| Playing | |
| Next Game Will Be | 1649280600 |
| Total Players Needed | 50 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | $20 USD per session via PayPal. First session $10 |
| Pick Up Game i | No |
A West Marches game is a game played in a persistent world shared between multiple players, characters, and parties.
Rather than having a set storyline to follow, players instead make their own decisions as to which areas to explore, arrange their own session time (around a DM's schedule), and organise a party to go and undertake whatever quest they have set themselves. Each month, new missions are posted to inspire and tempt would-be heroes.
It is a gritty, exploration based version of Dungeons & Dragons in which the players dictate the pace of the game while the DM creates the world around them.
Sessions can be as often as 2-5 times per week or as rare as once a month, with your character(s) resting and recuperating in the town between adventures.
If you would like more information, don't hesitate to shoot me a message or post below!
G'day! My name is Chris and I have been DMing games of Dungeons & Dragons for 24 years. This will be my first time running a Wests Marches campaign, but I have successfully led multiple paying parties through Tomb of Annihilation and Rappan Athuk in recent months. I'm also currently running Waterdeep: Dragon Heist, Rappan Athuk, Rise of the Runelords for Pathfinder, Ghosts of Saltmarsh, a homebrew Feywild campaign, Rime of the Frostmaiden, Princes of the Apocalypse, and Lost Mine of Phandelver.
I presently DM for ten games each week, nine of which are paid groups who have been adventuring with me for multiple months. This is not a side hustle for me - this is what I do for a living.
Not only do I have a pro subscription on Roll20, but I also have all of the core rulebooks currently available on Roll20, as well as a number of Kobold Press titles including Deep Magic.
Additionally, I have an extensive collection of tokens, a massive collection of high-quality battle maps, custom status tokens, and a truly colossal collection of third party reference materials (in excess of 1,000 titles).
I'm looking for a players who are interested in a campaign that is less about a pre-written module and more about the thrill of exploration. While the world is mapped and exists, your characters will explore it and shape it through these explorations.
Sessions are arranged by players who select the time from my availability, choose the destination, and select the party of 3-6 bold adventurers eager to explore. Once this is all locked in, the session is prepared by me and continues until the characters return to town, are defeated, or call for a long rest.
You should be comfortable with both roleplay, combat, and the exploration pillar, as well as being respectful of other people's time and efforts.
Your $20 not only gets you an experienced DM with a tremendous set of resources at his disposal, but also goes towards purchasing additional content as needed. This includes the ongoing Roll20 Pro subscription as well as additional battle maps, sourcebooks, and content that will be used to add to the campaign.
I prepare high quality, dynamic lighting enabled battle maps (where needed), create a fully interactive landing page, and will have a purpose-built Discord server for both OTT and game chat.
Lastly, we have a campaign wiki which is constantly being updated with quest journals, location information, and more!
Below, you'll find a few testimonials from players both past and present. I am currently running seven other successful ongoing campaigns (one homebrew, four Tomb of Annihilation, one Night Below, and one Rappan Athuk).
I suspect like many people, I was drawn to try D&D following watching shows like Critical Role. Having last played some RP games back in the 80/90s I was lacking in-person options and was drawn to roll20 as a chance to dip my feet into the world. I tried many (many) free games with mixed success. I had fun, but never really lasting or satisfying games. Players (and DMs) would flake and drop out and I was considering stopping.
I thought I’d try one more shot and signed up for a paid game with Chris running “Tomb of Annihilation”. I could not be happier with that decision! Right from the start, Chris was welcoming and helpful, talking the group through any questions and involving everyone. He’s so well prepared, with fleshed out NPCs, locations, and events that it’s easy to get be engaged straight away. He allows players to build their characters and party dynamic while moving the story along subtly - decisions have ramifications but I always feel like I’m in charge of my character’s destiny!
I cannot recommend Chris enough - it’s worth the price for the preparation and summaries alone, not to mention his excellent handling of content.
I joined Chris almost 6 months ago and I'm really thankful I did. My earlier experiences with Roll20 were less than exciting, and finding an enthusiastic DM that was worth the money and time investment seemed impossible... then Chris came along, and into the jungles of Chult I went. Half a year later, I've become part of his freshly-brewed Steampunk style Princes of Elemental Evil campaign, and I'm loving every moment.
Chris is an extremely talented and organized DM who is always ready to improvise when things get wacky. He's got tons of different accents and voices up his sleeves, thousands of sessions in his resume, and manages all three pillars of D&D equally superbly. And if all this wasn't enough, he has a wonderful discord community packed with lighthearted goodness and other gaming opportunities.
15/10 will keep playing.
I’ve been playing with Chris for about three years now, and he is such a fantastic DM. He really puts so much time and effort into making every session an experience. When I first joined I was new to D&D and Chris always made sure I felt supported and confident and never made me feel stupid for asking questions or needing extra help.
I’ve had the opportunity to play Tomb of Annihilation with him TWICE, the first time all the way through, and now again for a second time with a new group. While I absolutely loved the first round, this second game is even better! He’s really ironed out all of the kinks of the pre-written adventure and added his own content to make the game even more exciting.
I also play in another one of his home-brew games, which is fantastic as well. I’m honestly so impressed at the amount of time and work that he puts into not only the adventure, but the dynamic lighting maps, tokens, and fleshed out NPCs. Chris also loves you to have really fleshed out characters, and if you put in the effort, so will he! He’ll be sure to drop Easter Eggs just for your own character and pull in elements of your backstory, and current desires and ambitions. Chris is always tailoring the adventure to the needs and desires of the party, which I think is amazing and makes playing so much more fun!
