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Elemental Plains: A Path Unfound COMPLEATED

Elemental Plains

Setting Info:

It's been 40 years since the Necromancer Died. Hoards of zombies and Ghouls still roam the lands once controlled by the city of Four Kings. Yesterday something strange happened. Magic that ever faithful tool of the wizard and cleric, stopped working, just for an hour, but ever since magic has felt off, nothing major but still the Scent of change is in the air.

It has been 1 year since the day magic started going bad, one year since the day the ground itself rose up in anger and attempted to destroy everything living. many people have been searching for the answer as to why this happened, most rumours seem to point to a man who calls himself mist, who is purported to be the man Cyrus Tyrdule, a Great hero of the Necromancer Wars that had torn apart the Central Kingdom 40 years back. no one seems too sure what exactly caused it but the Church of Nethys has put out a 100,000 Gold Piece Bounty on his Living Head, and 15,000 on his dead body. also, the Existence of Several Elemental Dragons has come to light in the past 6 months as they have started to carve out their own territories.

The Eastern Side of Sylvar the Elves Home Forest Burns Day and night with the fires of the Hundreds of Fire elementals that Flooded up out of Syrreth the Ancient Volcano that had lain dormant near the coast for centuries. From the deserts to the south fire elementals have been travelling north for the past months and their fires they burn heading towards their Presumed Leader The Dragon.

The Sky's over the Ruins of Four Kings now Flock with Elementals, Both Air and Lightning. so thick that you could scarcely breathe if they did not rip you apart before you had the chance. there the Wind Dragon has made its home in the Midst of the Ancient Magic of the Shadow Princess that has Kept the Center of the Continent Livable by pulling Clouds Coasts Over and Around the previously Indomitable Mountain Ranges. many fear that it will disrupt the currents that have so long kept their crops fed with rain and leave them in ruins, not unlike the Necromancer did.

The Sea Currents to the West that were Ever the province of the Gnomes and Elves(men were more River Folk) of Star Harbor now run amuck with Water Elementals that have flooded down the 3 great rivers. shipping has become much more dangerous and one has seen head or hair of the much-dreaded pirate Fink Illusion Rider in months. the massive twin cities of Star Harbor now stand in a deadlock between Elves wanting to focus their forces on the Sea, Men on the Rivers whose skies are Flocked with Air elementals, and the Gnomes who are Split Right down the middle, and whose king has not been seen outside his castle since it all started.

Many Theories Exist about the Location of the Earthen Dragon. but it has appeared but once, when it Consumed the town of Yhaibus in central Andor, over the course of about 30 seconds the city was turned from a thriving metropolis to so much dust, it started with the tower at the centre of the city, in an instant it sunk into the ground leaving no trace other than a gaping hole out of which flew the Great Dragon followed by a horde Elementals of Stone and Metal which flattened every stone in the city, and killed all who lived there leaving few survivors who were near the walls and fled. Rumours of more Esoteric Creatures of Precious Stone and other rare minerals were also reported but none have ever been substantiated outside of that one event. most of the rumours surrounding the Earth Dragon's Location comes from a number of Rumors that the Dwarfs now have a new Enemy that they are not talking about. But is absolutely not the Ancient Enemy they have been battling for the past several Thousand Years.

Magic has become even more unstable with every spell cast having a roughly 1 in 100 chance of doing nothing whatsoever and a 1 in 100 chance of causing an unintended Effect. the Mages guild and the churches have lists out that seem to support that Theory that divine and Arcane Magics are Affected Identically. Rumours of Research into preventing these unpredictable happenings abound, with every amateur spellcaster in every bar has a different theory on what to do to prevent it but neither the mage's tower nor any of the churches have reported finding anything that works to stop the failure of spells.

About Me:

Hi, I'm Anthony Ledel, 29 years old, and I have been GMing for over 10 years, mostly pathfinder, but I started with 3.0 back in high school. my world map is hand-drawn, all my dungeons are deadly, and I look to have about 5 players in each campaign with as many as 8 if everyone wants more party members.

