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This game will require payment to participate. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. For more information please see the Roll20 Code of Conduct.

Humblewood: Quell the flames of destruction and unite a broken people in this epically humble adventure. ~ Kren

First session is free using a premade character

Example Sessions:
Suicide Squad heist: https://www.youtube.com/watch?v=wuf1qPH3Kf0&t=600s
4v4 pvp: www.youtube.com/watch?v=wuf1qPH3Kf0&t=720s

About Me:
I’ve been big into the tabletop hobby since 2019. But I really got wrapped up in it with the onset of social distancing. Listening to storytellers like The Adventure Zone, Mission to Zixx, Dungeons and Daddys has given me so much. I like to think I am, in some way, repaying them by emulating what they do.

Setting:
“In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood that hums with the Great Rhythm of nature. It has been ruled for generations by the birdfolk who inhabit the Great Tree City of Alderheart. Humblewood has endured for centuries thanks to the industry and compassion of its people but now the fires have come, and the Woods have been thrown into chaos. Flames ravage the land and destroy the homes of the humblefolk, stoking a growing resentment against the birdfolk, whose cities have managed to avoid the worst of the fires so far. Hatred burns in the hearts of those who have lost lives they cherished, and these once peaceful peoples now take up the sword and turn to banditry. The disaffected turn their gaze on Alderheart, and threaten to reduce an age of peace to ashes. Yet there is still hope. Even in these dark times, brave heroes can be found within the Wood. Only they can quell the raging flames that have been unleashed upon the land, and restore balance to the realm.”
-from the Deck of Many

Payment:
$15/session via paypal. First session is free using a premade charater. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.

Session Time:
12pm PST (8pm GMT) 2 spot left
6pm PST (2am GMT) 2 spots left

Social Contract:
"D&D is first and foremost meant to be a fun-for-all experience. If one or more participants aren’t having fun, the game won’t last long. Session zero is the perfect time for you and the players to discuss the experience they’re hoping for, as well as topics, themes, and behavior they deem inappropriate. Out of this discussion, a social contract begins to form.
Sometimes a social contract takes shape organically, but it’s good practice to have a direct conversation during session zero to establish boundaries and expectations. A typical social contract in a D&D group includes implicit or explicit commitments to the following points:

Want to join this game? Make a post in the discussion forum below and let the GM know!

11 Players (88 Open Slots)

Listing Discussion

  • 0 q
  • 14 E
Last Post
1629398859 by Bladesong's Disciple
  • 1 q
  • 55 E
Last Post
1614277343 by Lee