| Playing | |
| Next Game Will Be | 1544317200 |
| Total Players Needed | 7 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | $15 per Session per Player via Paypal |
| Pick Up Game i | No |
The borderlands south of the Drakespine Mountains have always been a rugged and uncivilized wilderness. Powerful brigands, bandit chiefs, and minor robber-barons squabble over isolated petty-kingdoms and fiefs, and centuries of eviction from the neighboring lands have forced all kinds of monstrous creatures to seek refuge in this region. Raids from the Orcish and Goblinoid tribes and warbands of the south are an ever-present threat, and rumors hold that even more frightening creatures lurk in the dark forests that surround the region. Nonetheless, the lands here are rich: fertile farmlands, lush forests, untapped hills full of precious metals, and ruins of long-since dead civilizations and colonies dot the landscape.
One of these fiefs, a small village known as Wyrmsrest, has recently been purchased by a former guildsman and dwarf of some reputation, Khaladar 'Goldhair'. After returning to the World's Edge Inn & Trading Post, Khaladar meets with the four adventurers hired to escort his next supply caravan, giddy with some newfound news and clutching a small scroll-case at his side, careful to never take his hand off the container or let it leave his sight. Khaladar departs at first light, taking his two friends (and bodyguards) with him, eager to return to Wyrmsrest as soon as possible, and is followed shortly later by said caravan. The party is tasked with ensuring safe delivery, and each knows from experience that these sort of jobs never seem to go as planned.
My name is Grady, and I've been DMing on Roll20 for almost 5 years now. With over 6,000 hours logged on Roll20 (all but one campaign spent as a DM), I've run a dozen or so long-term campaigns, and have become exceptionally familiar with Roll20's various systems, and have accumulated a library of artwork and tools from the marketplace.
As a DM, my style is fairly laid-back, as nothing is more enjoyable than a night of laughing and joking around with 4 other people who love the game, but am ready to reign in the game in more serious arcs. Furthermore, I believe that my job as a DM is to expertly craft a diverse, immersive world for the players to explore at their leisure, and it's the job of the players to dictate where, when, and what happens. I almost always run a persistent world, with a Roll20-Scripted calendar that dictates much of the events of the world. This means that while the party can sit idly by, the world will go on around you, which I feel creates a much more immersive and enjoyable experience that highlights the lasting consequences or rewards of the actions of the player.
I've found that one of the best ways to get the players involved in the world is through encouraging them to participate in world-building. While the area around which the campaign takes place is fully crafted and detailed, much of the rest of the world is deliberately left in a skeleton-format, with many major details outlined but many minor details left available for the players to assist in crafting through backstories and plot development.
As a DM, my settings are greatly inspired by other universes such as Warhammer Fantasy, the Dragon Age series, and other various RPGs, as well as successful DnD modules such as the Lost Mines of Phandelver and Storm Kings Thunder.
The worlds I craft tend to follow along the lines of Grimdark Fantasy, pitting the players in moral conundrums without a clear absolute "good and evil". While senseless brutality is a rare sight, many people are ultimately out for themselves and those they care about in a place in which surviving is a feat in and of itself. That being said, the players may well confront racism, gruesome acts of violence and horror, etc. If there are any concerns, please bring them up with the DM beforehand. I'm happy to hear any concerns with zero judgement given, period.
Finally, and unfortunately, a disclaimer: This campaign is meant to provide an enjoyable experience for anyone who wishes to participate. Any sort of discrimination, 'hate', exceptionally rude behavior, etc., will be met with a single warning, then removal from the campaign if the behavior continues. We're all here to have fun, and there's enough negativity in the world without bringing it to the table. Thanks in advance, and looking forward to the campaign!
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