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Ch. 62: The Fight Against the Yaun-Ti Continues and the Party Meets Zoldathra!

Devin M.: Hel lo.   Dungeon Master (GM): Hello Guys!   Buddy D.: howdy   Lo Shan: Hey   Dungeon Master (GM): ok we are on a map where I use one sheet for the Yuan-ti tokens   Dungeon Master (GM): There are 92 maps in the game   Dungeon Master (GM): Hello Jarahawk! ok, we are battling Yuan-Ti's here and there are two stuck in webbing down the west side hallway What will the party be doing now?   Lo Shan: We start going door to door now leave them in the webbing for now   Dungeon Master (GM): ok   Buddy D.: sounds good   Dungeon Master (GM): Ok, let's see if any more come out of their rooms on the east side 1-3 yes 2   2   4   6 1   4 ok, so 3 more decide to check on why it suddenly got quiet out in the hall the north door by Lo Shan   comes open and the south door by Lord Cromther does as well   Dungeon Master (GM): ok, guys make your init rolls   WEAPON INITIATIVE ROLL: Lo Shan the Human Monk (Oriental), gets ready to make an attack move! Weapon INIT Roll:  4 Only 1st roll shown to save space! ROUND 1 Xilicien , it's now your turn!   Xilicien: Is that door open?   Dungeon Master (GM): yes   Xilicien the Enchanter, casts the MAGIC MISSILE Spell at Yuan-Ti PureBlood #07 -T4! Level 1 Magic-User * Evocation/Invocation Priest Sphere: Force Components V, S Casting Time 1  segment Range 130  ft Duration Instant Area of Effect Targeted Creature(s) in a  10  square ft area Saving Throw None Damage:   2 ,  2 ,  5 ,  2  and  3  Force Force Effects:  Fires  4  missile(s) at one or more targets designated by the caster before the spell is cast. Each missile unerringly strikes it's target causing 1d4+1 points of damage. All of 'em!   Dungeon Master (GM): 11 force damage! : Xilicien 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #07 -T4! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC  1 For  2  S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): a hit! : Camlin 's turn is done. Lo Shan , it's now your turn!   Lo Shan the Monk (Oriental), attacks Yuan-Ti PureBlood #07 -T4 with the KUNG FU KICK! Strike Hits An AC Of  15  For  2  +  2  S/M/L Bludgeoning Damage (KO%: 91 %) Type Of Kung Fu Kick Attack:  9  : Yuan-Ti PureBlood #07 -T4'S A/C:  4 Result: If 5 above the number needed, 'To Hit'; The Opponent is stunned for  1  rounds and or: 1: High Flying Kick: 3x Damage +2 (KO : 20% or less) 2: Vitals Kick (KO : 15% or less) 3: Head Bash (KO : 10% or less) 4: Side Kick (KO ::5% or less) 5: Knee Shot (KO : 3% or less) 6-7: Low Kick (KO : 1% or less) 8: Side Kick (KO : 3% or less) 9: Head Bash (KO : 5% or less) 10: Vitals Kick (KO : 8% or less) 11: Head Kick (KO : 10 % or less)   CRITICAL FUMBLE ROLL OF 1 For Lo Shan the Human Monk (Oriental) results in:     Fumble Roll 91 Result Twist Ankle Effect Twisting your ankle, your speed is reduced by half for 1 full turn, roll Dexterity or less or Fall & no attack next round. Save DC DEX     Dungeon Master (GM): ok, roll the Dex check   DEXTERITY CHECK For Lo Shan the Monk (Oriental) Rolls:  14  Needs ≤  17   Dungeon Master (GM): ok you are good : Lo Shan 's turn is done. Lord Cromther , it's now your turn!   Lord Cromther the Paladin, Attacks with his Weapon of Choice, the Magical +1/+3 Vs Regens LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #17 -T4! Strike Hits an AC of  -12  For  15  S/M or  8  L HP Damage! If monster can Regenerate add +2 more on the To Hit and Damage. Gets 2 attacks / round   Dungeon Master (GM): a hit for 15!   Garm: Nice hit!
Lord Cromther 's turn is done. Yuan-Ti PureBlood #07 -T4 , it's now your turn!   Yuan-Ti PureBlood #07 -T4, using unholy water, casts the CAUSE FEAR Spell upon Lo Shan! Level 1 Cleric * (Abjuration) Reversible Components V,S Casting Time 4 segments Range Touch or  5 ft per level starting at 5th;  30 ft; Up to a max of  30 ft Duration Special Area of Effect Creature Touched (levels 1-4) or 1 creature every 4 levels from 5th+, Within Range Saving Throw Special Effects:  This spell causes the victim to flee in panic at maximum movement speed away from the caster for  4  rounds at levels 1-4 or 1 round per level of the cleric causing such fear, levels 5+:  6  rounds. A successful saving throw against the effect negates it, and any Wisdom adjustment also applies. Of course, cause fear can be automatically countered by remove fear and vice versa. The spell has no effect on undead of any sort.   SAVE VS. SPELL For Lo Shan the Human Monk (Oriental)   Rolls:  15  Needs ≥  10   Dungeon Master (GM): ok, no effect upon Lo Shan! : Yuan-Ti PureBlood #07 -T4 's turn is done. Yuan-Ti PureBlood #17 -T4 , it's now your turn!   Yuan-Ti PureBlood #17 -T4, using a snake’s tongue and either a bit of honeycomb or a drop of sweet oil, casts the SUGGESTION Spell upon Lord Cromther! Level 3 Magic-User * Enchantment/Charm Priest Sphere: Mentalism, Song Components V,M Casting Time 3  Segments Range 30 ft Duration 6 turns + 6 turns/level:  6  Turns;  6  hours Area of Effect One Creature Saving Throw Vs Spells Negates Effects:  When cast the magic-user, influences the actions of the chosen recipient by utterance of a few words — phrases, or a sentence or two — suggesting a course of action desirable to the spell caster. The creature to be influenced must, of course, be able to understand the magic-user’s suggestion, i.e., it must be spoken in a language which the spell recipient understands. The suggestion must be worded in such a manner as to make the action sound reasonable; a request asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act will automatically negate the effect of the spell. However, a suggestion that a pool of acid was actually pure water, and a quick dip would be refreshing, is another matter; or the urging that a cessation of attack upon the magic-user’s party would benefit a red dragon, for the group could loot a rich treasure elsewhere through cooperative action, is likewise a reasonable use of the spell’s power. The course of action of a suggestion can continue in effect for a considerable duration, such as in the case of the red dragon mentioned above. If the recipient creature makes its saving throw, the spell has no effect. Note that a very reasonable suggestion will cause the saving throw to be made at a penalty (such as -1, -2, etc.) at the discretion of your Dungeon Master. Undead are not subject to suggestion.   SAVE VS. SPELL For Lord Cromther the Human Paladin   Rolls:  5  Needs ≥  11   Dungeon Master (GM): ok he suggests Lord Cromther to flee building! : Yuan-Ti PureBlood #17 -T4 's turn is done. Yuan-Ti PureBlood #08 -T4 , it's now your turn!   Yuan-Ti PureBlood #08 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  8  For  2  S/M/L Damage! a miss : Yuan-Ti PureBlood #08 -T4 's turn is done. Garm , it's now your turn!   Garm the Barbarian, attacks with the LONG SWORD (3.5ft; Left Hand) at Yuan-Ti PureBlood #17 -T4! Strike Hits an AC of  4  For  2  S/M or  12  L HP Damage! Gets 3 attacks / 2 rounds   Dungeon Master (GM): you hit for 2! : Garm 's turn is done. Sheila , it's now your turn!   Dungeon Master (GM): she moves up for now   Lo Shan: Maybe grapple Cromther?   Dungeon Master (GM): any 2nd attacks? ok can try   Garm the Barbarian, attacks with the LONG SWORD (3.5ft; Right Hand) at Yuan-Ti PureBlood #17 -T4! Strike Hits an AC of  6  For  2  S/M or  8  L HP Damage! Gets 3 attacks / 2 rounds   Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at Yuan-Ti PureBlood #07 -T4!   Strike Hits an AC of  13  For  10  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   Sheila the Human Cleric, WRESTLES with Lord Cromther enemy!   Wrestling Move Strike Hits: AC  -2  With A: Type Of Attack 2 Attack Roll Damage Wrestle Move 20+ 1 Bear Hug* 19 1 Arm Twist 18 1 Kick 17 1 Trip 16 1 Elbow Smash 15 1 Arm Lock* 14 1 Leg Twist 13 1 Leg Lock 12 1 Throw 11 1Gouge 10 1 Elbow Smash 9 1 Leg Lock* 8 1 Headlock* 7 1 Throw 6 1 Gouge 5 1 Kick 4 1 Arm Lock* 3 1 Gouge 2 1 Headlock* 1 1 Leg Twist Less Than 1: 1 Bear Hug* *Hold Can Be Maintained From Round To Round, Until Broken.
