Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This game will require payment to participate. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. For more information please see the Roll20 Code of Conduct.

An Easy Ride Indeed - A D&D Sitcom Roleplaying Campaign

Playing D&D 5E
Next Game Will Be 1654369200
Total Players Needed 8
Game Type Role Playing Game
Frequency Played Weekly
Audio / Visual Video and Voice
Primary Language English
New Players are Welcome Yes
Mature Content(18+) No
Pay to Play i $16/player, Weekly, before session
Pick Up Game i No

### ::WHO::

A quick little bit about me: I go by teronism professionally. I've been roleplaying for about 14~ years now, mostly through text via Play-by-post forums, IRC and the like. I got started with the campfire and freeform improv type 'games', later moving on to Dungeons and Dragons as a storytelling catalyst. The story is ultimately my main interest in TTRPGs, so most often I take a more rules-light approach to GMing than some GMs I've played with, going for narration over mechanics when I see fit. I've been DMing for around 5~ years now and my preferred style of game-running is Theatre of the Mind with a focus on collaborative narration, so I'm looking for players who are as eager to engage in a similar group experience.



::GENERAL RULES::

There are no requirements on familiarity with any of the systems used. There is a requirement that you be comfortable with making up a story and character, sharing ideas and improvising collaboratively, and having some experience with roleplaying is always good.

  • As I am a storyteller, the rule of cool applies here. If it's cool, cinematic and epic chances are I will allow it. I adhere to the spirit of the law insofar as it keeps the story good - but some rules are meant to be broken. I routinely (in my own play) ignore rules in favor of story and thematic penalties I didn't technically need to take if it makes for more engaging story-writing down the line.

And because I want there to be no miscommunication:

  • Sexist, racist, or otherwise offensive remarks and opinions being espoused, or offensive behavior towards other players at any point will result in ejection.
  • Murder hobo'ing, meta-gaming, and being overly vulgar just for the heck of it, are all big no-no's.
  • More generally, don't be a creep. Act responsibly.
  • If I, in any capacity, ever offend or make anyone uncomfortable, or don't handle an issue that arises in a way that you feel encourages your continued participation please let me know.

And then, of course, I want us to all get along. Hopefully, we will, but no way to know until we've met!



The CAMPAIGN Premise ::

╔═══════════════════════════════════════════════════════╕

Premise: 3rd or 5th level - In another place, in another time, a merchant by name of Gerbo Namfoodle died. In his will, he left a tavern to a group of adventurers who had done him a kindness. The adventuring market, being what it is and has been for many years now, fairly unstable unless you're willing to go to war- the new owners have put down their swords, shields, and crossbows and to take up the capitalist lifestyle!

Working this place for all it's worth is a full time job! If it's not that pesky gnome Mandrake running a rival establishment across the road, the suspicious health inspector whose cultist brother you may or may not have slain back in the day, or just the rigors of haggling prices for good mead, there's nary a moment to rest when you're running your own business.

Every day out of the year is spent dreading one night in particular: Orc Independence Day. Good news, everyone: It's tomorrow night! Bad news, everyone: the larder stores are low, business is slow, and someone's sticky fingers have been dipping into the till! So much to handle on the eve of Orc Independence, so it's all hands on deck! If you can just manage to survive another without diplomatic incident, or the bar burning to the ground, maybe you'll be able to keep bread on the table one more week!

ϟ ღ:: # of Players: 3-6 total



::Payment and Scheduling::

The Session Zero of the campaign is completely free and will go over the world setting, any questions about the game itself, character creation, and other campaign related errata. Some or all of the Session Zero might be done via text chat over Discord/Slack/Hangouts, etc. depending on player preferences and availability.

The first session of the game is to be paid at the end of the session if you enjoyed the start of the game and intend to continue playing. Payment can be done through Paypal or Zelle.

Subsequent games must be paid up-front within 24-hours of the game's start. We run games on a Three-strikes policy: if you refuse to or fail to pay in advance of a session, your character will be NPC'd for a maximum of three sessions and then will be removed from the story.

If you need to miss a session for whatever reason and give forwarning, you will not incur strikes and can resume play again at your earliest convenience.



The scheduled time is not approximate.

If the assembled group has a preference for another time and day collectively, something can be worked out from my end as I have a fairly open work schedule. Bi-Weekly games are also an option!

Want to join this game? Make a post in the discussion forum below and let the GM know!

2 Players (6 Open Slots)

Listing Discussion

  • 15 q
  • 301 E
Last Post
1652044012 by Alex K.
  • 0 q
  • 9 E
Last Post
1647684597 by teronism