| Playing | |
| Next Game Will Be | 1794459600 |
| Total Players Needed | 7 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | $16/player per session, Paypal/Venmo/Zelle |
| Pick Up Game i | No |
Setting: [The Realms] - a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real.
Premise: Waterdeep: Dragon Heist
Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.
A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!.
Number of Players: 3-6 total Game Length: 3 Hours
About the DM: I go by exhumator professionally. I’ve been running pay-to-play games since 2020. The story is ultimately my main interest in TTRPGs, so most often I take a more rules-light approach to GM'ing, going for narration over crunchy mechanics, with an emphasis on a loose, low-pressure, comedic playing atmosphere.
The Session Zero of the campaign is completely free and will go over the world setting, any questions about the game itself, character creation, and other campaign related errata. Some or all of the Session Zero might be done via text chat over Discord.
The first session of the game is to be paid at the end of the session if you enjoyed the start of the game and intend to continue playing. Payment can be done through Paypal, Venmo, or Zelle.
Subsequent games must be paid up-front within 24-hours of the game's start. Regarding no-shows, I run games on a three-strikes policy: if you fail to show three times without warning, your character will be NPC'd for a maximum of those three sessions before removal from the story.
The scheduled time is not approximate. If the assembled group has a preference for another time and day collectively, something can be worked out from my end as I have a fairly open work schedule. Bi-weekly games are also an option!
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