  Sheila the Human Cleric, attempts to OVERBEAR, Lord Cromther!   Attack Roll: AC  -5 To Overbear An Opponent, A Normal Attack Roll Is Made. For Every Level Of Size Difference (1 If A Large Attacker Takes On A Medium Defender, For Example), The Attack Roll Is Modified By 4 (+4 If The Attacker Is Larger; –4 If The Defender Is Larger). The Defender Also Gains A Benefit If It Has More Than Two Legs: A –2 Penalty To The Attacker’s Roll For Every Leg Beyond Two. There Is No Penalty To The Defender If It Has No Legs. A Lone Orc Attempting To Pull Down A Horse And Rider Would Have At Least A –8 Penalty Applied To The Attack Roll (–4 For Size And –4 For The Horse’s Four Legs). If The Attack Succeeds, The Opponent Is Pulled Down. A Character Can Be Pinned If Further Successful Overbearing Attacks Are Rolled Each Round. For Pinning Purposes, Do Not Use The Prone Modifier To Combat (From Table 51). If Multiple Attackers Are All Attempting To Pull Down A Single Target, Make Only One Attack Roll With A +1 Bonus For Each Attacker Beyond The First. Always Use The To-Hit Number Of The Weakest Attacker To Figure The Chance Of Success, Since Cooperation Always Depends On The Weakest Link. Modifiers For Size Should Be Figured For The Largest Attacker Of The Group.   Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #07 -T4! Short Range 31 to 70 ft +1 'To Hit' and Damage   Strike Hits: AC  0 For  4  S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Sheila the Cleric, strikes with the Magical +2 FOOTMAN'S MACE (2.5ft) at Lord Cromther!   Strike Hits an AC of  3  for  10  S/M or  8  L HP Bludgeoning Damage!   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #07 -T4! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage   Strike Hits: AC  3  For  11  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): sheila overbears Lord Cromther   Lo Shan: Alright   Dungeon Master (GM): garm and lo missed 2nd attacks, Camlin hits during both for 21 damage : Round 2 Sheila 's turn is done. Xilicien , it's now your turn!   Xilicien: I think I'll pass this time, see how things develop. : Xilicien 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #17 -T4! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  1  For  9  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): a hit! : Camlin 's turn is done. Lo Shan , it's now your turn!   Lo Shan the Monk (Oriental), attacks with the NUNCHAKU (27.5") at, Yuan-Ti PureBlood #07 -T4! Strike Hits an AC of  10  For  8  S/M/L HP Bludgeoning Damage!   Dungeon Master (GM): Lo missed! : Lo Shan 's turn is done. Lord Cromther , it's now your turn!   Lo Shan: Still trying to leave   Dungeon Master (GM): ok you can roll a to hit to break free from sheila   Lord Cromther the Human Paladin, Swings a PUNCH at Sheila enemy! Fist Punch Strike Hits An AC Of  -5  With A: Type Of Attack 2 KO% 46 % Attack Roll / Punch Damage / % K.O. 20+ Haymaker 2 10% 19 Wild Swing 0 1% 18 Rabbit Punch 1 3% 17 Kidney Punch 1 5% 16 Glancing Blow 1 2% 15 Jab 2 6% 14 Uppercut 1 8% 13 Hook 2 9% 12 Kidney Punch 1 5% 11 Hook 2 10% 10 Glancing Blow 1 3% 9 Combination 1 10% 8 Uppercut 1 9% 7 Combination 2 10% 6 Jab 2 8% 5 Glancing Blow 1 3% 4 Rabbit Punch 2 5% 3 Hook 2 12% 2 Uppercut 2 15% 1 Wild Swing 0 2% Less Than 1 Haymaker 2 25%   Dungeon Master (GM): ok that breaks you free of her : Lord Cromther 's turn is done. Yuan-Ti PureBlood #07 -T4 , it's now your turn!   Yuan-Ti PureBlood #07 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  4  For  3  S/M/L Damage! he missed! : Yuan-Ti PureBlood #07 -T4 's turn is done.
