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Conductors - Monster of the Week

Setting: Callisto is a sleepy train town in rural Appalachia. The aging populace slowly decays, much like the town, but this hunting ground is far from peaceful. Monsters hunt men, and men, monsters.

Premise: Conductors

An old prospector, Jack Middleton, founded Callisto, one in a series of settlements set to exploit the region's abundant coal seams. Nowadays, the mines are abandoned, and the trains- well, they don’t run no more. Some would say the sticks should be allowed to burn to ashes in peace, but this town still holds the interest of monsters and men. Crooked shapes continue to wander the mines, and one train still runs through Callisto, Tennessee.

Number of Players: 3-6 total Game Length: 3 Hours



About the DM: I go by exhumator professionally. I’ve been running pay-to-play games since 2020. The story is ultimately my main interest in TTRPGs, so most often I take a more rules-light approach to GM'ing, going for narration over crunchy mechanics, with an emphasis on a loose, low-pressure, comedic playing atmosphere.

::GENERAL RULES::

There are no requirements on familiarity with any of the systems used. There is a requirement that you be comfortable with making up a story and character, sharing ideas and improvising collaboratively..

  • Sexist, racist, or otherwise offensive remarks and opinions being espoused, or offensive behavior towards other players at any point will result in ejection.
  • No murder hobo'ing, meta-gaming, and being overly vulgar just for the heck of it.
  • More generally, don't be a creep. Act responsibly.
  • If I, in any capacity, ever offend or make anyone uncomfortable, or don't handle an issue that arises in a way that you feel encourages your continued participation please let me know.


::Payment and Scheduling::

The Session Zero of the campaign is completely free and will go over the world setting, any questions about the game itself, character creation, and other campaign related errata. Some or all of the Session Zero might be done via text chat over Discord.

The first session of the game is to be paid at the end of the session if you enjoyed the start of the game and intend to continue playing. Payment can be done through Paypal, Venmo, or Zelle.

Subsequent games must be paid up-front within 24-hours of the game's start. Regarding no-shows, I run games on a three-strikes policy: if you fail to show three times without warning, your character will be NPC'd for a maximum of those three sessions before removal from the story.

If you need to miss a session for whatever reason and give forewarning, you will not incur strikes and can resume play again at your earliest convenience. I am very kind about this. I just like communication.



The scheduled time is not approximate. If the assembled group has a preference for another time and day collectively, something can be worked out from my end as I have a fairly open work schedule. Bi-weekly games are also an option!

Want to join this game? Make a post in the discussion forum below and let the GM know!

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