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[LF GM] Solo Telepath/Thrallherd Campaign

-=INTRO=-
This is a campaign about a lone(?) Telepath/Thrallherd taking over the world, or at least experiencing the fullness of life that Planescape (that is, the collection of planes that comprises the cosmos/multiverse) has to offer. Social encounters, mining, opening and operating a business, dungeon crawling, trophy collecting, planar tourism, dungeon keeping, and saving/conquering the world (virtually the same thing) are all suggestions for campaigns.

-=WHY THIS CHARACTER?=-
First, here's the character plus relevant thrall, believer, and psicrystal stats. http://bit.ly/1Eyi6gk

Second, I've been curious about playing a Thrallherd ever since I read 3.5's Expanded Psionics Handbook about a decade ago. Being a Thrallherd means I'm effectively my own party. I prefer to avoid hogging the spotlight in a typical party. (I do have alternative character ideas of a similar power level to this Psion/Thrallherd. I play powerfully.)

Third, having a bunch of thralls and believers on deck just seems -so cool!- It means I can play a variety of character builds in the same campaign with an in-character justification for switching them!

-=WHAT SORT OF CAMPAIGN SHOULD YOU EXPECT?=-
Difficulty-wise, I tend to prefer difficult games, such as soloing a campaign meant for a balanced party of 4.

Subject matter-wise, let's just keep it to PG-13 (or thereabouts). Within the PG-13 rating, I'm a fan of the breadth of experience – social encounters, skill challenges, combat, and other things mentioned in the intro.

-=3.5 OR PATHFINDER?=-
I assumed 3.5 interpretations of all stats. Some things can easily port to Pathfinder, assuming I can use the 3.5 interpretations of things if they conflict with Pathfinder.

My knowledge of Pathfinder is moderate. My knowledge of 3.5 is masterful. I'd prefer not to compete with you, the GM, but do let me know if you find the challenge of competing with a master D&D 3.5 player appealing.

-=INTERESTED IN GMING?=-
I'm willing to work with you on this for adventure, setting, and story ideas. A Thrallherd is -quite- the class to play, basically being the leader of an army; a varying, disposable, replenishing army.

Schedule-wise, talk with me and we can arrange a time. I do NOT want to play by post! Roll20, Skype, and OpenRPG (and perhaps more!) are options!

-=GAME TIME=-
To be determined. (Ignore the default game time until we've settled on one.)

-=ANYTHING ELSE YOU'D LIKE TO DISCUSS?=-
Post on the discussion board below, or/and email me at CampbellGregE@gmail.com!

Want to join this game? Make a post in the discussion forum below and let the GM know!

Listing Discussion

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1439603530 by Greg C.
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1430770226 by Greg C.