Playing | |
Next Game Will Be | 1529830800 |
Total Players Needed | 7 |
Game Type | Role Playing Game |
Frequency | Played Weekly |
Audio / Visual | Voice only |
Primary Language | English |
New Players are Welcome | Yes |
Mature Content(18+) | No |
Pay to Play i | 15$ per session per player (using PayPal) |
Pick Up Game i | No |
TL;DR - Heroic Campaign about Heroes form the Wolf Clan surviving in the harsh northern mountain realm known as Ferrak. The Frost Queen has set her eyes on the unyielding land of the clans. Yetis, Frost Giants and the word enemy of them all, winter itself, are at her command. Will the Heroes be able to save their icy peaks form her cold dead hands?
Find out more about my DMing at magicinkgames.com
The story begins in The Fang. The Heroes are members of the Wolf Clan, known to be the best hunters. For the longest time the Wolf Clan has protected Ferrak from the monsters that cross the Bleak. At The Fang the members of the Wolf Clan live secluded lives. Some say this was caused by grimness of their monster slaying duty, other say that they have started to become the very predators they are hunting. In the end all that can be said is The Fang resides on the very edge of Ferrak and travelling there is no easy task.
Winter is coming. The Great Wolf, leader of the Wolf Clan, has proclaimed a Great Hunt. The weak have to be weeded out, the strong need to hon their skills. A great opportunity for the pack of the Heroes to prove their dominance in the clan.
While creating your character you might want to keep in mind what position he or she will hold in the clans structure. The Heroes form a pack as they have been grown up together. Yet they could have developed very different abilities through out their past live.
There are more positions, like the Wolf Guard, the Far Hunters, and Bleak Walkers.
Starting Level 4
Starting Equipment - Class starting gear and 1000 gold, additionally an uncommon magic item (Needs to be approved)
This campaign features custom material. A card and token for each NPC, location, and monster.
This game will require payment to the Game Master at a rate of 15$/session/player. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.
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