~T-TID$ glow-death
Inky Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-death
Insatiable Hunger (Costs 2 Actions):~S-TID$ bubbling-blood
Inspiring:~S-TID$ burst-charm
Inspiring Presence (Recharge after Short or Long Rest):~S-TID$ burst-charm
Instinctive Charm:~T-TID$ glow-charm
Instinctive Charm (Recharges after the Enchanter Casts an Enchantment Spell of 1st Level or Higher):~S-TID$ glow-charm
Intercept Attack:~S-TID$ ~T-TID$ splatter-smoke
Interpose Ally:~S-TID$ explode-smoke
Interposing Glare:~T-TID$ burst-smoke
Intoxicating Touch:~T-TID$ burst-charm
Invisibility (Recharge 4-6):~S-TID$ bomb-smoke
Invisibility (Recharge 4–6):~S-TID$ bomb-smoke
Invisibility (Recharges after a Short or Long Rest):~S-TID$ bomb-smoke
Invisible Passage:~S-TID$ explode-smoke
Invoke Nightmare (Recharges after a Short or Long Rest):~S-TID$ explode-death
Iridescent Blast:~T-TID$ nova-holy
Iron Fist:~T-TID$ burst-blood
Ironbound Pursuit:~S-TID$ bomb-smoke
Jade Dagger (Humanoid Form Only):~T-TID$ missile-blood
Jancan Pike:~T-TID$ bubbling-blood
Jancan Shortsword:~T-TID$ ~S-TID$ splatter
Javelin (Enlarged; Melee):~T-TID$ explode-blood
Javelin (Enlarged; Ranged):~T-TID$ nova-blood
Javelin (Human Form Only):~T-TID$ bubbling-blood
Javelin (Melee):~T-TID$ burst-blood
Javelin (Melee):~T-TID$ burst-blood
Javelin (Melee, Enlarged):~T-TID$ explode-blood
Javelin (Normal-Sized; Melee):~T-TID$ bubbling-blood
Javelin (Normal-Sized; Ranged):~T-TID$ burst-blood
Javelin (Ranged):~T-TID$ burst-blood
Javelin of Lightning:~T-TID$ missile-holy
Jaws:~T-TID$ ~S-TID$ splatter-blood
Jaws of Semuanya (Recharge 5-6):~T-TID$ nova-blood
Join Malleables:~S-TID$ burst-blood
Joker’s Shuffle (recharge 6):~S-TID$ burn-charm
Joy from Pain:~S-TID$ burn-blood
Kelp Tendril:~T-TID$ bubbling-water
Key Blade:~T-TID$ burst-blood
Khopesh:~T-TID$ missile-blood
Khopesh of Oblivion:~T-TID$ nova-blood
Kick:~T-TID$ missile-blood
Killing Joke (recharge 6):~S-TID$ nova-charm
King's Knife (Shortsword):~T-TID$ bubbling-blood
King's Knife (Shortsword, Enlarged):~T-TID$ ~S-TID$ splatter-blood
Kiss:~S-TID$ bomb-charm
Kiss of Obsession:~S-TID$ nova-charm
Kiss of the Frozen Heart:~S-TID$ nova-frost
Knowledge Keepers (1/Day):~S-TID$ nova-magic
Kukri Dagger:~T-TID$ missile-blood
Lamenting Engulfment:~S-TID$ glow-death
Language Lash (Recharge 5–6):~S-TID$ burst-smoke
Lashing Shadows (Recharge 5-6):~S-TID$ bomb-death
Lava Lob:~T-TID$ bomb-fire
Lay Eggs (Costs 2 Actions):~T-TID$ bomb-blood
Leadership:~S-TID$ bomb-holy
Leadership (Recharges after a Short or Long Rest):~T-TID$ bomb-holy
Leaping Bite:~T-TID$ bubbling-smoke
Leaves:~T-TID$ glow-holy
Leech Luck:~T-TID$ glow-holy
Leg:~T-TID$ burn-blood
Life Drain:~T-TID$ glow-blood
