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Store multiple default icons for generic enemies

Would love to be able to save, say, five default icons for "Bandit" and have the system pick one at random when I drag it onto the table. Current workaround is making five identical "Bandit" NPCs that each have their own icon, to make it more immersive, but right now you can't even copy an NPC sheet easily, so this is a pretty tedious workaround. This would be nice since lots of generic enemies might share a stat sheet but come in lots of shapes and sizes. It feels silly to have 12 identical goblins every time.
1614543431
Kraynic
Pro
Sheet Author
You may not be aware, but you can use rollable tables to make tokens.&nbsp; You put however many bandit images you want on a rollable table and then click the button to generate a token.&nbsp; Then you set the token up for the sheet as you would any other token.&nbsp; Once you drag multiples on the vtt, you can group select them, right click, and choose random side in the multi-sided dialogue.&nbsp; That will randomly choose an image for each individual instance of the multi-sided token.&nbsp; Once the token is created (and saved as the default token on a sheet), it is its own entity and the rollable table can be deleted if you want to reduce rollable table clutter. <a href="https://wiki.roll20.net/Rollable_Tables#Rollable_Table_Token" rel="nofollow">https://wiki.roll20.net/Rollable_Tables#Rollable_Table_Token</a>
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Edited 1614546383
Thanks, I for some reason never found this in my searching. For future searchers, this method worked best for me: Create rollable table with all the tokens you want to include Click 'Token' to pop one onto the table Link that token to the character sheet, assign HP/AC values as you normally do (I take them from the sheet and then unlink them to avoid a shared HP pool), make any other token changes Edit the character sheet, select the rolled token, and set that as the default token Then when you drag the character sheet onto the table, you can roll the token using the table you created. But, if you make changes to the table later, the token won't 'know' about them.
FYI, for those with Pro subscriptions and access to the API, you can use the TokenMod script to add images to a token to make a multi-sided token without having to make a rollable table first.
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