Yuan-Ti PureBlood #17 -T4 , it's now your turn!   Dungeon Master (GM): I swear spells go temporary missing when i scroll looking for them   Buddy D.: cast chcken like in dos2   Yuan-Ti PureBlood #17 -T4, using unholy water, casts the CAUSE FEAR Spell upon Garm! Level 1 Cleric * (Abjuration) Reversible Components V,S Casting Time 4 segments Range Touch or  5 ft per level starting at 5th;  30 ft; Up to a max of  30 ft Duration Special Area of Effect Creature Touched (levels 1-4) or 1 creature every 4 levels from 5th+, Within Range Saving Throw Special Effects:  This spell causes the victim to flee in panic at maximum movement speed away from the caster for  2  rounds at levels 1-4 or 1 round per level of the cleric causing such fear, levels 5+:  6  rounds. A successful saving throw against the effect negates it, and any Wisdom adjustment also applies. Of course, cause fear can be automatically countered by remove fear and vice versa. The spell has no effect on undead of any sort. roll spell save Garm   Garm: (To GM)rolling {1d20+ 3 }> 10  [Save vs. Paralyzation, Poison, or Death Magic] {( 1 )+3} = 0 Successes   Dungeon Master (GM): ok, you run away in fear for 6 rounds xilicien, camlin can try to overbear Garm or just let him run off   Garm: Which direction?   Dungeon Master (GM): 1-3 east  1 : Yuan-Ti PureBlood #17 -T4 's turn is done. Yuan-Ti PureBlood #08 -T4 , it's now your turn!   Yuan-Ti PureBlood #08 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  12  For  3  S/M/L Damage!   CRITICAL FUMBLE ROLL OF 1 For Yuan-Ti PureBlood #01 -T4 the Yuan-Ti PureBlood results in:   Fumble Roll 23 Result Stumble Effect You embarrass yourself in front of everyone, by stumbling & falling, for  4  rounds, unless you roll your Dexterity or less. Save DC DEX   DEXTERITY CHECK For Yuan-Ti PureBlood #01 -T4 the Rolls:  19  Needs ≤  12 a dex check on the stumble roll he's good : Yuan-Ti PureBlood #08 -T4 's turn is done. Garm , it's now your turn! Garm 's turn is done. Sheila , it's now your turn!   Dungeon Master (GM): does she pursue lord Cromther or stay   Lo Shan: stay   Dungeon Master (GM): ok any 2nd attacks here?   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #07 -T4! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  -5  For  5  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): a hit!   Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at Yuan-Ti PureBlood #07 -T4! Strike Hits an AC of  10  For  7  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #07 -T4! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage   Strike Hits: AC  6  For  13  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   It seems that Yuan-Ti PureBlood #07 -T4 is defeated!   Dungeon Master (GM): ok, for lo and Camlin the last two attacks were on #17both missed : Round 3 Sheila 's turn is done. Xilicien , it's now your turn!   Dungeon Master (GM): Just staying back Xilicien? ok, let's just have him stay put : Xilicien 's turn is done. Camlin , it's now your turn!   Dungeon Master (GM): any action from Camlin?   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #17 -T4!   Strike Hits an AC of  14  For  4  S/M or  17  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds.
  CRITICAL FUMBLE ROLL OF 1 For Camlin the Half-Elf Ranger results in: Fumble Roll 53 Result Dropped Lose Grip Effect Whoops! Save or you drop whatever item was used in the attack, including weapons, focuses, ammunition, or spell components. Any item dropped scatters in a random direction and can't be used again until gathered. Save DC DEX     DEXTERITY CHECK For Camlin the Ranger Rolls:  16  Needs ≤  17 ok he's good : Camlin 's turn is done.   Lo Shan, attacks Yuan-Ti PureBlood #08 -T4 with the KUNG-FU IRON FIST! Strike Hits: AC  8 For  7  +  2  Bludgeoning Dmg (KO%: 23 ) Yuan-Ti PureBlood #08 -T4'S A/C :  4 Type Of Kung-Fu Fist Attack:  6 Results: If 5 above the number needed, 'To Hit'; The Opponent is stunned for  1  rounds and or: 1: Head Punch (KO : 30% or less) 2: Vitals Punch (KO : 10% or less) 3-6: Body Punch (KO : 2% or less) 7: Elbow Shot (KO : 1% or less) 8: Vitals Punch (KO : 5% or less) 9: Head Punch (KO : 15% or less) Gets 2 attacks/round   Dungeon Master (GM): he missed! : Lo Shan 's turn is done. Lord Cromther , it's now your turn!   Dungeon Master (GM): he's still fleeing : Lord Cromther 's turn is done. Yuan-Ti PureBlood #07 -T4 , it's now your turn!   Lo Shan: Yep   Dungeon Master (GM): he's dead : Yuan-Ti PureBlood #07 -T4 's turn is done. Yuan-Ti PureBlood #17 -T4 , it's now your turn!   Yuan-Ti PureBlood #17 -T4, Attacks with the SCIMITAR at Camlin! Scimitar Strike Hits an AC of  -5  For  8  S/M/L Damage! a hit!   Buddy D.: dayum : Yuan-Ti PureBlood #17 -T4 's turn is done. Yuan-Ti PureBlood #08 -T4 , it's now your turn!     Yuan-Ti PureBlood #08 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  9  For  4  S/M/L Damage! missed! : Yuan-Ti PureBlood #08 -T4 's turn is done. Garm , it's now your turn!   Dungeon Master (GM): he's fleeing   Garm: Do I open the door?   Dungeon Master (GM): heck yes : Garm 's turn is done. Sheila , it's now your turn!   Dungeon Master (GM): stays back any 2nd attacks?   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #17 -T4! Strike Hits an AC of  8  For  5  S/M or  20  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds.   Lo Shan the Monk (Oriental), attacks with the 3 PIECE ROD (6ft) at, Yuan-Ti PureBlood #08 -T4!   Strike Hits an AC of  3  For  4  S/M or  6  L HP Bludgeoning Damage!   Dungeon Master (GM): a miss a hi hit 3rd attack? : Round 4 Sheila 's turn is done. Xilicien , it's now your turn!   Xilicien the Enchanter, casts the MAGIC MISSILE Spell at Yuan-Ti PureBlood #08 -T4! Level 1 Magic-User * Evocation/Invocation Priest Sphere: Force Components V, S Casting Time 1  segment Range 130  ft Duration Instant Area of Effect Targeted Creature(s) in a  10  square ft area Saving Throw None Damage:   3 ,  2 ,  5 ,  3  and  4  Force Effects:  Fires  4  missile(s) at one or more targets designated by the caster before the spell is cast. Each missile unerringly strikes it's target causing 1d4+1 points of damage.   Dungeon Master (GM): 18 force damage
Xilicien 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #17 -T4! Strike Hits an AC of  -5  For  7  S/M or  18  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. A hit! : Camlin 's turn is done. Lo Shan , it's now your turn!   Lo Shan the Monk (Oriental), attacks with the 3 PIECE ROD (6ft) at, Yuan-Ti PureBlood #08 -T4! Strike Hits an AC of  4  For  5  S/M or  5  L HP Bludgeoning Damage!   Dungeon Master (GM): ok a hit : Lo Shan 's turn is done. Lord Cromther , it's now your turn!   Dungeon Master (GM): still running : Lord Cromther 's turn is done. Yuan-Ti PureBlood #17 -T4 , it's now your turn!   Yuan-Ti PureBlood #17 -T4, Attacks with the SCIMITAR at Camlin enemy! Scimitar Strike Hits an AC of  6  For  2  S/M/L Damage! a miss : Yuan-Ti PureBlood #17 -T4 's turn is done. Yuan-Ti PureBlood #08 -T4 , it's now your turn!   Yuan-Ti PureBlood #08 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  -2  For  2  S/M/L Damage! a hit for 2 : Yuan-Ti PureBlood #08 -T4 's turn is done. Garm , it's now your turn!   Garm: Through the door... : Garm 's turn is done. Sheila , it's now your turn!   Dungeon Master (GM): 2nd attacks anyone?   Lo Shan the Monk (Oriental), attacks with the 3 PIECE ROD (6ft) at, Yuan-Ti PureBlood #08 -T4! Strike Hits an AC of  2  For  4  S/M or  3  L HP Bludgeoning Damage!   Garm: The door is still closed...   Dungeon Master (GM): a hit for Lo   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #17 -T4! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  -1  For  9  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): a hit   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #17 -T4! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  1  For  5  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   It seems that Yuan-Ti PureBlood #17 -T4 is defeated!   Dungeon Master (GM): any 3rd attack? : Round 5 Sheila 's turn is done. Xilicien , it's now your turn!   Xilicien the Magic-User, attacks with the magical STAFF OF STRIKING (6ft) at Yuan-Ti PureBlood #08 -T4! Strike hits an AC of  10  for: 1 Charge use:  5  S/M/L or 3 charges used:  13  HP Damage! DM please note charges expended!   Dungeon Master (GM): missed! : Xilicien 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #08 -T4! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC  8  For  11  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): a miss : Camlin 's turn is done.
