
i have a random encounter table i use for a homebrew sandbox game, i have a system where i roll on an encounter table that will either be a good, bad or nutural encounter. i have tables for each of those options, but rather than rolling: /w gm [[1t[Encounter]]] /w gm if good [[1t[Good]]] /w gm if bad [[1t[Bad]]] i'd rather have just have the Encounter table roll on the good and bad for me.