| Playing | |
| Next Game Will Be | 1413070800 |
| Total Players Needed | 4 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Video and Voice |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | No |
| Pick Up Game i | No |
"Say it with me! Safety, Security, Justice, and Peace! Safety, Security, Justice, and Peace!"
A mantra chanted in unison over the waves. At every pause in the Emperor's speech, roaring applause followed. We citizens crowded to watch as the Republic fell on what would be the last broadcast of HoloNet. An Imperial regime soon took control of Galactic City and the rest of the galaxy.
Stormtroopers patrolled the streets. Rebels were publicly humiliated. Anyone who spoke out against the Empire disappeared. The Jedi temple still burning as a message. Crime skyrockets. Non-humans are being segregated, brought to what's come to be called 'the Invisible Sector.' This new Galactic Empire seems to have no regard for it's people. No one says a word.
Days don't seem to pass. We're all trapped in a never ending nightmare. Some too scared to leave their homes, some taking to the streets with guns. Buildings are set aflame, markets are closed, and vandalism is rampant. Gangs control what the Stormtroopers don't. A fresh murder is not hard to find. The only law that exists these days is treason against Emperor Palpatine.
The blind mantra 'Safety, Security, Justice and Peace!' plays day and night.
Coruscant has become isolated from the rest of the galaxy. With the fall of HoloNet, we only receive information directly from the Imperial News Network. A censored and prejudice source. We're shown pictures of fallen Jedi, video of their executions, and wanted ads for information on their whereabouts. The masses believe the Jedi are traitors who planned to overthrow the Republic. Now, in return for loyalty, the Galactic Empire promises ten thousand years of peace.
There are rumours, though.
Rumours that the Jedi are still alive. That they didn't try to overthrow the Republic. That even Clones have defected and resistance groups act in the shadows. People flock to the lower levels where they say rebels have taken control.
We'll be using the ORE (One Roll Engine). Here's a quick rundown. Primarily using StarOre, with REIGN and Wild Talents to fill in some gaps. I'll provide PDFs, but we're only using one or two rules from those books. The engine itself is simple and deadly. I like the grit and I think it fits the style of this game. Being one of the darkest periods in galactic history. You're at ground zero. No where to run and no place to hide. The only hope is to get off planet. How are you going to do that?
I'm looking for four players maximum (if there are more I have an idea). Personally, I prefer to GM games of smaller groups. Two PCs is fine by me. I focus on roleplaying. ORE is quick and deadly. Which means you're better off not getting into combat.
Any character that could plausibly be on Coruscant, I'll likely accept it. We'll talk.
An Ex-Coruscant Police Detective turned bounty hunter. Maybe he's hunting Jedi?
A smuggler, but your ship is docked in a locked down spaceport?
Defector clones? A robot like HK-47 or IG-88?
What about a Mandalorian? Or a member of a local swoop gang?
Hey, even a politician cast out after speaking against the Empire?
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