Chris puts an incredible amount of effort into each session. You will genuinely feel like you're playing a sandbox no matter which campaign it is, or how much of a WILDCARD your party has.
I feel like its definitely value for money with the quality of entertainment you'll find in these sessions.
Chris has helped me with developing a more fun character concept very genuinely MANY times while playing a meat grinder campaign! He always works with his players to bring a fun story to life, and has a great understanding of the rules to deliver this for his players.
The summary that he makes for every session really reads like a diary of your adventure, and you can happily look back on it long after the session is over.
I am a paying player, early 40s, married with children, a working professional, and have been playing RPGs for nearly 30 years.
I have tried out three GMs since joining Roll20 at the start of C19 lockdown, and have stuck with CWB as returning burdens required me to cut back.
CWB is on time, prepared, respectful, enthusiastic, and runs a great session – interesting adventures, voice acting, facilitates RP between characters as well as with NPCs, thoughtful combats, manages difficult players, violence is not the solution to all encounters.
I’ve been playing with Chris as a DM for about 5 months in modular and west marches style campaigns. I can honestly say there has never been a dull or tedious game. Chris is an expert a pacing intense, fun games every time with wonderful world building and characters to interact with. If that isn’t enough, he has brought together a wonderful community of people that bond in and out of game. Chris has definitely opened my eyes to the full potential of what an RPG can really be, and I hope I can keep playing with him for years to come.
Multiple Nerdgasms is a terrific DM, and person to boot. He has made my first real foray into D&D an absolute blast. His perfect mix of patience, guidance, humour and preparedness has cemented my desire to keep playing and get involved in more adventures. In my view, his rates are well worth paying, every session is well planned, heavily adapted to suit every party members character and challenging.
I began playing D&D in 3.5 and have enjoyed many campaigns as a player and as a DM. Over the last few years, I have run a campaign of my own with friends, using miniatures and traditional hex mapping. However, COVID made it impossible to meet in person. We attempted to transition our group to Roll20, but after many hours of preperation, I found it too cumbersome to use effectively for our group, so we decided to take a break until we can meet in person again.
However, I did discover Chris on Roll20. He advertised himself as an experienced DM who could make Roll20 behave in an enjoyable manner for his players. I decided to try his group as a player. Although sitting at someone else's table can be challenging for someone accustomed to being behind the screen, I found Chris's style to be very welcoming. Most of all, he is fair. I have had the pleasure of sitting with three different groups at different times in different campaigns. Each had its own flavor: one group was very heavy RP, another was very noobish with few experienced players, and another was balanced, with experienced players who use RP to enhance the game play. These are very different groups, and as a DM, it takes skill to make each of these tables seem open, welcoming and fun. Chris makes each of these different group dynamics work. This skill is invaluable for a DM. He uses 5e rules with a few house rules, but he has been open to implementing things that the group wants--as long as the impact isn't disruptive or game-breaking. No matter whether you are new to 5e or a grizzled old D&D veteran, I believe you will find Chris's style open, safe, and fun. He doesn't force the action to go a certain way, and in-game decisions have consequences: just ask anyone on his 'halls-of-the-dead' wall who has sufferered a catastrophic PC death! I have learned a lot that I can take with me to DM other groups, and wholeheartedly endorse Chris as a super DM.
Chris can turn a plain book game into a visual masterpiece from great voice acting to perfect descriptions he will have you in full immersion. going out of his way to give great character hooks and fresh character options for any campaign. His rule knowledge is incredible, it is rare for him to encounter something he doesn't know the direct rule for but if this happens he is always fair on a judgement ruling. 9.5/10 because not even Matt Mercer could get a 10
I first played D&D with Chris back in 2017 when I joined a group that he was already DMing for and more recently he DMs for a new group with some beginners. His knowledge of the game has helped beginners learn and play as if they have played many times before. Chris’s style builds a great atmosphere throughout the game with excellent combat scenes, as well as the build-up and travel within the story, keeping every session a joy to play and makes you look forward to the next one. A highly recommended DM.
Chris is a natural storyteller with world-class improv skills. Chris' games are a perfect balance of humour and sincerity/gravity. After twenty years Chris is still able to surprise me with his talent and originality.
CWB has designed and organised my RPG lifestyle for over 5 years. He delivers regular sessions for both seasoned and newbie gamers, using both custom and source materials to suit the players' wishes.
CWB is an incredible GM, smoothly sailing his players through campaigns with both fairness and compassion. Long or short, games shared with CWB is time well spent.
Chris has been running our campaigns now for over 6 years, during this time he has put on awesome session after awesome session on a fortnightly basis.
I've been offered other campaigns by other DMs but they don't stack up to the immersion Chris adds to our games. I truly find it hard to game with other DMs. He is always fair in his rulings and gives the perfect balance of roleplay + dice rolling. 10/10 would game with again."
We’ve been playing D&D with Chris for over a month now. This is my first time playing D&D, and Chris is a great DM, especially for beginners.
He is always well prepared with interesting stories and quests, he plans far in advance so we’re always prepared for each session, but his improv during sessions always introduce fun and exciting twists.
Because of his years of experience as a DM, his knowledge is limitless as well as his patience and kindness.
Could not have asked for a better DM for our first game!
Chris is an accomplished DM/GM who provides an immersive experience for his players. He is a skillful world builder and engages his players with colourful character voices, and adaptable gameplay. Most of all, he puts effort into preparing his games and puts a priority on his players having fun.
I have been playing with Chris since 2016 and I can not recommend him highly enough. He is patient with beginners, happy to allow you to tweak abilities and classes to suit your character and I always look forward to a DnD session with him. The adventures we go on are unique, full of laughter and a good balance of roll play, aggressive battling and problem solving
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