| Playing | |
| Next Game Will Be | 1627110000 |
| Total Players Needed | 5 |
| Game Type | Role Playing Game |
| Frequency | Non-Recurring (One-Time) Game |
| Audio / Visual | Video and Voice |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | No |
| Pick Up Game i | No |
An arcanist named Durcent delved into the secrets of the arcane with little caution or reservation. His quest for knowledge sadly was not matched with his patience and understanding. A dusty tome with an eye within a withered hand came into his possession. All its paged had been marred beyond recognition except for one covered in arcane glyphs. Durcent impatiently deciphered the glyphs and in doing so released the cunning trap laid by the Archlich Vecna. The curse transformed the foolish wizard into a nothic and his servants into other foul beasts. Now Vecna has been released and is wreaking havoc all over the region. You and your team have been sent to this tower to try to find any information that could lead to the defeat of Vecna.
This is an experimental 1 shot for a much bigger campaign called Pretty Little Lairs by David Gove. It involves 4 players each at level three and should take on average 2 hours to finish. Please note that since this is one part of a much larger campaign that the story may feel incomplete unless you partake in the other 1 shots from this campaign as well.
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