|Next Game Will Be||1586455200|
|Total Players Needed||10|
|Game Type||Role Playing Game|
|Audio / Visual||Voice only|
|New Players are Welcome||Yes|
|Pay to Play i||No|
|Pick Up Game i||No|
I am recruiting players for a short campaign on the Isle of Demons. The rules system is a lightly houseruled Mythras-BRP to streamline for Roll20.
Time: weekday evenings (probably Thursday) roughly GMT time zone, running no more than 2 hours a session.
Players: over 18s only. No previous experience needed of the system, but an interest and a level of maturity is necessary. No racist or sexist edgelords or people who want to act out their creepy fantasies. The setting does draw from pulp but it's not the 1930s anymore.
Setting: Sword & Sorcery weird fiction, an isolated island where the PCs are all teenage members of a local tribe. You all worship a totem animal (chosen by the group) and the adventures consist of your pushing beyond the traditional boundaries of the tribe. Your locale is a heavily forested jungle region, bounded by the ocean to the south, and plateau to the north. Dotted around the region are the remnants of an older civilisation created by the one time rulers of the island, the Serpent Folk, now retreated to their hidden cities and reclusive sorceries. Somewhere on the island there is a colony of settlers from the outside world, you have only heard stories of their odd behaviour, strange artefacts and unwholesome, alien gods. The island is infested with bizarre creatures which one way or another spring out of ancient smoking mirrors, said to have been created by the Serpent Folk. These creatures are sometimes an asset and always a danger, watch out for the plants as well, some of them move.
Which is your tribal animal totem? Which tribes are you friendly with? Who are your enemies?
Will your shaman help you? Can you help the shaman? She asked you to collect a quill of Black Lotus Dust powder for a ceremony, but the only place it grows is in the old ruins, which you've heard are haunted. Do you see spirits? Perhaps one has visited you in dreams, have you spoken to it?...
What do you think of the colonists? Can you find their settlement? Can you make them go away? Can they be useful to your tribe? You heard they have huts full of cocoa beans and marvellous fabrics they will trade for furs, ivory and spineapple fruit.
Are you strong enough to lift a Gada? Kalili swings his around every morning for exercise but you can barely hold your throwing stick straight. You have hunted game with your sling but not yet gone on a raid, perhaps you can prove yourself and earn the right to carry a warrior's weapons.
We'll send a message to this Game's GM asking their permission to let you join the game. If you want, you can include a brief message below as well: