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FALLOUT Tabletop - A Post Nuclear Role-playing Game

Fallout is a post-apocalyptic setting in which the 50's era of technology prevailed into their vision of the futuristic age of robots, laser guns, and nuclear powered supercars. Then, the world ended. Quarrels about Petroleum and Uranium began the Great War, a nuclear war that, in a matter of two hours, vanquished the majority of all life on Earth. Those who the radiation didn't kill mutated instead, and became evolved abominations.

Those who survived the blast unscathed did so in great underground vaults. The world, for twenty years, was irradiated so badly that going outside would be a suicidal ordeal. When the vaults detected that the outside radiation had decreased remarkably, many of the vaults opened, and their inhabitants set out across the hellish landscape that was the wasteland.

This PnP uses a custom Fallout-based system that I designed myself, and it features content both from games from the FALLOUT franchise and my own creation. You need Skype to play- If not, you will be restricted by only being able to reply by text as opposed to voice. This campaign will feature music from the games in the franchise, as well as a custom world map set in the ruins of New York state. Most of the time, the game will be played voice-chat based, with notifications appearing on the text bar. When combat occurs, however, I will design a simplistic map to cover battle mechanics.

The "Next game will be" slide is a lie- The game starts when we have enough players to begin. However, it will be hosted weekly on Saturdays, 1pm. If you have a problem with this time, we can cooperate and change it, if everyone is okay with it, and get a time that suits everyone.

Want to join this game? Make a post in the discussion forum below and let the GM know!

2 Players (5 Open Slots)

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