Life Leech:~T-TID$ glow-blood
Life-Draining Tentacle:~S-TID$ ~T-TID$ beam-blood
Light Hammer (Melee):~T-TID$ bubbling-blood
Light Hammer (Ranged):~T-TID$ bubbling-blood
Light of Sekolah:~S-TID$ bubbling-water
Light Ray:~S-TID$ ~T-TID$ beam-holy
Lightning Backlash (Recharge 5-6):~T-TID$ glow-holy
Lightning Bolt (Recharge 6):~T-TID$ bomb-holy
Lightning Breath:~S-TID$ ~T-TID$ breath-holy
Lightning Breath (Recharge 5-6):~S-TID$ ~T-TID$ breath-holy
Lightning Breath (Recharge 5–6):~S-TID$ ~T-TID$ breath-holy
Lightning Breath (Recharge 6):~S-TID$ ~T-TID$ breath-holy
Lightning Dart:~T-TID$ bubbling-holy
Lightning Flail (Hellfire Weapon Option):~T-TID$ ~S-TID$ splatter holy
Lightning Form:~T-TID$ explode-holy
Lightning Jolt (Melee):~T-TID$ burst-holy
Lightning Jolt (Ranged):~T-TID$ explode-holy
Lightning Lance (Recharge 5-6):~T-TID$ explode-magic
Lightning Run (Recharge 6):~S-TID$ burn-holy
Lightning Storm:~T-TID$ nova-holy
Lightning Storm (Costs 2 Actions):~T-TID$ nova-holy
Lightning Storm (Costs 2 Actions).:~T-TID$ nova-holy
Lightning Storm (Recharge 6):~T-TID$ nova-holy
Lightning Strike:~T-TID$ nova-holy
Lightning Strike (Costs 2 Actions):~T-TID$ nova-holy
Lightning Strike (Recharge 5-6):~T-TID$ nova-holy
Lightning Strike (Recharge 6):~T-TID$ nova-holy
Lightning Strike (Recharge Special):~T-TID$ nova-holy
Lightning Tusks:~T-TID$ ~S-TID$ splatter-holy
Lightning’s Kiss (Recharge 5-6):~T-TID$ burst-holy
Lightning Flare (Recharges after a Short or Long Rest):~T-TID$ nova-holy
Lightwalking:~S-TID$ glow-holy
Lob Acid:~T-TID$ burn-acid
Locking Bite:~S-TID$ bubbling-blood
Logic Razor:~S-TID$ burn-water
Long Axe:~T-TID$ ~S-TID$ splatter-blood
Longbow (Abomination Form Only):~T-TID$ explode-blood
Longbow (Humanoid or Hybrid Form Only):~T-TID$ ~S-TID$ splatter-blood
Longbow (Yuan‑ti Form Only):~T-TID$ ~S-TID$ splatter-blood
Longsword (one hand):~T-TID$ missile-blood
Longsword (one handed):~T-TID$ burn-blood
Longsword (One-Handed):~T-TID$ burst-blood
Longsword (two handed):~T-TID$ burst-blood
Longsword (Two Hands):~T-TID$ ~S-TID$ splatter-blood
Longsword (Two-Handed):~T-TID$ ~S-TID$ splatter-blood
Longsword (Two-Handed:~T-TID$ burst-blood
Longsword Attack (Costs 2 Actions):~T-TID$ explode-blood
Look at Me (Costs 3 Actions):~S-TID$ glow-blood
Lotus Scent (Recharge 6):~T-TID$ glow-charm
Loyal Bodyguard:~S-TID$ glow-charm
Loyalty Beyond Death (Recharges after a Short or Long Rest):~S-TID$ burn-blood
Loyalty Beyond Death (Recharges after a Short or Long Rest, Leader Variant):~S-TID$ burn-blood
Lullaby:~T-TID$ burst-charm
Luminous Burst (Recharge 5–6):~T-TID$ glow-death
Lunar Beam (Recharge 5-6):~S-TID$ burn-magic
Lunge:~T-TID$ glow-smoke
Luring Song:~S-TID$ glow-charm