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The Apprentice’s Folly: Escape from The Tower of Entropy

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Video optional

A group of (level 6) adventurers begin their adventure waiting to speak with a merchant awaiting confirmation of a large order intended for a local wizard. As they wait in the back room of a tavern, runes on the floor light up beneath their feet and they are teleported to a secondary location; what appears to be a laboratory of some kind. A frazzled young man greets them, his voice trembling, “Thank the gods! You’re-you’re here! Please, I need your help, I’ve been trapped here for days, my master hasn’t returned, and I fear the worse... Can you help me get out of here?”

Please note: we need 3 players to start this campaign. If our minimum is not met, we may postpone the start date.

Check out Mahria's bio & testimonials here https://www.mastermindadventures.com/mahria-trepes/

Want to join this game? Make a post in the discussion forum below and let the GM know!

1 Players (6 Open Slots)

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