I got my first job GMing professionally in July of 2017. GMing for a Pro League of Legends team. since then I have started many more traditional long term campaigns.

Also, Check out my other campaign days/times Here:
Sunday Pathfinder at 1:00 PM EST and 7:00 PM EST
Wednesday Pathfinder at 6:00 PM EST
Friday Shadowrun at 3:00 PM EST
Saturday Pathfinder at 1:00 PM EST and 6:00 PM EST

or for more campaign setting details Watch the Stream on Twitch or past Videos on Youtube
https://www.twitch.tv/apathunfound
https://www.youtube.com/user/RandLDA/videos

House Rules:

1.  Paladins and Anti Paladins are not restricted to LG and CE  Paladins can be LG while being within 1 step of their Deity or can Exactly match their Deities Alignment.  Anti Paladins may be CE while being within 1 step of their Deity or can Exactly Match Their Deities alignment.  
2.  Background Skills optional Unchained rule in use.  
3.  Mostly I go for Rules as Written Unless it's a Really obvious what the Intent was.

Character Creation: Level 17

all core, base, alternate, Hybrid, and Occult classes
Core races only, other races by request
Background Skills Optional Rule in use
NO 3rd Party stuff
For stats 25 point buy
for traits pick 2 if you take a drawback you can pick 3
First HD is max after that you roll or take the Average if you roll less than it.
Average or Roll for gold your choice

Current Party Composition:

Dwarf Warpriest Archer
Aasmar Diviner Arcanist
Human Shaman Shapeshifting Holy blade of Iomedae
Human Bonecracking Desiccating Suffocating Sorcerer

The Story So Far:

Started with a tussle in the little town of Evansburg
Fought with some smugglers there killed/ran off all of them.
Travelled South to the Cyst of Amubar found a Pixi whos Mistress gave them a lot of information about Elemental Rings
Horse and a Bishop outside had fought many elementals when the party exited the Cyst with Adamantine Club and Homunculus in tow
The Ring of feather falling was not talking
Dying Bishop Delivers dire message to party about something happening in the mountains to the west of them
Travel North back to Evans burg and through the mountain pass to circle around the mountains and approach the mountains from the Rivers side, Enter a Frozen Cave where Croass melts a Giant iceball
And then ice elementals flood out of the walls The Bishop Agathon's fight them the best they can, Mattias is burned by their lay on hands
Party travels down the New River to Copper town

Current Quests:

Figure out what's happening to magic, and find a way to stop it?
Find the Fire Ring in some ruins somewhere
Find the Earth Ring that walks beneath the mountains
Learn how to Further Empower the Air Ring
Learn about Zephyrs Items Trapped in Amber
Find the Light ring where it sleeps
Take the Dark ring from Mist the Reincarnating Druid
Figure out Jun’s Connections to Vampire’s, and what he’s doing with Fos
Find out where Adhya and Froman have got to and figure out who messed with their minds
Take back Michaels former research lab from Jewls and Myrrh and Potitia Crispin(Old Noble house from Lansdale)
Help Atta Fake her Imprisonment to the Mages Guild in Star Harbor or just capture her for them?

I have a few questions for you:

Personal questions:

What is your Name/what to call you outside of your Characters name?
About how long have you been playing Tabletop role-playing games?
What do you expect from a pay to play campaign Compared to a normal campaign, what should be different?
How do you feel about open-world campaigns?
how do you like to handle character deaths?
How do you feel about the possibility of me Recording/Streaming this Campaign?

Character Questions:

Leave any you don't know yet blank but you will need to know them session one.
Characters Name, Race. and Class?
Where were you the day the earth came alive and attacked? and what were you doing?
Why are they an Adventurer?
Brief backstory?
Any connections within larger organizations? What kind of Organization?
Any named NPCs from your background? Who are they? How do you know them?

Want to join this game? Make a post in the discussion forum below and let the GM know!

3 Players (6 Open Slots)

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