| Playing | |
| Next Game Will Be | 1701972000 |
| Total Players Needed | 7 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | $15 per session via Paypal |
| Pick Up Game i | No |
Campaign: Icewind Dale: Rime of the Frostmaiden
Date/Time: Weekly sessions every Thursday at 1:00 PM Eastern
Place: Virtual tabletop on Roll20, voice chat on BOOSTED Private Discord Server
Duration: Sessions last 3-4 hours
Payment: $15 per player per session via PayPal
Feel the cold touch of death in this adventure for the world’s greatest roleplaying game. In Icewind Dale, adventure is a dish best served cold.
Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night?
Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements.
Roll20's required payment disclaimer: "This game will require payment to the Game Master at a rate of $15 per session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."
Gain the play experience you want with a DM that has successfully collaborated with over a thousand players to create shared living campaigns. Develop your character through adventuring and downtime activities that allow you to lean into your character motivations and experience relationships with three dimensional NPCs. Some of the benefits of a Pro DM include:
We are a duo of DM’s that have run successful campaigns for every edition of DnD that have included home campaigns lasting multiple years, one-shots, tournaments, online play, and for our local game stores, as well as, running modules at major conventions such as GenCon, Origins, DnD Experience, etc. We have over 60 years of experience crafting fun experiences.
Our primary goal is to assist in creating a fun, rewarding, challenging play experience for you that has an exciting story pace and level progression. We don’t skimp on downtime either, players and groups often enjoy the downtime activities as much as their time adventuring.
We offer solo (one-on-one), duo, and traditional 4-6 player campaigns.
Characters begin their adventuring career at level 1 and play will continues into the teens or endgame. As modules are completed you have the opportunity to continue on with additional, level appropriate modules.
When creating your character please strongly consider planning a single class character. You are not prohibited from multi-classing. Feedback from players has been very positive for playing a single class since you will get to experience playing into your teens or at 20th level.
An enjoyable character experience is important to everyone. There is a no harm, no foul policy for changing classes, races, sidekicks etc. up to the start of 5th level.
Note: If you are playing in a solo or duo campaign you will be able to utilize the sidekick system.
Request an Invite to Play
If you'd like to request an invite to play, then simply send me a private message or post below with the following information:
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