Hello, Sorry for my English, it's not my native language ... ^^ ' This proposal may have already been proposed, but : As we have the layer, Map, Token, GM, UDL, FX, I think we should add the layer "Center" . This layer would allow the GM to gradually reveal the necessary size for his map. Haven't you ever said to yourself " Ah! We're at the end of the map, there's nothing here ", especially in a labyrinth, for example ? At player view, they will see the "size" of the map grow or shrink depending on the GM. Level up : make sure that the size of the map is specific to each player, by a color system on the layer (Color 1 = all. Color 2 = Player 1. Color 3 = Player 2. Etc), in order to lose players entirely in dungeons, if they are separated. Thanks for reading ! Alba