|Next Game Will Be||1666308600|
|Total Players Needed||8|
|Game Type||Role Playing Game|
|Frequency||Non-Recurring (One-Time) Game|
|Audio / Visual||Video and Voice|
|New Players are Welcome||Yes|
|Pay to Play i||$20/player before session|
|Pick Up Game i||No|
### The CAMPAIGN Premise ::
Premise: 5th level - In another place, in another time, a merchant by name of Gerbo Namfoodle died. In his will, he left a tavern to a group of adventurers who had done him a kindness. The adventuring market, being what it is and has been for many years now, fairly unstable unless you're willing to go to war- the new owners have put down their swords, shields, and crossbows and to take up the capitalist lifestyle!
Working this place for all it's worth is a full time job! If it's not that pesky gnome Mandrake running a rival establishment across the road, the suspicious health inspector whose cultist brother you may or may not have slain back in the day, or just the rigors of haggling prices for good mead, there's nary a moment to rest when you're running your own business.
Every day out of the year is spent dreading one night in particular: Orc Independence Day. Good news, everyone: It's tomorrow night! Bad news, everyone: the larder stores are low, business is slow, and someone's sticky fingers have been dipping into the till! So much to handle on the eve of Orc Independence, so it's all hands on deck! If you can just manage to survive another without diplomatic incident, or the bar burning to the ground, maybe you'll be able to keep bread on the table one more week!
ϟ ღ:: # of Players: 3-6 total
A quick little bit about me: I go by teronism professionally. I've been roleplaying for about 14~ years now, mostly through text via Play-by-post forums, IRC and the like. I got started with the campfire and freeform improv type 'games', later moving on to Dungeons and Dragons as a storytelling catalyst. The story is ultimately my main interest in TTRPGs, so most often I take a more rules-light approach to GMing than some GMs I've played with, going for narration over mechanics when I see fit. I've been DMing for around 5~ years now and my preferred style of game-running is Theatre of the Mind with a focus on collaborative narration, so I'm looking for players who are as eager to engage in a similar group experience.
And then, of course, I want us to all get along. Hopefully, we will, but no way to know until we've met!
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