Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Azure Umbra, World Building, Microscope

I am working on a campaign set after a nuclear apocalypse, where a substantial population of humanity has taken refuge under the ocean to avoid the nuclear fallout. And I thought I would try to develop the setting by running it through a Microscope game. This game will thus have a predefined start and end and a couple of predefined periods.

Furthermore I will be recording the session as a means to avoid taking notes. The recording will not be published anywhere.

Microscope: http://www.lamemage.com/microscope/
Gameplay: https://www.youtube.com/playlist?list=PLTj75n3v9eTnYogHcjoZn7SLieGN7SGXQ

“... In Microscope, you build an epic history as you play. Want to play a game that spans the entire Dune series, the Silmarillion, or the rise and fall of Rome in an afternoon? That’s Microscope. …”

“...You have vast creative authority. You can make whole empires rise and fall at will. Dream up a utopia or destroy one with nuclear fire. You have that power, but remember you’re not alone: everyone else at the table can do it too.

You create independently, but not in isolation. Each facet you add to history builds on what other players built before you. You expand on their ideas, and they expand on yours. History might not turn out the way you expected. Be prepared to think on your feet….”

“...The more you play, the more your once simple summary becomes a detailed tapestry, full of meaning and surprises. History snowballs….”

Want to join this game? Make a post in the discussion forum below and let the GM know!

2 Players (3 Open Slots)

Listing Discussion

  • 5 q
  • 43 E
Last Post
1524691874 by Jacob F.