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The World of Vana'diel

UPDATED 2/21/19
Currently Looking for 1 maybe 2 Players!
Game time starts at 3pm PST and lasts for 5 hours.

Vana'diel

The world of Vana'diel is a crossroads of magic, swords, and technology. It is also a battlefield where those who believe in light face monsters that thrive in darkness. The struggle centers on the control of crystals: sacred stones that are the fundamental source of all creation. The monsters showed no mercy as they laid waste to beautiful towns, ravaged the land, and polluted the streams and rivers of Vana'diel. But the people united to seize victory from the jaws of the beastmen, earning themselves temporary respite from a life-and-death struggle. Twenty years have passed since the people's great victory. But now, even as the memories of the allied battle against the beastmen have begun to fade, nations war amongst each other once again and a new evil grows inside Vana'diel...


The Game

Hello! My name is Daniel (or Eps) and I will be the DM for this 5E campaign set loosely within SquareEnix's Final Fantasy XI's (FFXI) world of Vana'diel. We are looking for one or two more people to join in on this campaign. For people who have never played Final Fantasy before that is perfectly ok, and might even be preferred! This is a D&D game first with some elements borrowed from the games. For those that have played FFXI the world will have some definite changes compared to what your used to and will feature a somewhat mix between the worlds of FFXI and a splash of FFXIV.

I am not averse to new players of D&D joining and can welcome it even, as I'm a newish (9 months) DM myself. I will ask that if you're new that you are at least willing to learn the system and your character, I will also warn that many things in this game are homebrew, meaning there's unofficial content such as classes, as well as a few variant things. Links to such homebrew are provided in links and topics below.

I've been a player of the DnD 5E system for about a year as well as DM'ing for close to the same amount of time, and have a good grasp of the rules of the system. We as a group are looking for decent people that will be able to make it to each session on time every week the game is running as well as participate and interact with the group. Real-life can be an issue sometimes though and some things are understandable, I ask for at least a 3 hours heads up before session if you will be unable to make it.

I feel overall my DM'ing style is around a 60/40 style between Roleplay and Combat though it varies from session to session and where the party is at in the world. I will try to do voices but no guarantees they'll be good in any shape, way, or form. You will not be required to do a voice at all, but it is encouraged! We will be using Discord for voice.

Additional info on the world setting to the game if you wish to read it is here.

Race choice availability as well as additional available homebrew classes and house rules are in the character creation forum topic below.

Experience will be gained via milestones. You will start at level 5.

Current Players classes are: a Mithra Black Mage, a Au Ra Dark Knight, a Elvaan Druid, and a Mithra Red Mage

Also! Due to some... events... this campaign has split into two separate stories! There's the group you see above trying to survive and get back to civilization, and another group (played by the same people) which are part of a sub-branch (called the Ascians, think black-ops division) of a dubious government organization called The Armathwyn Society. This 2nd story has yet to be initiated but is in the works. So expect to have 2 different characters, one for each story! For application purposes if you have a character in mind I'm only looking for one right now, you can later decide if you want that character as part of the Adventurer group or the Ascian group.


Want to join this game? Make a post in the discussion forum below and let the GM know!

5 Players (1 Open Slots)

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