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Help With A Couple of Funky Dice Roll Macros

Hi, I'm looking for some help on how to create these rolls as a macros, if they are possible. Just totally new to macro building here. ROLL A-LOST ACTION ROLL (This uses a custom table of values called TABLE HE.) --Generate a value of TABLE HE. --Roll d100. --Is the d100 result less than the TABLE HE value? --Yes: "Success is yours!" --No: "Failure-Better Luck Next Time!" ROLL B-COLD ROLL --Roll 2d6. --Take the higher result and multiply by 10.  If d6 roll is doubles (numbers match), only multiply one result by 10. --Add the lower die result to the multiplied result. --TEXT: "Your cold roll result is:"  (show the final result in RED). For example: d6 results are "3" and "2". Result is 32. For example: d6 results are "3" and "3". Result is 33. ============== Thanks in advance!!! Larry
For your Lost action roll, assuming that "TABLE HE" is a rollable table a variation of  Skill check with text result  can be used for your text results &{template:default} {{[0](" hidden)}} {{[1](" hidden)=Success is yours!}} {{[[[1d100>[[1t[TABLE HE] ]] ]]](" hidden)=Failure%NEWLINE%Better Luck Next Time!}} {{[0](" hidden)=**Lost Action Roll**}} For your cold roll. It's a bit more problematic since you cannot use a dice result for calculations more than once. Meaning by the time you've got the higher roll of 2d6 you can no longer access the lower roll. However you can work around this by calculating the individual digits then displaying them next to each other using the  Reusing roll trick . &{template:default} [[ floor((1d([[2d6k1cs0cf>1]]*2-1)cs0cf>1 +1)/2) ]] {{Your cold roll result is:=$[[0]]$[[1]]}} Although the best I could do for red text was use the crit fumble colouring for red borders.
Cold Roll is perfect - thanks a bunch for this!