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I am getting this error on the sandbox across multiple games on the AURA/TINT Health Script that I have been using since I found out it existed about 7 months ago without issue. It is even not working on games it worked in last week.
Yes, restarting the API Sandbox does not even seem to do anything. Normally I would see a brief flash of black before an attempted restart. It behaves like the button was dead.
Firehair said: Yes, restarting the API Sandbox does not even seem to do anything. Normally I would see a brief flash of black before an attempted restart. It behaves like the button was dead. Also try refreshing the browser window for both the game and the API page. I’ve had an occasional hanging issue that gets fixed from a browser refresh.
I think they have serious problems, in all of my sessions the API goes to sleep and will not say its asleep, no messages. API commands get issued ingame and the sandbox shows no activity whatsoever. Sometimes I will hit the restart button and it will restart after a few moments and sometimes it restarts after a very long time. When I enable the heartbeat thing that tells if your scripts are hung you can very clearly see when the hangs start to occur. The only script doing anything during the hangs I suppose is the heartbeat api but I honestly haven't run it in forever till this bug just started showing up again just so I could detect when things are bad.
Jarren K. said: Also try refreshing the browser window for both the game and the API page. I’ve had an occasional hanging issue that gets fixed from a browser refresh. I have refreshed browser, rebooted computer, cleared browser cache, tried Chrome, Firefox & Edge Nothing I do seems to solve it, and it is happening on all my campaigns
What happens if you disable Aura Colors? Much as I applaud the concept behind the script, it grew far beyond its original mandate, and is often the cause of unexpected behavior. It is an old script that AFAIK, is no longer regularly maintained.
I love just the health spell effects that happen when you adjust bars but auras cause massive lag in games for my players so I don't use it even though I miss that spell effect. Even if you disable the auras it still locks the auras at 0 so you can't use them ever if you do that so I just accepted never being able to have those schnazzy effects.
Well, squeaky wheel gets grease. Aura of health is working again, which since the script was not changed, makes it obvious that Roll20 found the error on their end. Kudos to the team that invested the time and resolved the issue so I can continue to enjoy the great product.