We are a small 2-person team that has been working on
converting the D&D 5E system into a mold for playing out stories in the
Mass Effect setting. This project has been going on slowly for several years
now and is now in a stage where we are playtesting. All classes are completely
written up to level 20 with multiple subclasses. Most spells from 5E have been
reflavored, rebalanced, and converted into tech or biotic “spells” among the 6
ranks as demonstrated in Mass Effect. A considerable number of feats have already
been written up and are ready for use. An array of standard equipment has
already been prepared for play. We are seeking to build a community around this
project to get more perspectives on the project. We are at the point of
playtesting and are looking for potential players or anyone interested in following
the project. Joining does not obligate anyone to participate in any playtests.
Project Status
We are currently running multiple sessions simultaneously
using a custom-made scenario that replicates the Mass Effect 3 Multiplayer
style as a means of testing out how the different classes feel and play in
combat. The different games are being organized in a Discord linked below where
we also host links to the WIP google Doc that we are using to track the game as
it is designed and edited. The game is being edited and rebalanced as we play
so expect tweaks to be made to your classes and gear between session as we buff
or nerf as needed to bring everything to a fun and cohesive balance.
Player Expectations
Sessions will typically start at 8pm EST on a day of the week
agreed upon by the collective players. We highly encourage and prefer that
players work to make sure their group is diverse in race and class selection to
improve the efficiency of testing. Standard point buy is being used to
eliminate stat randomness from our tests. Sessions may be streamed and VODs
will be made available at <a href="https://www.twitch.tv/arbitrarysketch" rel="nofollow">https://www.twitch.tv/arbitrarysketch</a> . Streaming will be done with the
consent of all players and if you are not comfortable with it let us know. If
even one player is unwilling to be on stream then the session will proceed
without being streamed or recorded.
Sessions typically last approximately 3 hours with an
additional hour set aside at the end to pulse check and collect feedback on
player experience and pitch suggestions for improvements that could be made to
the classes and races as they are being presented. Playtester feedback is
extremely important to us and we take it under consideration and discussion
immediately. As such any who participate will have an active hand in shaping
how this system eventually pans out. Player submitted ideas (subclasses,
spells, items, etc.) are also discussed, rebalanced, and catalogued for later
testing and submission to future supplementary material we are hoping to create
down the road. Please note that participation in this project is strictly
voluntary and implies no commitment of time or compensation on parts of the
playtesters or writers of this document. This is a fan-created project and will
never be sold or distributed in any way with the goal of profiting, financial
or otherwise.
Our Discord Community
In short if you want to join in on the playtesting,
discussing this project and other mass effect related topics, and or just take a look at what we
have been working on then come visit our discord. We look forward to meeting
you and sharing in ideas and discussion.
Due to Roll20 guidelines Discord link can be provided via private message. You can also join our game at <a href="https://app.roll20.net/join/9530847/x8fDqA" rel="nofollow">https://app.roll20.net/join/9530847/x8fDqA</a>, which has links to our content and Discord. Looking forward to playing with you!