Hello. I'm Drew, 24, from the UK and a Creative Writing MA Hons. graduate and researching a proposal and more for a PhD. I'm currently in the hospitality business so the money isn't great so I'm having to do most of this off my own back before I could even consider approaching a university. I'm wanting to look into, from a literature perspective, how changes in gaming technology have altered narrative, perception of fate and authorship. The active research will be to write my own tale, turn it into a choose your-own-book, a complete table top rpg game (in a very basic form) and short scenes from different types of video-games. I'll hope to prove that in certain lights, video-game technology could be considered the printing press of today. If you're interested in the academic side of things or just a general gist of where I'm coming from: <a href="http://www.ludomech.blogspot.co.uk" rel="nofollow">www.ludomech.blogspot.co.uk</a> This is where I would love to have some active discussions with players and GM's. I've not at the opportunity to personally take part in any table-top games (didn't have any interested friends or local groups) but I'm fascinated by the stories told. I'm wanting to talk about story, mechanics and general random ideas. I'm hoping to get some feedback as well on my current aesthetic for the setting. Eighteenth century Venice, filled with myths, monsters (based on Italian and Arabic folklore/mythology) and clock punk (Mainly Medieval Arabic, Islamic aesthetic with Da Vinci finesse) . It's alternative history which I have some idea on but needs more fleshing out. I'm grounding nearly everything I can in comparative literature, history and theory. I feel at the minute that since most of the narrative will have to work within a rule set, I will be using the table-top form as one of my origin points. This is also the easiest to work on as its far more practical and discussion based than literature or theory research based. If you can help in any way either contact me via skype: professor_tesla/e-mail <a href="mailto:andrew.david.wilson@hotmail.com" rel="nofollow">andrew.david.wilson@hotmail.com</a> or message me/post back on here. Bare in mind I am in the UK so time-zones may vary contact. I prefer skype or Google hangout ect over pretty much everything else as its easier to discuss. Who you are (writer, player, GM, designer ect.): Where are you from: How you can help: Thanks for reading, Drew