Lo Shan , it's now your turn!   Lo Shan the Monk (Oriental), attacks with the 3 PIECE ROD (6ft) at, Yuan-Ti PureBlood #08 -T4! Strike Hits an AC of  13  For  5  S/M or  3  L HP Bludgeoning Damage!   Dungeon Master (GM): Lo missed : Lo Shan 's turn is done. Lord Cromther , it's now your turn!   Dungeon Master (GM): fleeing : Lord Cromther 's turn is done. Yuan-Ti PureBlood #17 -T4 , it's now your turn!   Dungeon Master (GM): dead : Yuan-Ti PureBlood #17 -T4 's turn is done. Yuan-Ti PureBlood #08 -T4 , it's now your turn!   Dungeon Master (GM): attacks either Lo or Xil: 1 lo   Yuan-Ti PureBlood #08 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  -6  For  2  S/M/L Damage! a hit for 2 : Yuan-Ti PureBlood #08 -T4 's turn is done. Garm , it's now your turn!   Dungeon Master (GM): fleeing : Garm 's turn is done. Sheila , it's now your turn!   Dungeon Master (GM): any 2nd attacks?   Lo Shan, attacks Yuan-Ti PureBlood #08 -T4 with the KUNG-FU IRON FIST! Strike Hits: AC  -1 For  3  +  2  Bludgeoning Dmg (KO%: 91 ) Yuan-Ti PureBlood #08 -T4'S A/C :  4 Type Of Kung-Fu Fist Attack:  7 Results: If 5 above the number needed, 'To Hit'; The Opponent is stunned for  2  rounds and or: 1: Head Punch (KO : 30% or less) 2: Vitals Punch (KO : 10% or less) 3-6: Body Punch (KO : 2% or less) 7: Elbow Shot (KO : 1% or less) 8: Vitals Punch (KO : 5% or less) 9: Head Punch (KO : 15% or less) Gets 2 attacks/round   Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood #08 -T4! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage   Strike Hits: AC  -6  For  11  S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!   Dungeon Master (GM): a hit for 5 with a body punch from Lo and 11 damage from Camlin   It seems that Yuan-Ti PureBlood #08 -T4 is defeated!   Buddy D.: sweet   Dungeon Master (GM): end of combat   Lo Shan: Go after Garm first   Buddy D.: ok   Dungeon Master (GM): ok they both stop running after 6 minutes pass Cromther stops before Garm   Lo Shan: Once they both stop "Lets go finish the job"   Garm blinks.   Garm: "What happened?"   Garm breathes heavily.   Sheila The Human Cleric Says, "you were enspelled or you chickened" Lo Shan The Human Monk (Oriental) Says, "Magic Your mind was filled with fear"   Garm: "Why was I running?"   Garm growls.   Garm: "Damned sorcerers!"   Sheila The Human Cleric Says, "At least they didn't turn you into one"   Garm: "Let's kill those weakling tricksters now!"   Lo Shan: Back to finish the job   Lo Shan the Human Superior Master, attempts to gain entry, by PICKING OPEN a LOCK! Result Whispered to DM   (From Lo Shan):  OPEN LOCKS Roll:  25 % Needs ≤  62 %
Garm: "This is the one who ensorcelled me!:   Dungeon Master (GM): you pick the lock open   Garm stomps on the Yuan0Ti.   Lo Shan: Open the door   Dungeon Master (GM): roll a surprise roll   Lo Shan: SURPRISE ROLL Result whispered to DM. Rolls to see if he is Surprised!   (From Lo Shan):  Lo Shan's Surprise Roll Result:  5 % : If 22% or less is rolled Lo Shan is surprised!   Dungeon Master (GM): ok you got surprised when one of them jumps you the other one has the door blocking him currently as it wasn't fully opened so the one gets an attack   Yuan-Ti PureBlood #10 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  1  For  7  S/M/L Damage! a hit for 7 ok Lo can't attack the first round Reset ↺   Dungeon Master (GM): roll inits   WEAPON INITIATIVE ROLL: Yuan-Ti PureBlood #01 -T4 the Yuan-Ti PureBlood , gets ready to make an attack move! Weapon INIT Roll:  -1 Only 1 Initiative roll shown to save space! ROUND 1 Xilicien , it's now your turn!   Xilicien: Pass. : Xilicien 's turn is done. Garm , it's now your turn!   Dungeon Master (GM): ok, Garm   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  -2  For  5  S/M or  3  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): a hit! : Garm 's turn is done. Yuan-Ti PureBlood #09 -T4 , it's now your turn!   Dungeon Master (GM): he swings the door fully open and jabs at Lo   Yuan-Ti PureBlood #09 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  -1  For  5  S/M/L Damage! a hit for 5 : Yuan-Ti PureBlood #09 -T4 's turn is done. Lo Shan , it's now your turn! Lo Shan 's turn is done. Camlin , it's now your turn!   Dungeon Master (GM): stays back : Camlin 's turn is done. Sheila , it's now your turn!   Dungeon Master (GM): as does she : Sheila 's turn is done. Yuan-Ti PureBlood #10 -T4 , it's now your turn!   Dungeon Master (GM): jabs at Lo   Yuan-Ti PureBlood #10 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  -5  For  2  S/M/L Damage! a hit for 2 : Yuan-Ti PureBlood #10 -T4 's turn is done. Lord Cromther , it's now your turn!   Dungeon Master (GM): what will he do? moves up 2nd attack garm?   Garm: "Lo Shan is badly injured."   Garm the Barbarian, wields a DAGGER (15") in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the dagger in his right hand! He feints with the dagger in his left, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his right hand closes again! Strike Hits an AC of  4  For  5  S/M or  3  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): a hit! 3rd attacks?
Round 2 Lord Cromther 's turn is done. Xilicien , it's now your turn!   Dungeon Master (GM): stays back? : Xilicien 's turn is done. Garm , it's now your turn!   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  1  For  5  S/M or  2  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): a hit : Garm 's turn is done. Yuan-Ti PureBlood #09 -T4 , it's now your turn!   Yuan-Ti PureBlood #09 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  10  For  6  S/M/L Damage! missed : Yuan-Ti PureBlood #09 -T4 's turn is done. Lo Shan , it's now your turn!   Dungeon Master (GM): ok he gets to attack you   Yuan-Ti PureBlood #09 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  -3  For  3  S/M/L Damage! hit for 3 : Lo Shan 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #09 -T4!   Strike Hits an AC of  8  For  5  S/M or  12  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. missed : Camlin 's turn is done. Sheila , it's now your turn! Sheila 's turn is done. Yuan-Ti PureBlood #10 -T4 , it's now your turn!   Lo Shan: sheila can move up to heal Lo   Yuan-Ti PureBlood #10 -T4, using unholy water, casts the CAUSE FEAR Spell upon Garm! Level 1 Cleric * (Abjuration) Reversible Components V,S Casting Time 4 segments Range Touch or  5 ft per level starting at 5th;  30 ft; Up to a max of  30 ft Duration Special Area of Effect Creature Touched (levels 1-4) or 1 creature every 4 levels from 5th+, Within Range Saving Throw Special Effects:  This spell causes the victim to flee in panic at maximum movement speed away from the caster for  3  rounds at levels 1-4 or 1 round per level of the cleric causing such fear, levels 5+:  6  rounds. A successful saving throw against the effect negates it, and any Wisdom adjustment also applies. Of course, cause fear can be automatically countered by remove fear and vice versa. The spell has no effect on undead of any sort. need Garm SPELL Save   Garm: (To GM)rolling {1d20+ 3 }> 13  [Save vs. Spell]{( 20 )+3} = 1 Success   Dungeon Master (GM): he's good : Yuan-Ti PureBlood #10 -T4 's turn is done. Lord Cromther , it's now your turn!   Lord Cromther the Paladin, Prays to Heironeous while Laying a Hand upon Lo Shan Healing 14  Hit Points restored!   Garm: "You DIE for THAT weakling!"   Dungeon Master (GM): 2 nd attacks for Round #02   Garm the Barbarian, wields a DAGGER (15") in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the dagger in his right hand! He feints with the dagger in his left, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his right hand closes again! Strike Hits an AC of  1  For  3  S/M or  3  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): a hit   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #09 -T4!   Strike Hits an AC of  4  For  3  S/M or  15  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. a hit   Dungeon Master (GM): 3rd attacks for Round #02     Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  0  For  4  S/M or  3  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): and a hit
Round 3 Lord Cromther 's turn is done. Xilicien , it's now your turn!   Xilicien: Pass. : Xilicien 's turn is done. Garm , it's now your turn!   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  12  For  5  S/M or  4  L HP Piercing Damage! Gets 2 attacks/round Shit   Dungeon Master (GM): fumbled   : Garm 's turn is done. Yuan-Ti PureBlood #09 -T4 , it's now your turn!   Yuan-Ti PureBlood #09 -T4, Attacks with the SCIMITAR at Camlin! Scimitar Strike Hits an AC of  1  For  1  S/M/L Damage! a hit : Yuan-Ti PureBlood #09 -T4 's turn is done. Lo Shan , it's now your turn!   Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at Yuan-Ti PureBlood #09 -T4! Strike Hits an AC of  4  For  10  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   Dungeon Master (GM): Lo hits! : Lo Shan 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #09 -T4!   Strike Hits an AC of  4  For  7  S/M or  9  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. a hit : Camlin 's turn is done. Sheila , it's now your turn! Sheila 's turn is done. Yuan-Ti PureBlood #10 -T4 , it's now your turn!   Yuan-Ti PureBlood #10 -T4, Attacks with the SCIMITAR at Garm! Scimitar Strike Hits an AC of  -5  For  8  S/M/L Damage! a hit! : Yuan-Ti PureBlood #10 -T4 's turn is done. Lord Cromther , it's now your turn!   Lord Cromther the Paladin, Attacks with the THROWING AXE (1.5ft) at Yuan-Ti PureBlood #09 -T4! Strike Hits an AC of  10  For  7  S/M or  5  L HP Slashing Damage! Range: 10ft S / 20ft M (-2 TH) / 30ft L (-5 TH)   Dungeon Master (GM): there are 3 in front of the door anyways already   Ok make any 2 nd attacks for Round 3:   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  3  For  4  S/M or  2  L HP Piercing Damage! Gets 2 attacks/round   Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at Yuan-Ti PureBlood #09 -T4!   Strike Hits an AC of  12  For  11  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   : Round 4 Lord Cromther 's turn is done. Xilicien , it's now your turn!   Xilicien: I'm passing anyway.   : Xilicien 's turn is done. Garm , it's now your turn!   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  7  For  3  S/M or  3  L HP Piercing Damage! Gets 2 attacks/round Damn   Dungeon Master (GM): a hit for Garm   : Garm 's turn is done.
Yuan-Ti PureBlood #09 -T4 , it's now your turn!   Yuan-Ti PureBlood #09 -T4, using a snake’s tongue and either a bit of honeycomb or a drop of sweet oil, casts the SUGGESTION Spell upon Lo Shan! Level 3 Magic-User * Enchantment/Charm Priest Sphere: Mentalism, Song Components V,M Casting Time 3  Segments Range 30 ft Duration 6 turns + 6 turns/level:  6  Turns;  6  hours Area of Effect One Creature Saving Throw Vs Spells Negates Effects:  When cast the magic-user, influences the actions of the chosen recipient by utterance of a few words — phrases, or a sentence or two — suggesting a course of action desirable to the spell caster. The creature to be influenced must, of course, be able to understand the magic-user’s suggestion, i.e., it must be spoken in a language which the spell recipient understands. The suggestion must be worded in such a manner as to make the action sound reasonable; a request asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act will automatically negate the effect of the spell. However, a suggestion that a pool of acid was actually pure water, and a quick dip would be refreshing, is another matter; or the urging that a cessation of attack upon the magic-user’s party would benefit a red dragon, for the group could loot a rich treasure elsewhere through cooperative action, is likewise a reasonable use of the spell’s power. The course of action of a suggestion can continue in effect for a considerable duration, such as in the case of the red dragon mentioned above. If the recipient creature makes its saving throw, the spell has no effect. Note that a very reasonable suggestion will cause the saving throw to be made at a penalty (such as -1, -2, etc.) at the discretion of your Dungeon Master. Undead are not subject to suggestion. roll a spell save Lo   SAVE VS. SPELL For Lo Shan the Human Monk (Oriental) Rolls:  18  Needs ≥  10   Dungeon Master (GM): he's good : Yuan-Ti PureBlood #09 -T4 's turn is done. Lo Shan , it's now your turn!   Lo Shan the Monk (Oriental), attacks Yuan-Ti PureBlood #09 -T4 with the KUNG FU KICK! Strike Hits An AC Of  7  For  8  +  2  S/M/L Bludgeoning Damage (KO%: 86 %) Type Of Kung Fu Kick Attack:  7  : Yuan-Ti PureBlood #09 -T4'S A/C:  4 Result: If 5 above the number needed, 'To Hit'; The Opponent is stunned for  6  rounds and or: 1: High Flying Kick: 3x Damage +2 (KO : 20% or less) 2: Vitals Kick (KO : 15% or less) 3: Head Bash (KO : 10% or less) 4: Side Kick (KO ::5% or less) 5: Knee Shot (KO : 3% or less) 6-7: Low Kick (KO : 1% or less) 8: Side Kick (KO : 3% or less) 9: Head Bash (KO : 5% or less) 10: Vitals Kick (KO : 8% or less) 11: Head Kick (KO : 10 % or less)   Dungeon Master (GM): Lo missed : Lo Shan 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #09 -T4!   Strike Hits an AC of  3  For  8  S/M or  10  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. a hit : Camlin 's turn is done. Sheila , it's now your turn! Sheila 's turn is done. Yuan-Ti PureBlood #10 -T4 , it's now your turn!   Yuan-Ti PureBlood #10 -T4, Attacks with the SCIMITAR at Garm! Scimitar Strike Hits an AC of  -6  For  2  S/M/L Damage! a hit! : Yuan-Ti PureBlood #10 -T4 's turn is done. Lord Cromther , it's now your turn!   Dungeon Master (GM): 2 nd Attacks Now:   Garm the Barbarian, wields a DAGGER (15") in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the dagger in his right hand! He feints with the dagger in his left, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his right hand closes again! Strike Hits an AC of  -6  For  5  S/M or  4  L HP Piercing Damage! Gets 2 attacks/round   Lo Shan the Monk (Oriental), defends himself with the IRON SKIN! Rigorous physical training has toughened the character's muscles to the point where he can harden them like iron. The armor class of the character is improved by 2, but only when he is not wearing any other type of armor. AC is Now:  0  and lasts until the next round.   Dungeon Master (GM): ok   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  9  For  4  S/M or  2  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): Garm missed!
Round 5 Lord Cromther 's turn is done. Xilicien , it's now your turn!   Lo Shan: watches for more coming   Dungeon Master (GM): ok   Garm: ...and third this round   Dungeon Master (GM): you were typing something Xiliicen?   Xilicien: Can I hit with Meteors from here?   Dungeon Master (GM): no as 3 people are crowding the door in front of you jabbing at the YT : Xilicien 's turn is done. Garm , it's now your turn!   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  -1  For  2  S/M or  3  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): a hit : Garm 's turn is done. Yuan-Ti PureBlood #09 -T4 , it's now your turn!   Yuan-Ti PureBlood #10 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  4  For  7  S/M/L Damage! a miss : Yuan-Ti PureBlood #09 -T4 's turn is done. Lo Shan , it's now your turn! Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at Yuan-Ti PureBlood #09 -T4! Strike Hits an AC of  -3  For  6  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   Dungeon Master (GM): a hit : Lo Shan 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #09 -T4!   Strike Hits an AC of  9  For  8  S/M or  20  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. missed : Camlin 's turn is done. Sheila , it's now your turn! Sheila 's turn is done. Yuan-Ti PureBlood #10 -T4 , it's now your turn!   Yuan-Ti PureBlood #10 -T4, Attacks with the SCIMITAR at Garm! Scimitar Strike Hits an AC of  4  For  1  S/M/L Damage! missed : Yuan-Ti PureBlood #10 -T4 's turn is done. Lord Cromther , it's now your turn!   Dungeon Master (GM): 2nd attacks   Lo Shan: 2nd attacks   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #09 -T4!   Strike Hits an AC of  10  For  6  S/M or  20  L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds.   Garm the Barbarian, wields a DAGGER (15") in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the dagger in his right hand! He feints with the dagger in his left, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his right hand closes again!   Strike Hits an AC of  11  For  4  S/M or  2  L HP Piercing Damage! Gets 2 attacks/round Damn   Dungeon Master (GM): both missed   Lo Shan, attacks Yuan-Ti PureBlood #09 -T4 with the KUNG-FU IRON FIST! Strike Hits: AC  12 For  9  +  2  Bludgeoning Dmg (KO%: 67 ) Yuan-Ti PureBlood #09 -T4'S A/C :  4 Type Of Kung-Fu Fist Attack:  7 Results: If 5 above the number needed, 'To Hit'; The Opponent is stunned for  1  rounds and or: 1: Head Punch (KO : 30% or less) 2: Vitals Punch (KO : 10% or less) 3-6: Body Punch (KO : 2% or less) 7: Elbow Shot (KO : 1% or less) 8: Vitals Punch (KO : 5% or less) 9: Head Punch (KO : 15% or less) Gets 2 attacks/round   Dungeon Master (GM): lo missed, any 3 rd attacks?   Garm: Not this round   Lo Shan: Tough fight
Round 6 Lord Cromther 's turn is done. Xilicien , it's now your turn ! Dungeon Master (GM): Xilicien stays back for now.   : Xilicien 's turn is done. Garm , it's now your turn!   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #10 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  -3  For  2  S/M or  3  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): a hit!   It seems that Yuan-Ti PureBlood #10 -T4 is defeated!   Garm 's turn is done. Yuan-Ti PureBlood #09 -T4 , it's now your turn!   Yuan-Ti PureBlood #10 -T4, Attacks with the SCIMITAR at Lo Shan! Scimitar Strike Hits an AC of  -4  For  4  S/M/L Damage! a hit : Yuan-Ti PureBlood #09 -T4 's turn is done. Lo Shan , it's now your turn!   Lo Shan the Monk (Oriental), attacks Yuan-Ti PureBlood #09 -T4 with the KUNG FU KICK! Strike Hits An AC Of  6  For  9  +  2  S/M/L Bludgeoning Damage (KO%: 14 %) Type Of Kung Fu Kick Attack:  10  : Yuan-Ti PureBlood #09 -T4'S A/C:  4 Result: If 5 above the number needed, 'To Hit'; The Opponent is stunned for  1  rounds and or: 1: High Flying Kick: 3x Damage +2 (KO : 20% or less) 2: Vitals Kick (KO : 15% or less) 3: Head Bash (KO : 10% or less) 4: Side Kick (KO ::5% or less) 5: Knee Shot (KO : 3% or less) 6-7: Low Kick (KO : 1% or less) 8: Side Kick (KO : 3% or less) 9: Head Bash (KO : 5% or less) 10: Vitals Kick (KO : 8% or less) 11: Head Kick (KO : 10 % or less)   Dungeon Master (GM): missed : Lo Shan 's turn is done. Camlin , it's now your turn!   Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Yuan-Ti PureBlood #09 -T4! Strike Hits an AC of  -5  For  3  S/M/L Damage! a hit!   It seems that Yuan-Ti PureBlood #09 -T4 is defeated!   Dungeon Master (GM): end of this combat   Lo Shan the Human Superior Master, attempts to gain entry, by PICKING OPEN a LOCK! Result Whispered to DM   (From Lo Shan):  OPEN LOCKS Roll:  53 % Needs ≤  62 %   Dungeon Master (GM): the lock is picked open   Lo Shan: open the door   Dungeon Master (GM): a lone Yaun-ti sits at the table   Lo Shan the Monk (Oriental), Attacks with the IRON FIST (2.5ft) at Yuan-Ti PureBlood #19 -T4! Strike Hits an AC of  13  For  4  S/M/L HP Bludgeoning Damage! Through various toughening exercises, the character has hardened his hands so much so that they feel like steel. The character does damage on each attack, if his principal body part used is the hands. If the principal body part is not the hands, the character does damage on 1 attack per round.   Dungeon Master (GM): lo missed   Lo Shan: Would I still hit since hes not moving?   Garm the Barbarian, wields a dagger in each hand. He thrusts at Yuan-Ti PureBlood #19 -T4 with the DAGGER (15"), in his left hand! He feints with the dagger in his right, reverses his grip and then thrusts quickly seeking to end his enemy's life! Suddenly the dagger in his left hand closes again! Strike Hits an AC of  5  For  2  S/M or  2  L HP Piercing Damage! Gets 2 attacks/round   Dungeon Master (GM): no but he can dodge ducks both of your blows   Garm growls!   Garm: "Be still trickster!"   Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "So you must be the ones wrecking havoc here in town?!"   Garm glares at the Yuan-Ti.   Lo Shan The Human Monk (Oriental) Says, "We are cleaning up this town"
Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "I am one that does not support Sertrous. Am I still to be killed?"   Garm blinks.   Lo Shan The Human Monk (Oriental) Says, "We will spare you then"   Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "Zoldathra would like to meet you. "   Garm: "I had not expected to hear such a thing from a Yuan-Ti."   Lo Shan The Human Monk (Oriental) Says, "Who is Zoldatha?"   Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "Zoldathra, is a wise sage, his title is Master of the Word. Those in the leadership seem to have poisoned minds and some of us know for a fact what Sertrous's true intentions are here."     Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "Of course some of us follow the leaders blindly believing that a Demon lord wishes to rule the world in the name of all reptiles "   Lo Shan The Human Monk (Oriental) Says, "So you are not all stupid fools"   Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "I will say that you can find Zoldathra at the domed library in the north west of town."     Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "He has said folks like you were expected here."   Lo Shan The Human Monk (Oriental) Says, "Alright, we will try to meet with him"   Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "give me a moment. You will need the small tablet pass to get into the library and this is not for a group. It is only for 1 person to get in." He gets up retrieves it from a drawer and gives it to Lo Shan   Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "Present it to the guards at the library and then you can see Zoldathra"   Lo Shan The Human Monk (Oriental) Says, "Thank you, we will go there to meet him"   Yuan-Ti PureBlood #01 -T4 The Yuan-Ti PureBlood Says, "Good, now begone, I will just say i jumped out the window to escape you."   Lo Shan The Human Monk (Oriental) Says, "First I'm going to get cleaned up"   Garm nods.   Lo Shan The Human Monk (Oriental) Says, "We are going to the library to meet with a Yuan Ti that is not a foolish evil one"   Dungeon Master (GM): ok, so you leave this place and head back for the Mongrelman compound?   Lo Shan: Yes and get washed up and healed   Dungeon Master (GM): ok then   Garm: Are we getting totally healed?   Lo Shan: Hm Maybe not but I want to look better   Dungeon Master (GM): you can get fully rested and healed if you wish   Garm: I would.   Lo Shan: Ok thats fine gives me time to get a nice robe hehe   Dungeon Master (GM): I just now see that chris did mark the map for traps at least in the north east   Lo Shan: If he had the chance he would probably put more in   Dungeon Master (GM): yea he likely won't be back until August at the earliest   Lo Shan: Maybe take a day or two get healed up to full   Dungeon Master (GM): ok, you can and do that you wish to see the map or go right to the domed library?   Lo Shan: Lo shan gets a nice robe and heads for the library Everyone can either wait here or wait outside   Dungeon Master (GM): ok, you can do that   Xilicien: Here or there?   Lo Shan: Yes   Xilicien: I'm asking the others their opinion on the matter   Lo Shan: Garm?
Garm: Sorry. Only one of us can get in with the pass...   Lo Shan: Wait here or at library?   Garm: Here.   Dungeon Master (GM): still looking for the darn map   Xilicien: Okay, we'll stay here then, luck to you, Lo Shan.   Lo Shan: Thanks I'm more worried about between here and there hehe   Dungeon Master (GM): i see the public libary one but not the domed one, still looking i don't know what happened to it i just don't see it using Public library instead   Lo Shan: ok   Lo Shan The Human Monk (Oriental) Says, "Good day, I have a pass, I would like to speak with Zaldathra"   Yuan-Ti Half-Blood #02 -MKT6 The Yuan-Ti Half-Blood Says, "Very well, let's see it then"   Lo Shan: hands over the pass   Dungeon Master (GM): he looks over the pass and hands it back to you,   Yuan-Ti Half-Blood #02 -MKT6 The Yuan-Ti Half-Blood Says, "Alright you may enter now." he opens the door, waves you in   Dungeon Master (GM): you see a huge Yaun-ti abomination looking over books on a shelf. He seems to be organizing them.   Lo Shan The Human Monk (Oriental) Says, "Pardon me, I am looking for Zaldathra"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "Oh, hello there? I have not seen you before, may i see your pass?"   Lo Shan: hands over the pass   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "You are speaking to him." Looks it over and hands it back.   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "Ok, you were either given this pass or the fellow has been killed for it. What is it you want?"   Lo Shan The Human Monk (Oriental) Says, "I was told that you are not like so many others, fools who think a Demon Lord wishes to have a benevalent rule here"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "Yes, that is correct. I had found out Sertrous, wishes simply to destroy everything here."     Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "You are not of the party I had once met back at the Yuan-Ti castle on the mainland or do I simply forget you were there?"   Lo Shan The Human Monk (Oriental) Says, "Do those that support him far outnumber those that do not?"     Lo Shan The Human Monk (Oriental) Says, "I joined them after that meeting"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "I would think not, his influence so far has only affect those of reptilian, amphiphian or aquatic life."     Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "It was started by the Lizard King who rules here. He met Horan, whom is knowledgable in the manufactor of the yuan-ti life forms."   Lo Shan The Human Monk (Oriental) Says, "Besides asking them, is there any other way to identify those that do not support him?"   Dungeon Master (GM): Welcome back Buddy!   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "the pass you bear is one such mark."   Lo Shan is meeting up with Zoldathra here Buddy, the YT Wizard you met back at the YT Castle   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "If you are to help. You must either kill the lizard king or break sertrous's hold over him. I am hoping the influence will then start to wane."   Lo Shan The Human Monk (Oriental) Says, "My companions and I are tasked with doing what we can to put a stop to Sertous coming"
Lo Shan The Human Monk (Oriental) Says, "Where can we find the Lizard King?"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "Interesting that you know of Sertrous. Have you come across those whom I had met in the castle?"   Lo Shan The Human Monk (Oriental) Says, "Yes, I have, some of them have died others have retired, I was rescued by them"   Dungeon Master (GM): [I don't think anyone in the group has now but got handed down word about it from former party members whom were Not from the original group that met him]   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "I see"   Lo Shan The Human Monk (Oriental) Says, "Where can I find this Lizard King?"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "You must travel to the underground part of the city."     Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "Do you know where the main entrance is? There are others. One is at the temple of set"   Lo Shan The Human Monk (Oriental) Says, "Is there more then one way into it? the most obvious is challenging"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "yes the main entrance is heavily guarded."   Lo Shan The Human Monk (Oriental) Says, "Perhaps we may gain entry from Sets Temple"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "There is another, basically a hole in the ground south of the Deathwalker compound and Inside there as well."   Lo Shan The Human Monk (Oriental) Says, "An even easier way, perhaps"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "There are some Deathwalkers that also wish to see not only Sertrous but their old god gone as well."   Lo Shan The Human Monk (Oriental) Says, "Ah that is interesting"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "Have you made any friends inside the Forbidden city at all?"   Lo Shan The Human Monk (Oriental) Says, "The Mongrelmen are allied with us, a few gladiators that we bought and a couple others"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "I see. That is good to note."     Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "That is all of the information I can give to you now."   Lo Shan The Human Monk (Oriental) Says, "This has been most interesting, I will go talk things over with my companions, thank you for your time"   Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "Just keep doing what you are doing to keep them busy and dwindle their numbers."     Zoldathra, Master Of The Word The Male Half-Fiend Yuan-Ti Abomination Says, "Good luck and I will see you later."   Lo Shan The Human Monk (Oriental) gives him a slight smile and bows then leaves   Dungeon Master (GM): ok where to next?   Lo Shan: Hm We could try to cleanh out the temple of set Hes another Evil God or find that hole in the ground by the Deathwalkers   Dungeon Master (GM): [the party had done that before, but didn't spot the entrance]   Buddy D.: sounds good to me   Dungeon Master (GM): this is the temple of set   Lo Shan: In that case look for the hole by the Deathwalkers
Dungeon Master (GM): ok, so we go to the deathwalker area   Lo Shan: Yep   Dungeon Master (GM): the old cemetary is just south of that as well   Lo Shan: I remember that we rested there sometimes   Dungeon Master (GM): can you see any of this map?   Lo Shan: found it   Dungeon Master (GM): well, i just turned on the legacy fog so now you see what wasn't explored   Buddy D.: here we fo   Dungeon Master (GM): ok, so do we go here to find the entrance here or look for the hole south of here? those are Deathwalkers just hanging in the street like before   Lo Shan: Lets try to find the entrance here   Buddy D.: i agree   Xilicien: Yes.   Garm: Fine with me   Lo Shan: Are they standing by an entrance to their area?   DeathWalker #01-05 -TH The Human Fighter Says, "Hello Folks! You looking for trade business today or heading down to old Thracia to do business? If so you are certainly welcomed here!" no visible entrance here just many windows down along this side   Dungeon Master (GM): these guys have white chalk paints all over their bodies \ Lo Shan The Human Monk (Oriental) Says, "We are hoping to find an entrance to the underground somewhere around here"   DeathWalker #01-05 -TH The Human Fighter Says, "Ah, just go right around the corner here and you will see the entrace. Keep going down the hall until you see two gnolls guarding a door. that is the chapel and entrance to the undercity inside."   Lo Shan: The Old Thracia is underground right?   DeathWalker #01-05 -TH The Human Fighter Says, "yes"   Lo Shan The Human Monk (Oriental) Says, "Thanks for the information"   Dungeon Master (GM): ok, you can pretty much do what he said to get inside   Lo Shan: we go that way   DeathWalker #01-05 -TH The Human Fighter Says, "You are welcome sir." you are like on a grassy area just before a swampy beach that goes into the lake. you can hop around to the otherside let me reveal   Dungeon Master (GM): you see another door and one more to the south along the bottom side   Lo Shan: Now I lost my token   Dungeon Master (GM): ok there are 3 other doors you can enter here.   Lo Shan: We enter the doors I'm by   Buddy D.: sounds good   Dungeon Master (GM): ok this side of the place is still in ruins so debris litter the floor and and there are cracks and opening in the ceiling here and there   Lo Shan: Ok I open the doors   Garm: I cannot find my token. I have been scrolling the map.   Dungeon Master (GM): the rooms here are filthy and overgrown with vegetation in spots   Lo Shan: DM could you gather the tokens please?   Garm: Thanks!   Dungeon Master (GM): Lo shan climbed out a window or a hole in the wall for that matter   Lo Shan: Looking for doors with guards   Dungeon Master (GM): The room Camlin went in is just like the one the rest are in, nothing is here   Devin M.: I think I should get going for the night.   Dungeon Master (GM): ok Devin Thanks for playing today! See you next week!   Garm: Alright Devin.   Lo Shan: G night Devin   Devin M.: Bye.   Garm: Take care.   Devin M.: and goodnight.   Dungeon Master (GM): same deal with the room Camlin entered, it's bare and broken camlin is between two doors
Lo Shan: open these doors   Dungeon Master (GM): again another unoccupied unused room I did reveal those rooms where you are double doors where i pinged   Lo Shan: open those doors Finally Time to kill some Gnolls   Buddy D.: yes!   Dungeon Master (GM): ok, do we wait until next week to do that or do we start a round of combat?   Lo Shan The Human Monk (Oriental) Says, "Does this pass mean anything to you guys?" Next week start the fight   Dungeon Master (GM): looks at the pass tablet and says, "Yes"   Buddy D.: night yall   Lo Shan: Gnight Buddy   Dungeon Master (GM): ok, we start fighting next week!   Garm: Take care Buddy. Alrighty guys. See you next week.   Lo Shan: CYA   Gnoll #01 -TA The Gnoll Fighter Says, "You may enter here any anyone else with a similar pass." Ok, Guys Thanks for Playing and I will see you all Next Week!   Lo Shan: My fist is my pass verify me Dungeon Master (GM): ok, then I will see you later dude!   Lo Shan: Later