|Next Game Will Be||1664564400|
|Total Players Needed||8|
|Game Type||Role Playing Game|
|Audio / Visual||Voice only|
|New Players are Welcome||Yes|
|Pay to Play i||$16/player per session, before session begins|
|Pick Up Game i||No|
Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them.
You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top?*
Will you be Assassins, silent killers for hire?
A Cult that seeks illegal artifacts and understanding of ghosts?
Bravos, which are good ol Hired Muscle?
Smugglers which transport illegal goods across and often into the city?
Hawkers if you want to make social connections and sell said illegal goods?
Shadows to stay off the radar and be a discreet group of thieves and spies?
Whichever you choose, together we will play through a heavily-roleplayed, fast-paced campaign where your crew either rises to the top... or is trampled underneath the many powers that wait in the shadows.
ϟ ღ:: # of Players: 3-6 total || ϟ ღ:: Session Length: 3 Hours
A quick little bit about me: I go by teronism professionally. I've been roleplaying for about 14~ years now, mostly through text via Play-by-post forums, IRC and the like. I got started with the campfire and freeform improv type 'games', later moving on to Dungeons and Dragons as a storytelling catalyst. The story is ultimately my main interest in TTRPGs, so most often I take a more rules-light approach to GMing than some GMs I've played with, going for narration over mechanics when I see fit. I've been DMing for around 5~ years now and my preferred style of game-running is Theatre of the Mind with a focus on collaborative narration, so I'm looking for players who are as eager to engage in a similar group experience.
And then, of course, I want us to all get along. Hopefully, we will, but no way to know until we've met!
The Session Zero of the campaign is completely free and will go over the world setting, any questions about the game itself, character creation, and other campaign related errata. Some or all of the Session Zero might be done via text chat over Discord/Slack/Hangouts, etc. depending on player preferences and availability.
The first session of the game is to be paid at the end of the session if you enjoyed the start of the game and intend to continue playing. Payment can be done through Paypal or Zelle.
Subsequent games must be paid up-front within 24-hours of the game's start. We run games on a Three-strikes policy: if you refuse to or fail to pay in advance of a session, your character will be NPC'd for a maximum of three sessions and then will be removed from the story.
The scheduled time is not set in stone. If the assembled group has a preference for another nearby time, something can be worked out from my end as I have a fairly open work schedule. Bi-Weekly games are also an option!
We'll send a message to this Game's GM asking their permission to let you join the game. If you want, you can include a brief message below as well: