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Curse of Strahd Module Monsters with NO TOKENS

All of the monsters in the Module that appear in the Journal do not have and Tokens associated with their character sheets. This seems like a huge oversight as one of the major reason i use Roll20 is the easy of access for Tokens and their character sheets. I know others have reported this issue but i have not seen any response from the Roll20 team. What is going on> 
What do you mean? There are two characters that I can think of that do not have a token. I replaced one with a perfect token from a recent Pro bonus and the other one could be replaced with any of a wide variety of tokens. I literally have two pages in my CoS game that have every character between them.
In the Journal, None of the NPCs (Monsters and Named NPCs) have tokes attached to their character sheets. When you open one of them and click "Edit" You see that no token is assigned. This stops me from dragging and dropping any NPC from the journal to a battle map.  I am not talking about Token "ART" but actual tokens assigned to them.
That is definitely a strange bug you got there!
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Edited 1617983087
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Some things to try: Does this happen if you try creating a brand new game with the module? Does it occur if you create a new game with the module while using a private browsing window? (This eliminates most extension conflicts) Have you loaded the map pack addon rather than the module? Have you tried to add the addon and the module? (This will break everything). I just created a brand new Strahd game, and all tokens appear to have art. I did notice that the ones specific to the module took a little longer to finalize. Maybe give the game a bit more time on the first load before trying to drag anything out?
keithcurtis said: Some things to try: Does this happen if you try creating a brand new game with the module? Does it occur if you create a new game with the module while using a private browsing window? (This eliminates most extension conflicts) Have you loaded the map pack addon rather than the module? Have you tried to add the addon and the module? (This will break everything). I just created a brand new Strahd game, and all tokens appear to have art. I did notice that the ones specific to the module took a little longer to finalize. Maybe give the game a bit more time on the first load before trying to drag anything out? So i created a new game with just the Strahd Campaign and when i click and drag a monster onto a battle map their associated token appears as intended. When i then as the "add-on" Castle Ravenloft Map Pack the tokens are no longer attached to the monster character sheets. It is as if the "ass-on" removes all tokens from the creatures in the journal. I am not talking about token art but the actual token that is saved to each creature so when you drag and drop the creature from the Journal, A token appears in that space.  
<a href="https://app.roll20.net/forum/post/9886753/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/9886753/slug%7D</a> Another users with the same issue.&nbsp; keithcurtis &nbsp; - You also commented on this post as well. the "add-on" in question is from Wizards of the Coast, Link below <a href="https://marketplace.roll20.net/browse/gameaddon/343/castle-ravenloft-map-pack" rel="nofollow">https://marketplace.roll20.net/browse/gameaddon/343/castle-ravenloft-map-pack</a>
1617993519

Edited 1617993535
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Sal C. said: <a href="https://app.roll20.net/forum/post/9886753/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/9886753/slug%7D</a> Another users with the same issue.&nbsp; keithcurtis &nbsp; - You also commented on this post as well. the "add-on" in question is from Wizards of the Coast, Link below <a href="https://marketplace.roll20.net/browse/gameaddon/343/castle-ravenloft-map-pack" rel="nofollow">https://marketplace.roll20.net/browse/gameaddon/343/castle-ravenloft-map-pack</a> They never responded to my questions. From what you say, it sounds like you are creating a module and then adding the addon? This will damage your game and is specifically called out on the Map Pack addon page: NOTE: &nbsp;These maps are already included in the complete&nbsp; Curse of Strahd &nbsp;module . This addon does NOT include description handouts, character journals, or tokens. If you have the module, you do not need the addon. The module already has everything from the addon. The addon is for sale for people who want the assets, but do not want the entire module.If you have purchased both in error, file a&nbsp; Help Center Request &nbsp;and explain your situation. You can request a refund for the addon.
keithcurtis said: Sal C. said: <a href="https://app.roll20.net/forum/post/9886753/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/9886753/slug%7D</a> Another users with the same issue.&nbsp; keithcurtis &nbsp; - You also commented on this post as well. the "add-on" in question is from Wizards of the Coast, Link below <a href="https://marketplace.roll20.net/browse/gameaddon/343/castle-ravenloft-map-pack" rel="nofollow">https://marketplace.roll20.net/browse/gameaddon/343/castle-ravenloft-map-pack</a> They never responded to my questions. From what you say, it sounds like you are creating a module and then adding the addon? This will damage your game and is specifically called out on the Map Pack addon page: NOTE: &nbsp;These maps are already included in the complete&nbsp; Curse of Strahd &nbsp;module . This addon does NOT include description handouts, character journals, or tokens. If you have the module, you do not need the addon. The module already has everything from the addon. The addon is for sale for people who want the assets, but do not want the entire module.If you have purchased both in error, file a&nbsp; Help Center Request &nbsp;and explain your situation. You can request a refund for the addon. THANK YOU for clarifying that for me. I guess one should read the entire spell description before casting it... LOL. Thank again.&nbsp;&nbsp;
1617999750
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Whew. I'm glad that was the issue. Hope you were only starting the game and didn't lose time.