| Playing | |
| Next Game Will Be | 1653883200 |
| Total Players Needed | 9 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | $16/player, Weekly, before session |
| Pick Up Game i | No |
### ::WHO::
A quick little bit about me: I go by teronism professionally. I've been roleplaying for about 14~ years now, mostly through text via Play-by-post forums, IRC and the like. I got started with the campfire and freeform improv type 'games', later moving on to Dungeons and Dragons as a storytelling catalyst. The story is ultimately my main interest in TTRPGs, so most often I take a more rules-light approach to GMing than some GMs I've played with, going for narration over mechanics when I see fit. I've been DMing for around 5~ years now and my preferred style of game-running is Theatre of the Mind with a focus on collaborative narration, so I'm looking for players who are as eager to engage in a similar group experience.
And then, of course, I want us to all get along. Hopefully, we will, but no way to know until we've met!
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Setting: Vega - a high-fantasy homebrew setting. Three major factions vye for control of the mainland to expand their power, while normal folk just try to get through their day-to-day.
Premise: 3rd level 5th ED ((Level 1 PF 2E)) - Tensions continue to build on the daily in the land of Vega as the undead Empress pushes harder and harder against the Holy Regency of Bahamut that controls Satmia and all of its territories. The actions of a a few overly braggadocios individuals has caused some alarm across the continent; some refuse to take seriously the repercussions of open war between the two nations and the imbalance of power that will spawn from the divide - an imbalance the unusually quiet kingdom of Whitry may very well take advantage of… Others worry daily for the aftermath of the actions that may follow should the holy vestments deem the undead finally worthy of their attention, and what it will mean for the common folk.
It is, after all, the common folk who suffer most in times of war for they are the ones put on the front lines. Already the migration out of the civilized outskirts of both Satmia and Ossea has begun; droves of honest folk who would rather take their chances in the monster and barbarian infested highlands, steppes, and forests than to be drafted into a conflict they want naught of.
Whether you and the companions you run with were once deserters, simple explorers, erstwhile thieves, or some other more or less honorable profession is your own tale to tell. All the same you’ve found yourself in the easternmost region of Cregalia bordering Lithalia; here things are somewhat civil, if not all too developed. The barbarian tribes in this region migrate steadily through the year and, though there has been no direct conflict, the dwarves continue pushing into lands they have not openly claimed just waiting for someone to say something about it. The town of Starlight was founded by Lethalda Stormhammer herself and acts as a waypoint for wayward travelers seeking refuge, resources, and rumors of the region.
It was here in Starlight - more specifically within the walls of the Horny Goat Inn & Tavern - that a curiously dressed figure approached with an equally curious proposition: the relocation of an iron maiden to the far west. An impressive sum of money was offered in exchange of the tasks completion with promise of a ‘special bonus’ if the iron maiden is delivered “undisturbed”.
ϟ ღ:: # of Players: 4-5 total
The Session Zero of the campaign is completely free and will go over the world setting, any questions about the game itself, character creation, and other campaign related errata. Some or all of the Session Zero might be done via text chat over Discord/Slack/Hangouts, etc. depending on player preferences and availability.
The first session of the game is to be paid at the end of the session if you enjoyed the start of the game and intend to continue playing. Payment can be done through Paypal or Zelle.
Subsequent games must be paid up-front within 24-hours of the game's start. We run games on a Three-strikes policy: if you refuse to or fail to pay in advance of a session, your character will be NPC'd for a maximum of three sessions and then will be removed from the story.
If the assembled group has a preference for another time and day collectively, something can be worked out from my end as I have a fairly open work schedule. Bi-Weekly games are also an option!
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